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Building Reactive Systems with Akka

Building Reactive Systems with Akka

Jonas Bonér

April 03, 2014
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  1. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines
  2. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines
  3. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors
  4. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors
  5. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM
  6. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM
  7. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk
  8. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk
  9. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk Slow networks
  10. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk Slow networks Fast networks
  11. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk Slow networks Fast networks Few concurrent users
  12. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk Slow networks Fast networks Few concurrent users Lots of concurrent users
  13. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk Slow networks Fast networks Few concurrent users Lots of concurrent users Small data sets
  14. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk Slow networks Fast networks Few concurrent users Lots of concurrent users Small data sets Large data sets
  15. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk Slow networks Fast networks Few concurrent users Lots of concurrent users Small data sets Large data sets Latency in seconds
  16. 3 Apps in the 60s-90s were written for Apps today

    are written for Single machines Clusters of machines Single core processors Multicore processors Expensive RAM Cheap RAM Expensive disk Cheap disk Slow networks Fast networks Few concurrent users Lots of concurrent users Small data sets Large data sets Latency in seconds Latency in milliseconds
  17. Responsive • Real-time, engaging, rich and collaborative • Create an

    open and ongoing dialog with users • More efficient workflow; inspires a feeling of connectedness • Fully Reactive enabling push instead of pull 7 “The move to these technologies is already paying off. 
 Response times are down for processor intensive code–such as image 
 and PDF generation–by around 75%.”   Brian Pugh, VP of Engineering, Lucid Software
  18. Message-Driven • Loosely coupled architecture, easier to extend, maintain, evolve

    • Asynchronous and non-blocking • Concurrent by design, immutable state • Lower latency and higher throughput 9 “Clearly, the goal is to do these operations concurrently and 
 non-blocking, so that entire blocks of seats or sections are not locked. 
 We’re able to find and allocate seats under load in less than 20ms 
 without trying very hard to achieve it.”   Andrew Headrick, Platform Architect, Ticketfly
  19. 11 A computational model that embodies: ✓ Processing ✓ Storage

    ✓ Communication Supports 3 axioms—when an Actor receives a message it can: The Actor Model
  20. 11 A computational model that embodies: ✓ Processing ✓ Storage

    ✓ Communication Supports 3 axioms—when an Actor receives a message it can: 1. Create new Actors The Actor Model
  21. 11 A computational model that embodies: ✓ Processing ✓ Storage

    ✓ Communication Supports 3 axioms—when an Actor receives a message it can: 1. Create new Actors 2. Send messages to Actors it knows The Actor Model
  22. 11 A computational model that embodies: ✓ Processing ✓ Storage

    ✓ Communication Supports 3 axioms—when an Actor receives a message it can: 1. Create new Actors 2. Send messages to Actors it knows 3. Designate how it should handle the next message it receives The Actor Model
  23. The essence of an actor from Akka’s perspective 0. DEFINE

    1. CREATE 2. SEND 3. BECOME 4. SUPERVISE 12
  24. public class Greeting implements Serializable { public final String who;

    public Greeting(String who) { this.who = who; } } ! public class Greeter extends AbstractActor {{ receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchAny(unknown -> { println(“Unknown message " + unknown); }).build()); }} 0. DEFINE X
  25. public class Greeting implements Serializable { public final String who;

    public Greeting(String who) { this.who = who; } } ! public class Greeter extends AbstractActor {{ receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchAny(unknown -> { println(“Unknown message " + unknown); }).build()); }} 0. DEFINE X Define the message(s) the Actor should be able to respond to
  26. public class Greeting implements Serializable { public final String who;

    public Greeting(String who) { this.who = who; } } ! public class Greeter extends AbstractActor {{ receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchAny(unknown -> { println(“Unknown message " + unknown); }).build()); }} 0. DEFINE X Define the message(s) the Actor should be able to respond to Define the Actor class
  27. public class Greeting implements Serializable { public final String who;

    public Greeting(String who) { this.who = who; } } ! public class Greeter extends AbstractActor {{ receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchAny(unknown -> { println(“Unknown message " + unknown); }).build()); }} 0. DEFINE X Define the message(s) the Actor should be able to respond to Define the Actor class Define the Actor’s behavior
  28. ActorSystem system = ActorSystem.create("MySystem"); ! ActorRef greeter = system.actorOf(Props.create(Greeter.class), “greeter");

    Give it a name 1. CREATE Create the Actor You get an ActorRef back Create an Actor system Actor configuration
  29. 0. DEFINE 13 case class Greeting(who: String) ! class GreetingActor

    extends Actor with ActorLogging { def receive = { case Greeting(who) => log.info(s"Hello ${who}") } }
  30. 0. DEFINE 13 Define the message(s) the Actor should be

    able to respond to case class Greeting(who: String) ! class GreetingActor extends Actor with ActorLogging { def receive = { case Greeting(who) => log.info(s"Hello ${who}") } }
  31. 0. DEFINE 13 Define the message(s) the Actor should be

    able to respond to case class Greeting(who: String) ! class GreetingActor extends Actor with ActorLogging { def receive = { case Greeting(who) => log.info(s"Hello ${who}") } } Define the Actor class
  32. 0. DEFINE 13 Define the message(s) the Actor should be

    able to respond to case class Greeting(who: String) ! class GreetingActor extends Actor with ActorLogging { def receive = { case Greeting(who) => log.info(s"Hello ${who}") } } Define the Actor class Define the Actor’s behavior
  33. case class Greeting(who: String) ! class GreetingActor extends Actor with

    ActorLogging { def receive = { case Greeting(who) => log.info("Hello " + who) } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") 1. CREATE
  34. case class Greeting(who: String) ! class GreetingActor extends Actor with

    ActorLogging { def receive = { case Greeting(who) => log.info("Hello " + who) } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") 1. CREATE Create an Actor system
  35. case class Greeting(who: String) ! class GreetingActor extends Actor with

    ActorLogging { def receive = { case Greeting(who) => log.info("Hello " + who) } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") 1. CREATE Create an Actor system Actor configuration
  36. case class Greeting(who: String) ! class GreetingActor extends Actor with

    ActorLogging { def receive = { case Greeting(who) => log.info("Hello " + who) } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") Give it a name 1. CREATE Create an Actor system Actor configuration
  37. case class Greeting(who: String) ! class GreetingActor extends Actor with

    ActorLogging { def receive = { case Greeting(who) => log.info("Hello " + who) } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") Give it a name 1. CREATE Create the Actor Create an Actor system Actor configuration
  38. case class Greeting(who: String) ! class GreetingActor extends Actor with

    ActorLogging { def receive = { case Greeting(who) => log.info("Hello " + who) } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") Give it a name 1. CREATE Create the Actor You get an ActorRef back Create an Actor system Actor configuration
  39. A B Bar Foo C B E A D C

    Guardian System Actor Actors can form hierarchies
  40. A B Bar Foo C B E A D C

    Guardian System Actor Actors can form hierarchies
  41. A B Bar Foo C B E A D C

    Guardian System Actor Name resolution—like a file-system
  42. A B Bar Foo C B E A D C

    /Foo Guardian System Actor Name resolution—like a file-system
  43. A B Bar Foo C B E A D C

    /Foo /Foo/A Guardian System Actor Name resolution—like a file-system
  44. A B Bar Foo C B E A D C

    /Foo /Foo/A /Foo/A/B Guardian System Actor Name resolution—like a file-system
  45. A B Bar Foo C B E A D C

    /Foo /Foo/A /Foo/A/B /Foo/A/D Guardian System Actor Name resolution—like a file-system
  46. Bring it together X public class Greeting implements Serializable {

    public final String who; public Greeting(String who) { this.who = who; } } public class Greeter extends AbstractActor {{ receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchAny(unknown -> { println(“Unknown message " + unknown); }).build()); } }} ! ActorSystem system = ActorSystem.create("MySystem"); ActorRef greeter = system.actorOf(Props.create(Greeter.class), “greeter"); greeter.tell(new Greeting(“Charlie Parker”));
  47. 2. SEND 17 case class Greeting(who: String) ! class GreetingActor

    extends Actor with ActorLogging { def receive = { case Greeting(who) => log.info(s”Hello ${who}") } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") greeter ! Greeting("Charlie Parker")
  48. 2. SEND 17 case class Greeting(who: String) ! class GreetingActor

    extends Actor with ActorLogging { def receive = { case Greeting(who) => log.info(s”Hello ${who}") } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") greeter ! Greeting("Charlie Parker") Send the message asynchronously
  49. Bring it together 18 case class Greeting(who: String) ! class

    GreetingActor extends Actor with ActorLogging { def receive = { case Greeting(who) => log.info(s”Hello ${who}") } } ! val system = ActorSystem("MySystem") val greeter = system.actorOf(Props[GreetingActor], name = "greeter") greeter ! Greeting("Charlie Parker")
  50. 3. BECOME X public class Greeter extends AbstractActor { public

    Greeter { receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchEquals(“stop" -> { ! ! ! ! }).build(); } }
  51. 3. BECOME X public class Greeter extends AbstractActor { public

    Greeter { receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchEquals(“stop" -> { ! ! ! ! }).build(); } } context().become(ReceiveBuilder.
  52. 3. BECOME X public class Greeter extends AbstractActor { public

    Greeter { receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchEquals(“stop" -> { ! ! ! ! }).build(); } } Change the behavior context().become(ReceiveBuilder.
  53. 3. BECOME X public class Greeter extends AbstractActor { public

    Greeter { receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchEquals(“stop" -> { ! ! ! ! }).build(); } } Change the behavior context().become(ReceiveBuilder. match(Greeting.class, m -> {
  54. 3. BECOME X public class Greeter extends AbstractActor { public

    Greeter { receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchEquals(“stop" -> { ! ! ! ! }).build(); } } Change the behavior context().become(ReceiveBuilder. match(Greeting.class, m -> { println(“Go Away!”);
  55. 3. BECOME X public class Greeter extends AbstractActor { public

    Greeter { receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchEquals(“stop" -> { ! ! ! ! }).build(); } } Change the behavior context().become(ReceiveBuilder. match(Greeting.class, m -> { println(“Go Away!”); }).build());
  56. 3. BECOME X public class Greeter extends AbstractActor { public

    Greeter { receive(ReceiveBuilder. match(Greeting.class, m -> { println(“Hello " + m.who); }). matchEquals(“stop" -> { ! ! ! ! }).build(); } } Change the behavior context().become(ReceiveBuilder. match(Greeting.class, m -> { println(“Go Away!”); }).build());
  57. 3. BECOME 19 class GreetingActor extends Actor with ActorLogging {

    def receive = happy ! val happy: Receive = { case Greeting(who) => log.info(s”Hello ${who}") case Angry => context become angry } ! val angry: Receive = { case Greeting(_) => log.info("Go away!") case Happy => context become happy } }
  58. 3. BECOME 19 class GreetingActor extends Actor with ActorLogging {

    def receive = happy ! val happy: Receive = { case Greeting(who) => log.info(s”Hello ${who}") case Angry => context become angry } ! val angry: Receive = { case Greeting(_) => log.info("Go away!") case Happy => context become happy } } Redefine the behavior
  59. Resilient • Failure is embraced as a natural state in

    the app lifecycle • Resilience is a first-class construct • Failure is detected, isolated, and managed • Applications self heal 21 “The Typesafe Reactive Platform helps us maintain a very 
 aggressive development and deployment cycle, all in a fail-forward manner. 
 It’s now the default choice for developing all new services.”   Peter Hausel, VP Engineering, Gawker Media
  60. Coffee Machine Programmer Service Guy Inserts coins Out of coffee

    beans error Adds more beans Think Vending Machine
  61. Coffee Machine Programmer Service Guy Inserts coins Gets coffee Out

    of coffee beans error Adds more beans Think Vending Machine
  62. A B Bar Foo C B E A D C

    Automatic and mandatory supervision Supervisor hierarchies
  63. 4. SUPERVISE X class Supervisor extends UntypedActor { private SupervisorStrategy

    strategy = new OneForOneStrategy( 10, Duration.create(1, TimeUnit.MINUTES), DeciderBuilder. match(ArithmeticException.class, e -> resume()). match(NullPointerException.class, e -> restart()). matchAny( e -> escalate()). build()); ! @Override public SupervisorStrategy supervisorStrategy() { return strategy; } Every single actor has a default supervisor strategy. Which is usually sufficient. But it can be overridden.
  64. 4. SUPERVISE X class Supervisor extends UntypedActor { private SupervisorStrategy

    strategy = new OneForOneStrategy( 10, Duration.create(1, TimeUnit.MINUTES), DeciderBuilder. match(ArithmeticException.class, e -> resume()). match(NullPointerException.class, e -> restart()). matchAny( e -> escalate()). build()); ! @Override public SupervisorStrategy supervisorStrategy() { return strategy; } ActorRef worker = context.actorOf( Props.create(Worker.class), "worker"); public void onReceive(Object i) throws Exception { … } }
  65. Monitor through Death Watch X public class WatchActor extends AbstractActor

    { final ActorRef child = context().actorOf(Props.empty(), "child"); ! public WatchActor() { context().watch(child); receive(ReceiveBuilder. match(Terminated.class, t -> t.actor().equals(child), t -> { … // handle termination }).build() ); } }
  66. Monitor through Death Watch X public class WatchActor extends AbstractActor

    { final ActorRef child = context().actorOf(Props.empty(), "child"); ! public WatchActor() { context().watch(child); receive(ReceiveBuilder. match(Terminated.class, t -> t.actor().equals(child), t -> { … // handle termination }).build() ); } } Create a child actor
  67. Monitor through Death Watch X public class WatchActor extends AbstractActor

    { final ActorRef child = context().actorOf(Props.empty(), "child"); ! public WatchActor() { context().watch(child); receive(ReceiveBuilder. match(Terminated.class, t -> t.actor().equals(child), t -> { … // handle termination }).build() ); } } Create a child actor Watch it
  68. Monitor through Death Watch X public class WatchActor extends AbstractActor

    { final ActorRef child = context().actorOf(Props.empty(), "child"); ! public WatchActor() { context().watch(child); receive(ReceiveBuilder. match(Terminated.class, t -> t.actor().equals(child), t -> { … // handle termination }).build() ); } } Create a child actor Watch it Handle termination message
  69. 4. SUPERVISE 29 Every single actor has a default supervisor

    strategy. Which is usually sufficient. But it can be overridden.
  70. 4. SUPERVISE 29 Every single actor has a default supervisor

    strategy. Which is usually sufficient. But it can be overridden. class Supervisor extends Actor { override val supervisorStrategy = OneForOneStrategy(maxNrOfRetries = 10, withinTimeRange = 1 minute) { case _: ArithmeticException => Resume case _: NullPointerException => Restart case _: Exception => Escalate } ! val worker = context.actorOf(Props[Worker], name = "worker") !
  71. 4. SUPERVISE 29 class Supervisor extends Actor { override val

    supervisorStrategy = OneForOneStrategy(maxNrOfRetries = 10, withinTimeRange = 1 minute) { case _: ArithmeticException => Resume case _: NullPointerException => Restart case _: Exception => Escalate } ! val worker = context.actorOf(Props[Worker], name = "worker") ! def receive = { case n: Int => worker forward n } } !
  72. Cleanup & (Re)initialization 30 class Worker extends Actor { ...

    override def preRestart( reason: Throwable, message: Option[Any]) { ... // clean up before restart } override def postRestart(reason: Throwable) { ... // init after restart } }
  73. Monitor through Death Watch 31 class Watcher extends Actor {

    val child = context.actorOf(Props.empty, "child") context.watch(child) ! def receive = { case Terminated(`child`) => … // handle child termination } }
  74. Monitor through Death Watch 31 class Watcher extends Actor {

    val child = context.actorOf(Props.empty, "child") context.watch(child) ! def receive = { case Terminated(`child`) => … // handle child termination } } Create a child actor
  75. Monitor through Death Watch 31 class Watcher extends Actor {

    val child = context.actorOf(Props.empty, "child") context.watch(child) ! def receive = { case Terminated(`child`) => … // handle child termination } } Create a child actor Watch it
  76. Monitor through Death Watch 31 class Watcher extends Actor {

    val child = context.actorOf(Props.empty, "child") context.watch(child) ! def receive = { case Terminated(`child`) => … // handle child termination } } Create a child actor Watch it Handle termination message
  77. Elastic • Elasticity and Scalability to embrace the Cloud •

    Adaptive Scale on Demand • Clustered servers support joining and leaving of nodes • More cost-efficient utilization of hardware 33 “Our traffic can increase by as much as 100x for 15 minutes each day. 
 Until a couple of years ago, noon was a stressful time. 
 Nowadays, it’s usually a non-event.”   Eric Bowman, VP Architecture, Gilt Groupe
  78. …or from config 38 akka.actor.deployment { /service/router { router =

    round-robin-pool resizer { lower-bound = 12 upper-bound = 15 } } }
  79. Turn on clustering 39 akka { actor { provider =

    "akka.cluster.ClusterActorRefProvider" ... } cluster { seed-nodes = [ “akka.tcp://[email protected]:2551", “akka.tcp://[email protected]:2552" ] auto-down = off } }
  80. Use clustered routers 40 akka.actor.deployment  {      /service/master  {

             router  =  consistent-­‐hashing-­‐pool          nr-­‐of-­‐instances  =  100   !        cluster  {              enabled  =  on              max-nr-of-instances-per-node = 3              allow-­‐local-­‐routees  =  on              use-­‐role  =  compute          }      }   }
  81. Use clustered routers 40 akka.actor.deployment  {      /service/master  {

             router  =  consistent-­‐hashing-­‐pool          nr-­‐of-­‐instances  =  100   !        cluster  {              enabled  =  on              max-nr-of-instances-per-node = 3              allow-­‐local-­‐routees  =  on              use-­‐role  =  compute          }      }   } Or perhaps use an AdaptiveLoadBalancingPool
  82. Use clustered pub-sub 41 class Subscriber extends Actor { val

    mediator = DistributedPubSubExtension(context.system).mediator mediator ! Subscribe(“content”, self) def receive = { … } }
  83. Use clustered pub-sub 41 class Publisher extends Actor { val

    mediator = DistributedPubSubExtension(context.system).mediator def receive = { case in: String => mediator ! Publish("content", in.toUpperCase) } }
  84. • Cluster Membership • Cluster Pub/Sub • Cluster Leader •

    Clustered Singleton • Cluster Roles • Cluster Sharding 42 Other Akka Cluster features
  85. • Supports two different models: • Command Sourcing • Event

    Sourcing • Great for implementing • durable actors • replication • CQRS etc. • Messages persisted to Journal and replayed on restart 43 Use Akka Persistence
  86. X Command Sourcing Event Sourcing write-ahead-log derive events from a

    command same behavior during recovery as normal operation
  87. X Command Sourcing Event Sourcing write-ahead-log derive events from a

    command same behavior during recovery as normal operation only state-changing behavior during recovery
  88. X Command Sourcing Event Sourcing write-ahead-log derive events from a

    command same behavior during recovery as normal operation only state-changing behavior during recovery persisted before validation
  89. X Command Sourcing Event Sourcing write-ahead-log derive events from a

    command same behavior during recovery as normal operation only state-changing behavior during recovery persisted before validation events cannot fail
  90. X Command Sourcing Event Sourcing write-ahead-log derive events from a

    command same behavior during recovery as normal operation only state-changing behavior during recovery persisted before validation events cannot fail allows retroactive changes to the business logic
  91. X Command Sourcing Event Sourcing write-ahead-log derive events from a

    command same behavior during recovery as normal operation only state-changing behavior during recovery persisted before validation events cannot fail allows retroactive changes to the business logic fixing the business logic will not affect persisted events
  92. X Command Sourcing Event Sourcing write-ahead-log derive events from a

    command same behavior during recovery as normal operation only state-changing behavior during recovery persisted before validation events cannot fail allows retroactive changes to the business logic fixing the business logic will not affect persisted events naming: represent intent, imperative
  93. X Command Sourcing Event Sourcing write-ahead-log derive events from a

    command same behavior during recovery as normal operation only state-changing behavior during recovery persisted before validation events cannot fail allows retroactive changes to the business logic fixing the business logic will not affect persisted events naming: represent intent, imperative naming: things that have completed, verbs in past tense
  94. Akka  Persistence  Webinar Domain Events • Things that have completed,

    facts • Immutable • Verbs in past tense • CustomerRelocated • CargoShipped • InvoiceSent “State transitions are an important part of our problem space and should be modeled within our domain.”   Greg Young, 2008
  95. Akka  Persistence  Webinar Life beyond Distributed Transactions: an Apostate’s Opinion

    Position Paper by Pat Helland “In general, application developers simply do not implement large scalable applications assuming distributed transactions.”   Pat Helland http://www-­‐db.cs.wisc.edu/cidr/cidr2007/papers/cidr07p15.pdf
  96. Akka  Persistence  Webinar Consistency boundary • An Actor is can

    define an Aggregate Root • Each containing one or more Entities • Aggregate Root is the Transactional Boundary • Strong consistency within an Aggregate • Eventual consistency between Aggregates • No limit to scalability
  97. 48 Typesafe Reactive Platform • Actors are asynchronous and communicate

    via message passing • Supervision and clustering in support of fault tolerance • Purely asynchronous and non-blocking web frameworks • No container required, no inherent bottlenecks in session management • Asynchronous and immutable programming constructs • Composable abstractions enabling simpler concurrency and parallelism