3 Assignment UML Class Diagram 1. Define the Model in EMF (take a screen shoot) 2. Generate Code (take a screen shoot) 3. Use the Code to Create a Class Diagram (only the Model package but include both interfaces and implementations). It will be bigger and more complex that the one provided
4 § Gamma, E., Helm, R., Johnson, R. E. & Vlissides, J. (1993). Design Patterns: Abstraction and Reuse of Object-Oriented Design. Proceedings of the European Conference on Object-Oriented Programming, 707, 406– 431. § Garlan, D. & Shaw, M. (1994). An Introduction to Software Architecture (CMU Software Engineering Institute). CMU Software Engineering Institute. Homework :: Read
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