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Living in Smart Environments - 3rd year PhD Report

Living in Smart Environments - 3rd year PhD Report

Presentation made for the 3rd year Ph.D. report at Politecnico di Torino

Luigi De Russis

November 28, 2013
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  1. HCI in the Ambient Intelligence field 29/11/2013 Living in Intelligent

    Environments: Interfaces, Interaction and Usability 2  Ambient Intelligence (AmI)  vision of a future information society  in which people are empowered through a digital environment  aware of their presence and context  sensitive, adaptive and responsive to their needs, habits, gestures and emotions  must be  user-friendly  secure  controllable  almost invisible Pervasive computing Pervasive communication Intelligent User-friendly Interface
  2. Overview 29/11/2013 3 Living in Intelligent Environments: Interfaces, Interaction and

    Usability Exploring different interactions with the environment… … in different topics and areas WIMP Wearable Mobile Gaze Touch Natural Language School and university Industrial sensors monitoring Universal Access Activity delegation Energy saving Residential appliances control
  3. Overview 29/11/2013 4 Living in Intelligent Environments: Interfaces, Interaction and

    Usability IMPROVING SMART ENVIRONMENT INTERACTION KEEPING THE HUMAN IN THE LOOP LOWERING ACCESS BARRIERS DOGeye (IwC) Speak2Home dWatch (ANT, HomeSys) GrAAL MAKING PEOPLE “SMARTER” WattsUp and survey (E&B) Applus.enérgie Applus.climatique MAKING PLACES “SMARTER” RulesBook (ISAmI) FOUNDING TECHNOLOGY Dog
  4. “Energy efficient” behavior (I)  Creation of a smart and

    shared management system for energy consumption in public buildings intended for technical training 29/11/2013 5 Living in Intelligent Environments: Interfaces, Interaction and Usability  Applus.enérgie focuses on electrical energy consumptions  Applus.climatique focuses on thermal energy consumptions  The system has been deployed at the ISITP of Verrès and at the Politecnico (Mirafiori and Verrès campuses)  Website: http://www.applus-energie.org
  5. “Energy efficient” behavior (II) 29/11/2013 Living in Intelligent Environments: Interfaces,

    Interaction and Usability 6  Design and co-conduct  3 focus groups involving 36 people (mainly students)  1 usability test involving 7 students  Results confirms previous works, and gives some hints for more effective visualization of energy-related information  Related publications  D. Bonino, F. Corno, L. De Russis, “Home Energy Consumption Feedback: A User Survey”, Energy and Building, Elsevier  D. Bonino, F. Corno, L. De Russis, G. Ferrero, “JEERP: Energy-aware Enterprise Resource Planning”, IT Professional, IEEE
  6. dWatch 29/11/2013 Living in Intelligent Environments: Interfaces, Interaction and Usability

    7  Wearable notification and command system prototype  low-cost and off-the-shelf  handle messages coming from the environment  quick access command  Preliminary user testing shows interest in real-world use  Publications  D. Bonino, F. Corno, L. De Russis, “dWatch: a Personal Wrist Watch for Smart Environments”, 3rd International Conference on Ambient Systems, Networks and Technologies, 2012  L. De Russis, D. Bonino, F. Corno, “The Smart Home on Your Wrist”, HomeSys: a Ubicomp workshop, 2013
  7. GrAAL 29/11/2013 Living in Intelligent Environments: Interfaces, Interaction and Usability

    8  Gestione di residenze assistenziali tramite sistemi di Ambient Assisted Living  AAL-ready environment  the project will start on January, 2014  Goal: help some health workers in their daily task with patients, possibly by using some end-user device
  8. GrAAL 29/11/2013 Living in Intelligent Environments: Interfaces, Interaction and Usability

    9  Related publications  D. Bonino, E. Castellina, F. Corno, L. De Russis, “DOGeye: Controlling your Home with Eye Interaction”, Interacting with Computers, Elsevier  L. De Russis, D. Bonino, F. Corno, “The Smart Home on Your Wrist”, at HomeSys: a Ubicomp workshop  First step: Need Finding  design of two focus groups to be administered in December  involves all the health workers, all the educators, and a nurse of a similar structure  Preliminary discussions seems to discourage the usage of mobile devices and points toward hands-free interaction
  9. Founding tech: the Dog gateway 29/11/2013 Living in Intelligent Environments:

    Interfaces, Interaction and Usability 10  Collaboration in the design and development of the Dog (Domotic OSGi Gateway) open source project  Involved in Dog design improvements and code refactoring  responsible for the “core” and “communication” bundles  improved overall performances  provided a better compliance with the OSGi specification  design, development (and documentation) of a RESTful Web API  improved the support for scenarios involving wearable devices like the dWatch  Refactoring led to Dog 3.0
  10. Other projects… 29/11/2013 Living in Intelligent Environments: Interfaces, Interaction and

    Usability 11  Other projects I’m (was) involved  SMILE-O  framework for the optimization of electrical consumption and production, based on a provisional model  Energy@Home (TILab)  collaboration for the integration of different domotic systems (ZigBee and Konnex) in a software platform based on Dog  Smart Gamer  design and development of smart gaming system to emulate the behavior of an “average” trading card game player
  11. Scientific activities 29/11/2013 Living in Intelligent Environments: Interfaces, Interaction and

    Usability 12  Department editor for XRDS, The ACM Magazine for Students  Reviewer  Interact 2011 - 2013 (conference)  ACM CHI 2013 - 2014 (conference)  ACM MobileHCI 2013 (conference)  Interacting with Computer (Elsevier journal)