Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
これからの「アジャイル」の話をしよう / What's the Agile Thing to Do?
Search
Fumihiko Kinoshita
February 18, 2011
Technology
120
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
これからの「アジャイル」の話をしよう / What's the Agile Thing to Do?
Developers Summit 2011
Fumihiko Kinoshita
February 18, 2011
More Decks by Fumihiko Kinoshita
See All by Fumihiko Kinoshita
アジャイル原則を「使える言葉」にする / Making the Agile Principles Usable
fkino
5
1.3k
アジャイルコーチングを非暴力化する / Nonviolent Agile Coaching
fkino
0
460
経営がアジャイルであるとはどういうことか / What does it mean for management to be agile?
fkino
1
410
もしドラッカーがアジャイルコーチになったら / If Drucker Were an Agile Coach
fkino
2
840
アジャイルと契約 エッセンシャル版 / Agile Contracts Essential Edition
fkino
0
16k
世界一「エモい」アジャイルマニフェストの授業 / Value of the Agile Manifesto
fkino
1
1.4k
アジャイルな働き方の本質 / Agile Way of Working
fkino
3
5.2k
XP頻出英単語 / XP vocabulary
fkino
0
1.2k
稲盛さんのこと / Amoeba Management and Scrum
fkino
1
700
Other Decks in Technology
See All in Technology
DevelopersIO 2026 知識の地図を描く ─ オントロジーとは何か?
ishikawa_satoru
1
1.7k
Refining Active Record
shugo
0
150
遠藤な_めぐろLT #38 「社内のAI活用推進」@麻布台_20261009
endonanana
0
130
子育てエンジニアの可処分時間が減っても成長を諦めない戦い方
sudoakiy
6
4.6k
UniFi(ユニファイ)AIカメラの現場活用
ludicmind
1
440
10年後、Engineering 行為を剥奪されるとして、わたしたちは、どう、何を創ればいいだろうか。 / If Engineering Is Taken Away in 10 Years, How and What Should We Create?
bitkey
PRO
1
190
宣言型部分更新は何を解決しどこへ向かうのか
shuta13
1
450
大型犬好きによるPugの紹介
yamanoku
1
160
PHPカンファレンス関西の招待状 / Invitation to PHP Conference Kansai
ykanoh
0
110
Post AI時代のリファクタリング実践記 / Refactoring in the post AI era
kaminashi
1
230
AI時代のPRレビューにどう向き合うか?
kairim0
1
240
AIにシークレットを見せない、WSL2で安全な開発環境
yazm
0
300
Featured
See All Featured
Keith and Marios Guide to Fast Websites
keithpitt
413
23k
I Don’t Have Time: Getting Over the Fear to Launch Your Podcast
jcasabona
35
2.9k
16th Malabo Montpellier Forum Presentation
akademiya2063
PRO
0
410
Building Better People: How to give real-time feedback that sticks.
wjessup
370
20k
The State of eCommerce SEO: How to Win in Today's Products SERPs - #SEOweek
aleyda
2
12k
HTML-Aware ERB: The Path to Reactive Rendering @ RubyCon 2026, Rimini, Italy
marcoroth
5
820
Balancing Empowerment & Direction
lara
6
1.3k
Done Done
chrislema
187
17k
The Organizational Zoo: Understanding Human Behavior Agility Through Metaphoric Constructive Conversations (based on the works of Arthur Shelley, Ph.D)
kimpetersen
PRO
0
500
Building Flexible Design Systems
yeseniaperezcruz
330
41k
Visualizing Your Data: Incorporating Mongo into Loggly Infrastructure
mongodb
50
10k
The Straight Up "How To Draw Better" Workshop
denniskardys
239
140k
Transcript
͜Ε͔Βͷ ňΞδϟΠϧʼnͷ Λ͠Α͏ ͍·Λ ੜ͖ԆͼΔͨΊͷ ։ൃख๏ͱεΩϧ Լ࢙ ג ӬγεςϜϚωδϝϯτ GLJOPTIJUB!FTNDPKQ
%FWFMPQFST4VNNJU ࠇխঀԂ 'SJ "HJMF 8IBU`TUIF"HJMF5IJOHUP%P ʲ#ʳ
ಥવ Ͱ͕͢
ҙࣄ߲ ͜ͷηογϣϯɺडୗ։ൃͷݱΛΞδϟΠϧʹ ͍ͯͯ͠ʢ͘͠ɺ͠Α͏ͱ͍ͯͯ͠ʣࢼߦࡨޡ ͠ͳ͕Β͕Μ͍ͬͯΔதݎͷਓʢ͘͠ɺͦͷ લޙͷਓʣΛগ͚ͩ͠ݩؾʹ͢ΔηογϣϯͰ͢ɻ ٕज़తͳ͋Γ·ͤΜɻΞδϟΠϧϓϩηεͷ ͠·ͤΜɻস͏ͱ͜Ζ͍ͨͯ͋͠Γ·ͤΜɻ͜ ͷؒͰࢲࣗͷʹىͬͨ͜͜ͱΛ୶ʑͱ͓ ͠͠·͢ɻ͋ͬɺͦΕ͔Βɺ৽͍͠ܖͷ͋Γ ·͢ɻ
ฉ͖͍ͨηογϣϯ͜ͷηογϣϯͰؒҧ͍ͳ͍ ͱ͍͏ํɺલͷํ͔Βॱ൪ʹֻ͓͚͍ͩ͘͞ɻ
͜Ε͔Βͷ ňΞδϟΠϧʼnͷ Λ͠Α͏ ͍·Λ ੜ͖ԆͼΔͨΊͷ ։ൃख๏ͱεΩϧ Լ࢙ ג ӬγεςϜϚωδϝϯτ GLJOPTIJUB!FTNDPKQ
%FWFMPQFST4VNNJU ࠇխঀԂ 'SJ "HJMF 8IBU`TUIF"HJMF5IJOHUP%P ʲ#ʳ
None
ँࣙ ؠ͞ΜɺUXBEB͞Μɺ QBQBOEB͞Μɺ91ࡇΓ ؔʹࢀՃ͞ΕͨΈ ͳ͞ΜɺLBLVUBOJ͞Μɺ LLE͞Μ
͜Μʹͪ
Լ࢙ Ͱ͢
None
ʮԼ͞ΜʯͰ ݕࡧ͍ͯͩ͘͠͞ɻ
ࣗݾհ
ੜۀ
डୗ։ൃ
None
ͭͷࢠ
ίϯαϧλϯτɾӦۀ ΞδϟΠϧͳ৫ӡӦΛ ࢦ͢ܦӦɾϚωʔ δϟͷఏҊ
ίʔν ΞδϟΠϧϓϥΫςΟε Λ࣮ફ͍ͯ͠Δݱͷ ࢦಋɾॿݴ
ϓϩδΣΫτϚωʔδϟ ࣾͷ3VCZɾΞδϟΠ ϧؔ࿈ͷϓϩδΣΫτͷ Ϛωδϝϯτ
ϥΠϯϚωʔδϟ ࣗࣾ୲άϧʔϓͷ৫ ӡӦ
גࣜձࣾӬγεςϜϚωδϝϯτ αʔϏεϓϩόΠσΟϯάࣄۀ෦ ΞδϟΠϧάϧʔϓ άϧʔϓ
தؒཧ৬
ίʔν
nawoto IUUQXXXqJDLSDPNQIPUPTUTFUP
Ϛωʔδϟ
࠷લઢ
None
IUUQXXXqJDLSDPNQIPUPTLBLVUBOJJOTFU
ෲΛͬͨ͘͘
डୗ։ൃ Ϛωʔδϟ
ΞδϟΠϧͰ ෲΛ͘͘ΔͱͲ͏ͳ Δͷ͔ʁ
ུྺ
य़
લ৬
None
ň୭ͤʹ ͳΒͳ͍ʼn
य़
91
None
Ն
IUUQXXXqJDLSDPNQIPUPTITCU
ळ
None
Ն
None
None
None
None
ౙ
IUUQXXXqJDLSDPNQIPUPTLBLVUBOJJOTFU
͍Ζ͍Ζ
͍·
None
None
None
ෲΛ͘͘Δͱͤʹ ͳΕΔʁ
IUUQXXXFTNDPKQSFDSVJUIUNM
ӬγεςϜ Ϛωδϝϯτ ͷݱঢ়
౦ژࢧࣾ։ઃ αʔϏεϓϩόΠσΟϯά ࣄۀ෦ ʙୈ࣍ϕϏʔϒʔϜ --8( ΞδϟΠϧάϧʔϓ
౦ژࢧࣾ։ઃ αʔϏεϓϩόΠσΟϯά ࣄۀ෦ ʙୈ࣍ϕϏʔϒʔϜ --8( ΞδϟΠϧάϧʔϓ
✓ϝϯόʔͷΓ͍ͨ͜ͱ ͕͓͟ͳΓʹͳ͍ͬͯΔ ർฐײ ✓ৗறܕϓϩδΣΫτʹΑ ΔҰମײͷܽ ✓ଟͷୀ৬ऀɾҟಈऀ
౦ژࢧࣾ։ઃ αʔϏεϓϩόΠσΟϯά ࣄۀ෦ ʙୈ࣍ϕϏʔϒʔϜ --8( ΞδϟΠϧάϧʔϓ
IUUQXXXTMJEFTIBSFOFULBLVUBOJPSEJOBSZTZTUFNTEFWFMPQNFOU
None
Copyright (c) 2010 Eiwa System Management, Inc. ސ٬
Copyright (c) 2010 Eiwa System Management, Inc. ϓϩδΣΫτ
Copyright (c) 2010 Eiwa System Management, Inc. ച্
ʢ୯Ґɿඦສԁʣ
৬
ॱ෩ຬൕ
ʁ
ࣗݾ৫Խ
Τϯύϫʔϝϯτ
ࣄۀܭը
ച্ ϛογϣϯ
ࣄۀ
ΘΒͳ͞
ňͪΌΜͱ Γ·͢ʼn
σΟϑΣϯγϒͳ ։ൃ
Scope Cost Schedule Traditional Iron Triangle
είʔϓΫϦʔϓ
ަবྗ
ΤϯυϢʔβʔ
ϓϩμΫτ Φʔφʔݬ
None
None
ਓ݄ύζϧ
શྗͰ ݱঢ়ҡ࣋
None
ͨͱ͑ ਓ݄୯Ձ Λ͋͛Δ
ಾ ͷ ด ࠹ ײ
৽͍͠ਓͷ ड͚ೖΕ
ઈࢍืूத
·ͱΊΔͱ
ຐ๏ͳΜͯͳ͍Α
Ϛωʔδϟ
Ϛωʔδϟͷࣄ োΛऔΓআ͘
ো Impediment
Կ͠ͳ͍ ଥڠ δϟϯϓ :࣠ 9࣠
্ͭͷϨϕϧʹߦ͘
None
None
ࣾһͷϏδωεΞΠσΞ Λձ͕ࣾόοΫΞοϓ͢ Δࣗݾ࣮ݱϓϩάϥϜ
৽نϏδωε ੜࣄۀ
݅ ňച্ʼnͱňίετʼn͕ൺྫ ͠ͳ͍ϏδωεϞσϧͰ ͋Δ͜ͱ
None
ύ ϯ υ ϥͷ
None
None
ιϑτΣΞ ։ൃͷܖΛ ΞδϟΠϧʹ
͜Ε·ͰͷӬγεςϜ ϚωδϝϯτͰͷΞδϟ ΠϧͳܖͷऔΓΈ
Copyright (c) 2010 Eiwa System Management, Inc. ιϑτΣΞ։ൃͷܖ ෛܖ
͋Β͔͡ΊఆΊͨՌΛ͢Δ͜ͱ͕తͰ͋ ΓɺՌʹରͯ͠ରՁ͕ൃੜ͠·͢ɻ ҕܖ ࣝ࿑ಇྗͱ͍ͬͨαʔϏεΛఏڙ͢Δ͜ͱ͕త Ͱ͋Γɺఏڙͨ͠αʔϏεͷׂ߹ ࡞ۀͨ࣌ؒ͠ͳͲ ʹԠͯ͡ରՁ͕ൃੜ͠·͢ɻ
Copyright (c) 2010 Eiwa System Management, Inc. ࠷খݶͷείʔϓΛଋ͢Δ ෛܖ
શମͷείʔϓΛܖஈ֊Ͱଋͤͣʹɺ࠷খݶ ઈରඞਢ ͷείʔϓΛଋ ͠ɺͦΕҎ֎ͷ෦ਵ࣌ௐͱ͢Δɻ શମ૾΅ΜΓ͍ͯ͠Δ͕ɺ࠷ݶ࡞Γ͍ͨͷ͖ͬΓ͍ͯ͠Δ߹ʹ༗ ޮɻ डऀ͕ൃऀ͔Β͍͔ʹ৴པ͞Ε͍ͯΔ͔ͱ͍͏͕ϙΠϯτʹͳΔɻ ࠷খݶͷείʔϓ
Copyright (c) 2010 Eiwa System Management, Inc. ػೳຖͷෛܖ ػೳ" ػೳ#
ػೳ$ ػೳ% γεςϜશମΛʙਓ݄͘Β͍ͷػೳʹׂ͠ɺ༏ઌͷߴ͍ͷ͔Βܖ͠ ͍ͯ͘ɻ ޒ݄Ӎࣜʹணख͍ͯͨ͘͠Ίɺෳͷܖ͕ಉ࣌ʹΔ͜ͱ͋Δɻ
Copyright (c) 2010 Eiwa System Management, Inc. ظͷෛܖ ʙϲ݄
ʙϲ݄୯ҐͰՌΛنఆ͢Δɻ શମ૾΅ΜΓ͍ͯ͠Δ͕ɺظతʹ࡞Γ͍ͨͷ͖ͬΓ͍ͯ͠Δ߹ʹ ༗ޮɻ ᘥᙪ୲อͯ͢ͷ։ൃ͕͔ྃͯ͠Βؒɻ
Copyright (c) 2010 Eiwa System Management, Inc. ظͷ४ҕܖ ʙϲ݄
ॳظ։ൃ͕ͻͱͱ͓Γམͪண͖ϝϯςφϯεϑΣʔζʹೖͬͨϓϩδΣΫτͰଟ ͘࠾༻͞Ε͍ͯΔɻ ͨͱ͑ϲ݄ͰՌΛ໌֬ʹنఆ͢Δ͜ͱ͕͍͠ϓϩδΣΫτʹ༗ޮɻ ਵ্͕࣌ͬͯ͘ΔϢʔβʔ͔ΒͷཁʹԠ͍͑ͯ͘͜ͱ͕Մೳɻ ൃऀͱडऀͷ৴པ͕ؔͰ͖͍ͯΔ͜ͱ͕ඞཁɻ
Կ͠ͳ͍ ଥڠ δϟϯϓ :࣠ 9࣠
None
Copyright (c) 2010 Eiwa System Management, Inc. αʔϏε֓ཁ γεςϜΛॳظඅ༻ԁͰఏ ڙ͠·͢ɻ
αʔϏεར༻ྉΛ݄ʑ͓ࢧ ͍͍͍͖ͩͨ·͢ɻ
Copyright (c) 2010 Eiwa System Management, Inc. എܠ Point of
Sales Point of Use q q t t ࡞ͬͨͱ͖͕࠷ߴ࣭ ঈ٫ ͍ͬͯΔͦͷͱ͖͕࠷ߴ࣭ αʔϏε ॴ༗͔Βར༻ ͓٬͞·γεςϜΛʮॴ༗ʯ͍ͨ͠ͷͰͳ ͘ɺγεςϜ͕ͨΒ͢αʔϏεΛʮར༻ʯͨ͠ ͍ɻ αʔϏε͕͓٬͞·ʹՁΛఏڙ͢Δͷೲ͠ ͨॠؒͰͳ͘ɺ͓٬͞·͕αʔϏεΛར༻ͯ͠ ͍Δ͍͋ͩܧଓతʹɻ ैདྷͷγεςϜΛ͢Δͱ͍͏ൃ͔ΒɺαʔϏεΛ ఏڙ͢Δͱ͍͏ൃʹγϑτ͠·͢ɻ
Copyright (c) 2010 Eiwa System Management, Inc. ैདྷܕͷαʔϏεɾܖͱͷൺֱ ຊαʔϏε Ұׅडୗ
4BB4 ύοέʔδ ࢧ͍ ΧελϚΠζՄ ೳੑ ސ٬ཁʹΑΔ ػೳՃ อकɾαϙʔτ ༻్ɾ ֹ݄͍ ೲ࣌ʹҰׅ͍ ֹ݄͍ ೲ࣌ʹҰׅ͍ɺ ͘͠ɺֹ݄͍ ΦʔμʔϝΠυʢ͓٬ ͞·ຖʹΧελϚΠζ Մೳʣ ΦʔμʔϝΠυʢ͓٬ ͞·ຖʹΧελϚΠζ Մೳʣ Մೳͳ߹͋Δ͕ɺ جຊతʹ͍͠ Մೳͳ߹͋Δ͕ɺ جຊతʹ͍͠ ֹ݄අ༻ͷதͰରԠɺ Ճඅ༻Λ͏͜ͱͰ େ͖ͳػೳՃՄೳ Ճඅ༻Λ͑Մೳ جຊతʹະରԠ جຊతʹະରԠ ֹ݄අ༻ͷதʹอकɾ αϙʔτؚ·ΕΔ ผ్ɺอकܖΛ݁Ϳ ඞཁ͕͋Δ ֹ݄අ༻ͷதʹอकɾ αϙʔτؚ·ΕΔ ผ్ɺอकܖΛ݁Ϳ ඞཁ͕͋Δ ಛघͳۀɾαʔϏε ಛघͳۀɾαʔϏε ൚༻తͳۀɾαʔϏ ε ൚༻తͳۀɾαʔϏ ε
Copyright (c) 2010 Eiwa System Management, Inc. ͓٬͞·ʹͱͬͯͷϝϦοτ ॳظࢿ͕ෆཁͳͨΊɺ·ͱ·ͬͨࢿۚΛௐୡ͢Δඞཁ͕͋Γ·
ͤΜɻ ҰఆྔͷՃ։ൃʹ͍ͭͯαʔϏεར༻ྉͷൣғͰରԠͰ͖Δ ͨΊɺՃ։ൃͷʹܾࣾࡁΛ௨͍͖ͯͨͩ͠ɺܖ͢Δͱ͍ ͏໘ͳखଓ͖Λ౿Ήඞཁ͕͋Γ·ͤΜɻ ܧଓͯ͠ϝϯςφϯεʢඞཁͳػೳͷՃ։ൃෆཁͳػೳͷ আʣΛ͠ଓ͚·͢ͷͰɺظతʹϦϓϨΠεΛ܁Γฦ͢͜ͱͳ ͘ɺγεςϜΛ͍ͬͯͨͩ͘͘͜ͱ͕Ͱ͖·͢ɻ ຖ݄ɺඅ༻ରޮՌΛଌఆ͠ɺޮՌ͕ͳ͚Ε͙͢ʹࢭΊΒΕ·͢ ʢखྉͳ͠ͰղͰ͖·͢ʣɻ
ॳظඅ༻ԁ ֹ݄ྉۚ ैདྷͷҰׅෛܖͷΑ͏ʹɺೲ࣌ʹ·ͱΊͯඅ༻Λ͓ࢧ͍͍ͨͩ͘ඞཁ ͕͋Γ·ͤΜɻ ͓٬͞·͔Βཁ݅Λ͓ฉ্͖ͨ͠ͰγεςϜنΛஅ͠ɺϓϥϯΛܾఆ͠· ͢ɻ ϋʔυΣΞඅ༻্هྉۚʹؚ·Ε͓ͯΓ·ͤΜɻ͓٬͞·ͷγεςϜͷߏ
ʹ߹Θͤͯผ్͝ఏҊ͍͖ͤͯͨͩ͞·͢ɻ Copyright (c) 2010 Eiwa System Management, Inc. Ձ֨ମܥ ϓϥϯ ྉۚʢϲ݄͋ͨΓʣ ϓϥϯ44 ઍԁ ϓϥϯ4 ઍԁ ϓϥϯ. - -- ઍԁʙ ઍԁΛ༧ఆ
None
Scope Cost Schedule Traditional Iron Triangle
Scope Cost Schedule Quality Value Constraints Agile Iron Triangle
Ծઆ γεςϜͷՁɺͦ ͷγεςϜ͕ͲΕ͚ͩ ͘ΘΕ͔ͨͰ͔ ΕΔ
Scope Cost Schedule Quality Value Constraints Agile Iron Triangle
Copyright (c) 2010 Eiwa System Management, Inc. อकɾαϙʔτ ϓϥϯʹԠͯ͡ຖ݄ɺԼهͷຕͷνέοτ Λൃߦ͠·͢ɻ
νέοτͰఔͷอकɾαϙʔτରԠ͕ՄೳͰ͢ɻ ඞཁʹԠͯ͡ผ్νέοτΛ͝ߪೖ͍ͨͩ͘͜ͱՄೳͰ͢ɻ ϓϥϯ νέοτຕ ϓϥϯ44 νέοτ ϓϥϯ4 νέοτ ϓϥϯ4 . - -- ʙνέοτͷ༧ఆ
εϞʔϧελʔτ
Copyright (c) 2010 Eiwa System Management, Inc. ղ ղखྉɿͳ͠ʢར༻ʹΑΒͳ͍ʣ ղ࣌ʹγεςϜҰࣜʢϋʔυΣΞɾιϑτ
ΣΞҰࣜʣΛฦ٫͍͖ͯͨͩ͠·͢ɻ σʔλϕʔεʹੵ͞Ε͓ͨ٬͞·ͷσʔλʹ ͍ͭͯɺ͓٬͞·ʹखݩʹ͠·͢ɻ
ňͪΌΜͱ Γ·͢ʼn
Copyright (c) 2010 Eiwa System Management, Inc. ݖརؔ ຊαʔϏεͰγεςϜΛϨϯλϧ͢Δͱ͍͏ ܗଶΛͱΔͨΊɺιϑτΣΞͷஶ࡞ݖ
ࣾʹؼଐ͠·͢ɻ ఏڙ͢Δͷ͋͘·ͰγεςϜΛͬͨαʔϏεͰ ͋ΓɺγεςϜͦͷͷͰ͋Γ·ͤΜɻ ιʔείʔυೲ͠·ͤΜɻ
ࣾͷԠ
ͦΜͳܖͰ େৎ͔ʁ
None
ϛυϧ Ξοϓμϯ
ϛυϧΞοϓ
ϛυϧμϯ
None
ܽؕͷ༧ ػೳՃ ઃܭͷॏࢹ ͨΏ·͵ચ࿅ όάϑΟοΫε ಈ͘ιϑτΣΞ
ϦεΫ
ҙࢤܾఆΛ͢Δͱ͍͏͜ͱɺ ϦεΫΛ͢͜ͱͰ͋Δɻ 1'υϥοΧʔ
ϦεΫΛօແʹ͢Δ͜ͱෆໟ Ͱ͋Δɻ࠷খʹ͢Δ͜ͱٙ Ͱ͋ΔɻಘΔ͖Ռͱൺֱ͠ ͖ͯ͢ϦεΫͱ͍͏ͷ͕ ඞͣ͋Δɻ 1'υϥοΧʔ
None
͝ใࠂ
࠷ޙʹ
ňΞδϟΠϧͳߦ͍ʼn ͱԿ͔ʁ
༏ΕͨنΛकΔ ίϛοτϝϯτΛ͢Δ આ໌ΛՌͨ͢ ࣄऀҙࣝΛ࣋ͭ ࢧԉΛٻΊΔεΩϧ ઌͯ͠ࣄΛਐΊΔ ݫ͍͠ڥͰࣄΛָ͠Ή͜ͱ ৽͍͠ঢ়گΈʹྟػԠมʹదԠ͢Δ ҙݟཱͷҧ͍ΛೝΊཧղ͢Δ ࣌ؒཧೳྗ
ަবྗ Ϧʔμʔγοϓ ηʔϑςΟωοτ ಉ྅͔ΒֶͿͨΊͷਖ਼͍͠ଶ ଟ༷ੑΛϚωδϝϯτ͢Δ
Ξ δ ϟ Π ϧ ͍͠
ΤΫετϦʔϜ ϓϩάϥϛϯά
XP is about social change. 91ͱਓͱਓͷͭͳ͕Γͷ ͋Γ͔ͨΛม͍͑ͯ͘͜ͱ —Kent Beck
#V[[8PSE
৫ ձࣾ ࣄۀ՝ Ӧۀతͳ ܖతͳ Ϗδωε εʔπ ༐ؾ ৴པ ίϛϡχέʔγϣϯ
None
ෲΛ͘͘Δͱͤʹ ͳΕΔʁ
ຐ๏ͳΜͯͳ͍
None
None