Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Gamestorming Service Design
Search
C. Todd Lombardo
PRO
August 11, 2012
Design
220
2
Share
Gamestorming Service Design
Talk at Northeast PHP Conference
C. Todd Lombardo
PRO
August 11, 2012
More Decks by C. Todd Lombardo
See All by C. Todd Lombardo
Delightfully Awesome: Product Tank NYC 17-June-2024
iamctodd
PRO
0
250
Las Reglas de Producto
iamctodd
PRO
4
570
Product Roadmaps are Hard
iamctodd
PRO
55
12k
Your Smartphone Knows What You're Doing
iamctodd
PRO
1
570
Product Research Rules! MtPCon London 2019
iamctodd
PRO
18
2.7k
Products, Portfolios, & P-Teams, Oh My!
iamctodd
PRO
6
1.9k
Roadmaps Are Dead, Long Live Roadmaps! MTPCon 2018
iamctodd
PRO
26
12k
Data & Design Like PB&J
iamctodd
PRO
8
640
Product Tank Boston - Roadmaps?
iamctodd
PRO
5
1.2k
Other Decks in Design
See All in Design
公開スライド)熊本市様-電子申請中級編
garyuten
0
1.3k
全員がアウトプットを出せる時代、 誰を採用する?
nishame
0
550
20260215独立行政法人科学技術振興機構(JST) 社会技術研究開発センター(RISTEX)ケアが根づく社会システム _公開シンポジウム
a2k
1
190
Frontier
rwang05
0
140
デザインとフロントエンドの境界が融ける Claude Code × Figma
littlebusters
1
2.8k
decksh object reference
ajstarks
2
1.6k
Signull 団体説明資料
signull
0
620
保育現場にAIを 〜人と技術に橋を架けるデザインで考えてきたこと〜 uiuxcamp2026-hoiku-ai-design
hiro93n
1
250
絵や写真から学ぶ、要素がもたらす副作用
kspace
0
340
図じゃなく言語で描く - Common Ground for Design AI Operations.
kazukiikeda
2
840
新卒2年目デザイナーが、UX検定基礎にチャレンジした話
designer_no_pon
1
1.5k
2026年の勢い / Momentum for 2026
bebe
0
440
Featured
See All Featured
Have SEOs Ruined the Internet? - User Awareness of SEO in 2025
akashhashmi
0
350
WCS-LA-2024
lcolladotor
0
600
Templates, Plugins, & Blocks: Oh My! Creating the theme that thinks of everything
marktimemedia
31
2.8k
The Pragmatic Product Professional
lauravandoore
37
7.3k
Lightning talk: Run Django tests with GitHub Actions
sabderemane
0
180
Kristin Tynski - Automating Marketing Tasks With AI
techseoconnect
PRO
0
250
The Straight Up "How To Draw Better" Workshop
denniskardys
239
140k
Agile that works and the tools we love
rasmusluckow
331
21k
The innovator’s Mindset - Leading Through an Era of Exponential Change - McGill University 2025
jdejongh
PRO
1
180
Gemini Prompt Engineering: Practical Techniques for Tangible AI Outcomes
mfonobong
2
410
The Anti-SEO Checklist Checklist. Pubcon Cyber Week
ryanjones
0
140
Practical Tips for Bootstrapping Information Extraction Pipelines
honnibal
25
1.9k
Transcript
#gamestorming @iamctodd
ARE YOUR MEETINGS LIKE THIS?
Smart people in a room
None
WTF?
BORING HYPER DRIVE
CHAOS OF CREATIVITY!
It STARTS with ENERGY
Camp fire FOREST fire
SPARK FUEL STRUCTURE
DIFFERENT STRUCTURE DIFFERENT RESULT
BEGIN WITH THE END IN MIND
None
None
None
GAMES
GAMES
GAMES
GAMES
GAMES
GAMES
None
None
None
None
None
None
None
None
None
Meetings
Meetings
Meetings
Meetings
Meetings
Meetings
None
None
None
None
None
None
Have a goal
Have a goal DESIGN THE MEETING
Have a goal POWER of GROUPS DESIGN THE MEETING
None
SERVICE DESIGN?
h"p://www.uxma"ers.com/mt/archives/2011/09/the-‐value-‐of-‐customer-‐journey-‐maps-‐a-‐ux-‐designers-‐personal-‐journey.php
h"p://servicedesigntools.org/sites/default/files/imagecache/images/res_images/CJM.png
Texto h"p://delightability.files.wordpress.com/2010/01/thejourneysGckynotes.jpg
CX ≠ UX
None
B E F O R E A F T E
R D U R I N G
Components Stages Journey Qualitative Info Quantitative info Insights
h"p://www.adapGvepath.com/ideas/the-‐anatomy-‐of-‐an-‐experience-‐map
h"p://www.uxma"ers.com/mt/archives/2011/09/the-‐value-‐of-‐customer-‐journey-‐maps-‐a-‐ux-‐designers-‐personal-‐journey.php
h"p://www.bnj.com/buyercentric-‐markeGng-‐roadmap-‐2012/
h"p://experiencema"ers.wordpress.com/2009/03/03/legos-‐building-‐block-‐for-‐good-‐experiences/
TOUCH POINT ≠CHANNEL
READY?
None
TRaveling to NEPHP
TRACK TIME & INVOICE TRaveling to NEPHP
PAINT A BEDROOM TRACK TIME & INVOICE TRaveling to NEPHP
PAINT A BEDROOM EMAIL TO A NEW LIST TRACK TIME
& INVOICE TRaveling to NEPHP
EMPATHY MAP
Fishbowl
Fishbowl
PLUS // DELTA How DID I do?
THANKS!
[email protected]
@iamctodd And thanks to @DaveGray for the use
of some Gamestorming slides