the players, and learning is the game.” gamification as a tool for establishing a lexicon of technical terms in classrooms (slides modified for public release)
Okay... Teacher: It's important to memorize them all because you will be tested in (5-word acronym) state test. Students: Ehhh... * teacher to self * bye bye bonuses....
device for 5 minutes during class, used once per day Evade Herbivore can arrive 2 minutes late to class or skip a question anytime during BIOCRAFT Hibernation Ecosystem can complete a quest one day late with no penalty and gain free time during class Harvest Ecosystem may receive free credit for a homework assignment
and ask to perform adaptations the first thing in class get excited w/tasks (ex. cleaning up) when offered XP have natural understanding of BIOCRAFT game mechanics due to experience with video games Students...
created to generate student interest in curriculums by relating to their love for games BIOCRAFT aims to solve a real problem. In fact, BIOCRAFT is Kent's graduate thesis Validation