Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
three.js基礎
Search
Sponsored
·
SiteGround - Reliable hosting with speed, security, and support you can count on.
→
kaidouji85
November 18, 2017
Technology
630
2
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
three.js基礎
秋のJavaScript祭 in mixi 2017発表資料
kaidouji85
November 18, 2017
More Decks by kaidouji85
See All by kaidouji85
AbortControllerでPromiseをキャンセルする
kaidouji85
0
42
一発芸!!なんちゃってローカライズ
kaidouji85
0
110
AWSだけでネット対戦できるブラウザゲームを作った話
kaidouji85
0
87
GitHub CopilotでJavaScript開発効率を爆上げする
kaidouji85
0
130
Serverless + Fargate構成で継続的デリバリーの速度を劇的に改善した話
kaidouji85
0
1k
サーバーレスアーキテクチャこそ"ヘキサゴナルアーキテクチャ"
kaidouji85
0
120
サーバーレスでターンベース制のネット対戦ゲームを作った話
kaidouji85
0
670
CDKで構築したFargateのデプロイ時間を改善した話
kaidouji85
2
590
ブラウザゲームで視聴者参加型のゲーム配信
kaidouji85
0
390
Other Decks in Technology
See All in Technology
Ruby::Boxでできること、Refinementsでできること
joker1007
3
390
Agentic Web
dynamis
1
130
React、まだ楽しくて草
uhyo
7
4.1k
SIer20年! 培ったスキルがスタートアップで輝く時
shucho0103
0
350
個人最適 から 全体最適 へ AI情報共有会・AIギルド・AI-DLC で進める カンリーの組織展開
rfdnxbro
0
1.5k
「速く作る」から「正しく作る」へ ─ 生成AI時代の開発フロー改革の ロードマップと実行 ─
starfish719
0
7.6k
Dynamic Workersについて
yusukebe
2
590
AI Engineering Summit Tokyo 2026 AIの前に、やることがある 〜医療データ企業の4フェーズ〜
dtaniwaki
0
1.8k
価格.comをAI駆動で全面刷新する ー 30年分の技術的負債を返し、次の30年の土台をつくる ー / AI Engineering Summit Tokyo 2026
tkyowa
49
52k
タクシーアプリ『GO』の実践的データ活用
mot_techtalk
2
150
マーケットプレイス版Oracle WebCenter Content For OCI
oracle4engineer
PRO
5
1.8k
地元にいないローカルオーガナイザーの立ち回り
uvb_76
1
470
Featured
See All Featured
JavaScript: Past, Present, and Future - NDC Porto 2020
reverentgeek
52
6k
How to Think Like a Performance Engineer
csswizardry
28
2.6k
Skip the Path - Find Your Career Trail
mkilby
1
140
How to optimise 3,500 product descriptions for ecommerce in one day using ChatGPT
katarinadahlin
PRO
1
3.6k
Designing for Performance
lara
611
70k
The AI Revolution Will Not Be Monopolized: How open-source beats economies of scale, even for LLMs
inesmontani
PRO
3
3.5k
VelocityConf: Rendering Performance Case Studies
addyosmani
333
25k
Information Architects: The Missing Link in Design Systems
soysaucechin
0
960
How STYLIGHT went responsive
nonsquared
100
6.2k
Distributed Sagas: A Protocol for Coordinating Microservices
caitiem20
333
22k
Conquering PDFs: document understanding beyond plain text
inesmontani
PRO
4
2.8k
Writing Fast Ruby
sferik
630
63k
Transcript
UISFFKTجૅ ळͷ+BWB4DSJQUࡇJONJYJ ɹ༎հ
ࣗݾհ ༎հ ϓϩάϥϚʔͬͯ·͢ +4େ͖Ͱ͢
ΞδΣϯμ UISFFKTͱ UISFFKTಛ༗ͷ֓೦ ήʔϜϧʔϓ UJQT ·ͱΊ
ΞδΣϯμ UISFFKTͱ UISFFKTಛ༗ͷ֓೦ ήʔϜϧʔϓ UJQT ·ͱΊ
UISFFKTͱ ϒϥβͰ%͕ൺֱత༰қʹ͑ΔϥΠϒϥϦ ྺ࢙͕͍ͷͰɺใ͕ൺֱతଟ͍ ·ͣ؆୯ͳαϯϓϧΛݟͯ·͠ΐ͏
αϯϓϧ ެࣜνϡʔτϦΞϧͷIFMMPXPSME<>
var scene = new THREE.Scene(); var camera = new THREE.PerspectiveCamera(
75, window.innerWidth/ window.innerHeight, 0.1, 1000 ); var renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); var geometry = new THREE.BoxGeometry( 1, 1, 1 ); var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } ); var cube = new THREE.Mesh( geometry, material ); scene.add( cube ); camera.position.z = 5; var render = function () { requestAnimationFrame( render ); cube.rotation.x += 0.1; cube.rotation.y += 0.1; renderer.render(scene, camera); }; render();
Կ͜Ε ҙຯ͔Μͳ͍
େৎͰ͢
UISFFKTಛ༗ͷ֓೦
ήʔϜϧʔϓ
͜ΕΛΒͳ͍͔Β ͘͠ݟ͑Δ͚ͩ
ΞδΣϯμ UISFFKTͱ UISFFKTಛ༗ͷ֓೦ ήʔϜϧʔϓ UJQT
ઌ΄Ͳͷശ͕ճ͍ͬͯΔαϯϓϧͰɺ Կݸͷ֓೦͕͋ΔͰ͠ΐ͏͔ʁ
ਖ਼ղݸͰ͢ 3FOEFS 4DFOF $BNFSB (FPNFUSZ .FTI .BUFSJBM
UISFFKTͷओͳऀ 3FOEFS 4DFOF $BNFSB (FPNFUSZ .FTI .BUFSJBM
UISFFKTͷओͳऀ 3FOEFS 4DFOF $BNFSB (FPNFUSZ .FTI .BUFSJBM
3FOEFS ϒϥβʹ%ը໘Λඳը͢Δͷ 3FOEFSҎԼύϥϝʔλͰ%ඳը͠·͢ 4DFOF %ମ͕ஔ͔Ε͍ͯΔੈք $BNFSB 3FOEFSΛࣸਅʹྫ͑Δͱ͔Γ͍͢Ͱ͢
3FOEFS 4DFOF $BNFSB
UISFFKTͷओͳऀ 3FOEFS 4DFOF $BNFSB (FPNFUSZ .FTI .BUFSJBM
$BNFSB %ۭؒΛࡱӨ͢ΔΧϝϥͰ͢ ݱ࣮ͷΧϝϥಉ༷ɺ༻్ʹԠͯ͡৭ʑͳͷ͕ ͋Γ·͢ αϯϓϧίʔυͰ1FSTQFDUJWF$BNFSB<> ಁࢹӨΧϝϥ Λ͍ͬͯ·͢
UISFFKTͷओͳऀ 3FOEFS 4DFOF $BNFSB (FPNFUSZ .FTI .BUFSJBM
4DFOF %ϞσϧɺޫݯͳͲΛஔ͢ΔͷͰ͢ %ۭؒͷੈքͦͷͷͰ͢
UISFFKTͷओͳऀ 3FOEFS 4DFOF $BNFSB (FPNFUSZ .FTI .BUFSJBM
.FTI %ۭؒʹஔ͢ΔମͰ͢ ΩϟϥΫλʔɺՈɺϏϧͳͲͷഎܠͳͲ͕ .FTIʹ֘͠·͢
.FTI (FPNFUSZ .BUFSJBM ܗঢ় ɹ৭ ɹࡐ࣭ ɹςΫενϟ
UISFFKTͷओͳऀ 3FOEFS 4DFOF $BNFSB (FPNFUSZ .FTI .BUFSJBM
(FPNFUSZ ମͷܗঢ়σʔλ αϯϓϧϓϩάϥϜͰཱํମΛ͍ͬͯΔ ଞʹฏ໘ɺٿମͳͲجຊతͳܗ͕ ༻ҙ͞Ε͍ͯΔ
UISFFKTͷओͳऀ 3FOEFS 4DFOF $BNFSB (FPNFUSZ .FTI .BUFSJBM
.BUFSJBM ମͷࡐ࣭ΛܾΊΔͷ ৭ɺޫͷࣹ۩߹ɺෆಁ໌ͳͲΛઃఆͰ͖Δ ςΫενϟͷઃఆΛ͢Δͷ͜͜
ΞδΣϯμ UISFFKTͱ UISFFKTಛ༗ͷ֓೦ ήʔϜϧʔϓ UJQT ·ͱΊ
ήʔϜϧʔϓͱ ήʔϜը໘ΛΞχϝʔγϣϯͤ͞ΔΈ ήʔϜը໘ύϥύϥອըͷཁྖͰɺ ΞχϝʔγϣϯΛ͍ͯ͠Δ ύϥύϥອըΛϓϩάϥϜͰ࠶ݱ͢Δͱɺ ແݶϧʔϓʹͳΔ
SFRVFTU"OJNBUJPO'SBNF ϒϥβͰήʔϜϧʔϓΛ࣮ݱ͢Δͱ͖ʹ ͏ؔ<> ಈ͖ͱͯ͠ɺϒϥβը໘࠶ඳըલʹ ొͨ͠ίʔϧόοΫؔΛݺͿͱݴ͏ͷ
ήʔϜϧʔϓ࣮ݱํ๏ var render = function () { requestAnimationFrame( render );
cube.rotation.x += 0.1; cube.rotation.y += 0.1; renderer.render(scene, camera); }; render(); ᶃSFOEFSΛ࣮ߦ ᶄSFRVFTU"OJNBUJPO'SBNFʹSFOEFSΛొ ᶅSFOEFS͕ؔऴྃ͢Δ ᶆϒϥβ࠶ඳըલʹSFOEFS͕ݺΕΔ ᶃʹΔ
Ҏ্Λ౿·্͑ͨͰ αϯϓϧίʔυΛݟ·͢
var scene = new THREE.Scene(); var camera = new THREE.PerspectiveCamera(
75, window.innerWidth/ window.innerHeight, 0.1, 1000 ); var renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); var geometry = new THREE.BoxGeometry( 1, 1, 1 ); var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } ); var cube = new THREE.Mesh( geometry, material ); scene.add( cube ); camera.position.z = 5; var render = function () { requestAnimationFrame( render ); cube.rotation.x += 0.1; cube.rotation.y += 0.1; renderer.render(scene, camera); }; render();
var scene = new THREE.Scene(); var camera = new THREE.PerspectiveCamera(
75, window.innerWidth/ window.innerHeight, 0.1, 1000 ); var renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); var geometry = new THREE.BoxGeometry( 1, 1, 1 ); var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } ); var cube = new THREE.Mesh( geometry, material ); scene.add( cube ); camera.position.z = 5; var render = function () { requestAnimationFrame( render ); cube.rotation.x += 0.1; cube.rotation.y += 0.1; renderer.render(scene, camera); }; render(); ऀͷॳظԽ
var scene = new THREE.Scene(); var camera = new THREE.PerspectiveCamera(
75, window.innerWidth/ window.innerHeight, 0.1, 1000 ); var renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); var geometry = new THREE.BoxGeometry( 1, 1, 1 ); var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } ); var cube = new THREE.Mesh( geometry, material ); scene.add( cube ); camera.position.z = 5; var render = function () { requestAnimationFrame( render ); cube.rotation.x += 0.1; cube.rotation.y += 0.1; renderer.render(scene, camera); }; render(); ήʔϜϧʔϓ
ΞδΣϯμ UISFFKTͱ UISFFKTಛ༗ͷ֓೦ ήʔϜϧʔϓ UJQT ·ͱΊ
ࠓհ͢Δ5JQT ςΫενϟΞχϝʔγϣϯ )6%ϨΠϠ ࣗ࡞ϞσϧಡΈࠐΈํ๏
5JQT࡞ྫ ൃදऀͷझຯϓϩάϥϜ<>
ࠓհ͢Δ5JQT ςΫενϟΞχϝʔγϣϯ )6%ϨΠϠ ࣗ࡞ϞσϧಡΈࠐΈํ๏
ςΫενϟΞχϝͱ ಡΜͰࣈͷ͝ͱ͘ɺςΫενϟΛ Ξχϝʔγϣϯͤ͞Δ͜ͱ εϓϥΠτΩϟϥΫλʔͷΞχϝʔγϣϯɺ ը໘ΤϑΣΫτͳͲʹ༻͞Ε͍ͯΔ
ςΫενϟΞχϝʹ ඞཁͳ͜ͱ
ඞཁͳॴΛΓऔΔ
ϑϨʔϜ੍ޚ
ςΫενϟΞχϝ࣮ݱํ๏ ඞཁͳॴΛΓऔΔ ˠUISFFKTଆͰ͋ΔઃఆΛ͢Δ<> ϑϨʔϜ੍ޚ ˠUXFFOKTΛ͏<>
ςΫενϟΛը૾ϧʔϓλΠϓʹઃఆ ॎɺԣͷഒΛʮΞχϝίϚʯʹઃఆ ඳըελʔτҐஔΛௐͯ͠ɺҙϑϨʔϜΛදࣔ ԣഒ ॎഒ Φϑηοτ9 Φϑηοτ:
UXFFOKTͱ ͋ΔΛYʙYʹZඵͰมԽͤ͞Δɺ ͱ͍͏ॲཧΛߦ͏ͷ DSFBUFKTͷϑϨʔϜ੍ޚػೳΛɺผϥΠϒϥϦ ͱͯ͠Γग़ͨ͠ͷ
ࠓհ͢Δ5JQT ςΫενϟΞχϝʔγϣϯ )6%ϨΠϠ ࣗ࡞ϞσϧಡΈࠐΈํ๏
)6%ͱ )FBE6Q%JTQMBZͷུশ ΧϝϥϨϯζʹுΓ͍ͯදࣔ͞ΕͯΔͷ ྫ͑ήʔδɺΞΠίϯͳͲ
)6%࣮ݱํ๏ UISFFKTʹϨΠϠʔػೳͳ͍ %ɺ)6%ʹTDFOFɺDBNFSBΛ༻ҙ͢Δ SFOEFSͷBVUP$MFBSGBMTFʹͯ͠ɺ %ɺ)6%ͷॱ൪ʹϨϯμϦϯά͢Δ<>
%༻4DFOF %༻$BNFSB )6%༻4DFOF )6%༻$BNFSB 3FOEFS
ࠓհ͢Δ5JQT ςΫενϟΞχϝʔγϣϯ )6%ϨΠϠ ࣗ࡞ϞσϧಡΈࠐΈํ๏
UISFFKTϞσϧϑΝΠϧࣄ UISFFKTઐ༻ϞσϧϑΝΠϧͱͯ͠ɺ KTPOܗࣜͷͷ͕͋Δ UISFFKTଆͰNFUBTFRVPJBɺNNEΛಡΈࠐΉ ϓϥάΠϯ͕͋Δ ݸਓతʹϓϥάΠϯແ͠ͰಡΈࠐΊΔͷͰɺ KTPOϑΝΠϧͷํ͕͖
ઐ༻KTPOϑΝΠϧʹ͍ͭͯ NFUBTFRVPJBͩͱඪ४ͰKTPOΤΫεϙʔτʹ ରԠ͍ͯ͠Δ ҆ఆ͍ͯ͠Δ͕ɺςΫενϟ্͕ԼٯʹͳΔ ෆ۩߹͕͋Δ
.FUBTFRVPJB UISFFKT ࣮ࡍͷঢ়
ෆ۩߹ͷճආࡦ ը૾ϑΝΠϧΛ্Լɺࠨӈٯʹ͢Ε ͳ͘දࣔͰ͖·͢ .FUBTFRVPJBެࣜ##4Ͱ࣭ͨ͠Βɺ ˢͷΑ͏ͳճΛ͖·ͨ͠
ΞδΣϯμ UISFFKTͱ UISFFKTಛ༗ͷ֓೦ ήʔϜϧʔϓ UJQT ·ͱΊ
·ͱΊ UISFFKTͱϒϥβͰ%දݱΛ͢ΔͨΊͷ ϥΠϒϥϦͰ͋Δ ·ͣUISFFKTͷऀɺήʔϜϧʔϓʹ͍ͭͯ ཧղ͠Α͏ ςΫενϟΞχϝɺ)6%ɺࣗ࡞ϞσϧऔΓࠐΈ Λͯ͠ɺ࡞ʹ՚Λఴ͑Α͏
͝ਗ਼ௌ͋Γ͕ͱ͏ ͍͟͝·ͨ͠
ࢀߟจݙ <>UISFFKTެࣜνϡʔτϦΞϧ IUUQTUISFFKTPSHEPDTJOEFYIUNMNBOVBM JOUSPEVDUJPO$SFBUJOHBTDFOF <>1FSTQFDUJWF$BNFSB IUUQTXXXBUXJLJKQUISFFKTQBHFT IUNM
ࢀߟจݙ <>XJOEPXSFRVFTU"OJNBUJPO'SBNF IUUQTEFWFMPQFSNP[JMMBPSHKBEPDT8FC "1*8JOEPXSFRVFTU"OJNBUJPO'SBNF <>UJQT࡞ྫ IUUQTHPPHMEOZ23#
ࢀߟจݙ <>ςΫενϟΞχϝͷઃఆ IUUQTHJUIVCDPNLBJEPVKJTUVEZUISFFKTCMPC CDCFDFGDFFBDCF TSDUFYUVSFUFYUVSFBOJNBUJPOKT <>UXFFOKT༻ྫ IUUQTHJUIVCDPNLBJEPVKJTUVEZUISFFKTCMPC CDCFDFGDFFBDCF TSDBSNEP[FSTIJOCSFBWFSKT
ࢀߟจݙ <>)6%ϨΠϠ࣮ݱํ๏ IUUQTHJUIVCDPNLBJEPVKJTUVEZUISFF KTCMPC CDCFDFGDFFB DCFTSDCBUUMFJOEFYKT