Hello! • Ire Aderinokun • UI/UX Designer and Front- End Developer • Blogger at bitsofco.de • Head of Technology at Big Cabal • Google Developer Expert in Web Technologies
Material Design The material is grounded in tactile reality, inspired by the study of paper and ink, yet technologically advanced and open to imagination and magic. Surfaces and edges of the material provide visual cues that are grounded in reality. The use of familiar tactile attributes helps users quickly understand affordances.
TBP: Concept • To-do list for long-term goals • Each “big picture” goal broken down into small achievable tasks • Keep track of my ongoing progress as well as past achievements