IGDSHARE at KIDS2012: introduction to IndieCade

0723b829421d651f25991ffb12ff0b55?s=47 IGDSHARE
December 01, 2012
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IGDSHARE at KIDS2012: introduction to IndieCade

This is IGDSHARE giving an introduction to IndieCade, talking about our experience at IndieCade and what we can start to improve game dev scene in Taiwan. This talk was given at KIDS2012 (2012/12/01), http://kids.kimugroup.org

The additional resources and references are included in the slides, you can download the PDF and check all those links.

0723b829421d651f25991ffb12ff0b55?s=128

IGDSHARE

December 01, 2012
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Transcript

  1. X @ 2012.12.01

  2. Self Introduction 林容生 (Johnson Lin) Programmer 、雜工 #1

  3. Self Introduction 林容生 (Johnson Lin) Programmer 、雜工 #1 林坤葦 (Kun-Wei

    Lin) 遊戲文史研究、雜工 #2
  4. Self Introduction 1. 定期社群聚會

  5. Self Introduction 1. 定期社群聚會 2. Game Jam

  6. Self Introduction 1. 定期社群聚會 2. Game Jam 3. 獨立遊戲競賽贊助 by

    祐生研究基金會 www.archilife.org/contest_sponsor
  7. Self Introduction 1. 定期社群聚會 2. Game Jam 3. 獨立遊戲競賽贊助 by

    祐生研究基金會 www.archilife.org/contest_sponsor 4. Indie Game: The Movie 正體中文翻譯首映 感謝李家屹 (Faust Li) 、曾于修、趙峻甫協助翻譯與校稿!
  8. Not so long time ago... In a place not so

    far away...
  9. Game On

  10. Spacewar!

  11. Steve Russell

  12. IndieCade

  13. Culver City

  14. IndieXchange

  15. Hang Out Area

  16. Clinic / Q&A

  17. Meet-and-Greet

  18. Red Carpet Awards

  19. Red Carpet Awards

  20. Red Carpet Awards

  21. Red Carpet Awards

  22. Steve Russell and John Romero

  23. Steve Russell and John Romero

  24. Conference

  25. Festival Workshops & Panels

  26. Big Games

  27. Big Games

  28. Cardboard Arcade Challenge

  29. Cardboard Arcade Challenge

  30. Nominees

  31. Nominees

  32. Nominees

  33. Nominees

  34. Nominees

  35. Nominees

  36. Magic Hour

  37. Night Games

  38. Night Games

  39. Night Games

  40. Night Games

  41. Night Games

  42. Night Games

  43. Night Games

  44. Game Slam

  45. Game Slam

  46. IndieCade Style

  47. Indie

  48. Independent

  49. Independent & Main-stream

  50. IndieCade 2011 Keynote by Richard Lemarchand https://www.youtube.com/watch?v=ZPju14BmOLY

  51. None
  52. None
  53. None
  54. None
  55. lostgarden.com "Triple Town Released for Amazon Kindle" GDC & Casual

    Connect 2012 "Create New Genre" By Daniel Cook
  56. https://www.youtube.com/watch?v=OGSeLSmOALU Jonathan Blow & Marc ten Bosch

  57. Eric Zimmerman & Bernie DeKoven

  58. None
  59. None
  60. None
  61. None
  62. 延伸閱讀 http://igdshare.org/content/gdc-2012-memo-qwop

  63. "Domination" in "Never Say Never Again"

  64. "Domination" in "Never Say Never Again"

  65. 3 Non-game Influences

  66. Phil Fish talks about Hayao Miyazaki ( 宮崎駿 )

  67. None
  68. None
  69. None
  70. None
  71. ( 古聖先賢們 )

  72. None
  73. What we lack

  74. 原文 http://www.critiqueofgames.net/data/presentation/for_independent_development_for_web.pdf 翻譯 http://igdshare.org/content/for_indie_developement 《獨立系遊戲開發概況的比較試論》解讀

  75. 原文 http://www.critiqueofgames.net/data/presentation/for_independent_development_for_web.pdf 翻譯 http://igdshare.org/content/for_indie_developement 《獨立系遊戲開發概況的比較試論》解讀

  76. (作圖時間為 2008 年) 原文 http://www.critiqueofgames.net/data/presentation/for_independent_development_for_web.pdf 翻譯 http://igdshare.org/content/for_indie_developement 《獨立系遊戲開發概況的比較試論》解讀

  77. (作圖時間為 2008 年) 原文 http://www.critiqueofgames.net/data/presentation/for_independent_development_for_web.pdf 翻譯 http://igdshare.org/content/for_indie_developement 《獨立系遊戲開發概況的比較試論》解讀

  78. What we lack & What we can do (I think)

  79. IndieXchange Experience

  80. None
  81. None
  82. None
  83. Game Jam(s)

  84. 第一次 MIT Game Jam @ 元智大學 (2012/04/28)

  85. Fukushima Game Jam 台北會場 @ 資策會 (2012/08/04)

  86. Students

  87. ?

  88. None
  89. TAIWAN?

  90. None
  91. None
  92. Thank you! igdshare@igdshare.org Also on Facebook, G+, Twitter, Plurk