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ITT 2014 - Orta Therox- Mobile and the Art world

ITT 2014 - Orta Therox- Mobile and the Art world

When Artsy released a mobile app we had to re-think how we could translate an ever changing web experience into something small and beautiful. We built it with a tight time-frame, a small team and a collection of ever changing specs and iOS betas. Orta discuses the ways that they dealt with the aftermath of 3 months sprinting, and 2 months cleanup before another release could happen. How we built the mobile Artsy website simultaneously so that there was always a backup. And finally where the app is now, and how both visually and architecturally the app is changing to slowly become as elegant as the works presented inside it.

Istanbul Tech Talks

May 12, 2014
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  1. What is Artsy? The start-up Art.sy aims to do for

    visual art what Pandora did for music: become a source of discovery, pleasure and education.” “
  2. 4 types of mobile experience • I want to get

    alerts about things happening
  3. Tests target 'Artsy Tests', :exclusive => true do pod 'Specta',

    '~> 0.2.1' pod 'Expecta', '~> 0.2.3' pod 'OCMock', '~> 2.2.2' pod 'OHHTTPStubs', '~> 3.0.4’ ! pod 'FBSnapshotTestCase', '1.1' pod 'EXPMatchers+FBSnapshotTest', :head pod 'XCTest+OHHTTPStubSuiteCleanUp' end
  4. Q&A Design / Release / Lessons / Post Release /

    Testing / Sneaky CocoaPods Questions @orta