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Developing a Globally Distributed Purging System

Fastly
September 29, 2014

Developing a Globally Distributed Purging System

(Surge 2014) How do you build a distributed cache invalidation system that can invalidate content in 150 milliseconds across a global network of servers? Fastly CTO Tyler McMullen and engineer Bruce Spang will discuss the process of constructing a production-ready distributed system built on solid theoretical foundations. This talk will cover using research to design systems, the bimodal multicast algorithm, and the behavior of this system in production.

Fastly

September 29, 2014
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  1. End-to-End Latency 74ms 83ms 133ms London San Jose Tokyo 0.00

    0.00 0.05 0.10 0.00 0.05 0.10 0.00 0.05 0.10 0 50 100 150 Latency (ms) Density
  2. End-to-End Latency 42ms 74ms 83ms 133ms New York London San

    Jose Tokyo 0.00 0.05 0.10 0.00 0.05 0.10 0.00 0.05 0.10 0.00 0.05 0.10 0 50 100 150 Latency (ms) Density Density plot and 95th percentile of purge latency by server location