Disruptive Technologies to Fix Education and Scale Solutions

6e2e0c91680fb2a336fbde73b497e955?s=47 @mozzadrella
September 28, 2014

Disruptive Technologies to Fix Education and Scale Solutions

Just kidding.

For Aidan Feldman's Learning Technologies course at ITP, I asked the students:
- How do you learn best?
- Describe a time you learned something new.

From there we look at ways to build technologies that reflect how we learn best--via learning projects and helping each other.

Learning Products referenced:
- https://diy.org/
- http://scratch.mit.edu/
- http://badges.p2pu.org/en/
- http://www.playwithyourmusic.org/

Resources on Creative Learning and Community
- Mitch Resnick, "All I Really Need to Know (About Creative Thinking)
I Learned (By Studying How Children Learn) in Kindergarten" http://web.media.mit.edu/~mres/papers/kindergarten-learning-approach.pdf
- Clay Shirky, "Love, Internet Style" http://www.youtube.com/watch?v=Xe1TZaElTAs
- Ana Hevesi, http://enemygatedown.com/
- Alex Hillman, "To build a strong community, stop “community managing”, be a Tummler instead." http://dangerouslyawesome.com/2014/04/community-management-tummling-a-tale-of-two-mindsets/
- Vanessa Gennarelli, "Rethinking Assessment, Supporting Diversity" http://reports.p2pu.org/rethinking-assessment/
- Philipp Schmidt, "The Great Peer Learning Pyramid Scheme" http://dmlcentral.net/blog/philipp-schmidt/great-peer-learning-pyramid-scheme

6e2e0c91680fb2a336fbde73b497e955?s=128

@mozzadrella

September 28, 2014
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  1. Vanessa Gennarelli // @mozzadrella & @p2pu people-driven. people, driven. Disruptive

    Technologies to Fix Education and Scale Solutions
  2. JK. Vanessa Gennarelli // @mozzadrella & @p2pu

  3. JK. Hi, I’m Vanessa. Vanessa Gennarelli // @mozzadrella & @p2pu

  4. None
  5. How do ITP Ed Tech students learn best?* *n =

    8 self - reported 87% • feedback • interactions • one-on-one • group discussions • asking for help Described learning with other people
  6. How do ITP Ed Tech students learn best?* *n =

    8 self - reported 87% • feedback • interactions • one-on-one • group discussions • asking for help 50%Described learning by working on a project • hands on • doing things myself • learning by doing Described learning with other people
  7. How do ITP Ed Tech students learn best?* *n =

    8 self - reported 12% Described learning with tutorials
  8. How do ITP Ed Tech students learn best?* *n =

    8 self - reported 12% 0% Described the following “disruptive” technologies: • online quizzes • adaptive learning / big data • gamification • apps / mobile learning Described learning with tutorials
  9. TECH Vanessa Gennarelli // @mozzadrella & @p2pu PEDAGOGY Innovation isn’t

    in the It’s in the
  10. Theories of Learning Vanessa Gennarelli // @mozzadrella & @p2pu Behaviorism

    • focus on observable behaviors • skill-and-drill • quizzing and testing • learning to get to the “right” answer
  11. Theories of Learning Vanessa Gennarelli // @mozzadrella & @p2pu Behaviorism

    Cognitivism • focus on observable behaviors • skill-and-drill • quizzing and testing • learning to get to the “right” answer • focus on the inner mind • perception, information processing • affective dimension of learning
  12. Theories of Learning Vanessa Gennarelli // @mozzadrella & @p2pu Behaviorism

    Constructionism! Cognitivism • focus on observable behaviors • skill-and-drill • quizzing and testing • learning to get to the “right” answer • focus on the inner mind • perception, information processing • affective dimension of learning • focus on the reality and knowledge we make ourselves • projects, tinkering, exploring • learning by doing
  13. Theories of Learning Vanessa Gennarelli // @mozzadrella & @p2pu Behaviorism

    Constructionism! Connectivism Cognitivism • focus on observable behaviors • skill-and-drill • quizzing and testing • learning to get to the “right” answer • focus on the inner mind • perception, information processing • affective dimension of learning • focus on the reality and knowledge we make ourselves • projects, tinkering, exploring • learning by doing • focus on the contact between learners • co-creation, sharing, feedback • learning through the knowledge a community makes together
  14. Theories of Learning Vanessa Gennarelli // @mozzadrella & @p2pu Behaviorism

    Constructionism! Connectivism Cognitivism • focus on observable behaviors • skill-and-drill • quizzing and testing • learning to get to the “right” answer • focus on the inner mind • perception, information processing • affective dimension of learning • focus on the reality and knowledge we make ourselves • projects, tinkering, exploring • learning by doing • focus on the contact between learners • co-creation, sharing, feedback • learning through the knowledge a community makes together Most Ed Tech Products
  15. Theories of Learning Vanessa Gennarelli // @mozzadrella & @p2pu Behaviorism

    Constructionism! Connectivism Cognitivism • focus on observable behaviors • skill-and-drill • quizzing and testing • learning to get to the “right” answer • focus on the inner mind • perception, information processing • affective dimension of learning • focus on the reality and knowledge we make ourselves • projects, tinkering, exploring • learning by doing • focus on the contact between learners • co-creation, sharing, feedback • learning through the knowledge a community makes together Most Ed Tech Products How You Learn Best
  16. HOW YOU LEARN BEST Vanessa Gennarelli // @mozzadrella & @p2pu

    FIX THAT? So if most ed-tech products don’t reflect How do we
  17. COMMUNITY Vanessa Gennarelli // @mozzadrella & @p2pu

  18. COMMUNITY Vanessa Gennarelli // @mozzadrella & @p2pu We design for

    learners to connect, share, and help each other improve.
  19. COMMUNITY Vanessa Gennarelli // @mozzadrella & @p2pu But what is

    community? Let’s ask around…
  20. Do the people who like it take care of each

    other?
  21. None
  22. ! “the number one reason to be a part of

    any community is the community members themselves. And unlike business transactions, where it’s the responsibility of a single person or entity to create the value to its customers, it’s the members of the community who create the majority of the value to each other.” —Alex Hillman
  23. ! “In a stellar learning experience, you'd know who was

    in the room and feel super-comfy. You'd make projects together and find help when you get stuck. You'd want to send people thank-you cards and chicken soup.” -P2PU
  24. Quite a crew, huh? SUPPORT Community as

  25. Quite a crew, huh? INSPIRATION Community as

  26. Quite a crew, huh? Community as MOTIVATION

  27. Quite a crew, huh? Community as

  28. Quite a crew, huh? Community as ASSESSMENT

  29. Quite a crew, huh?

  30. And to back that up…data!* Vanessa Gennarelli // @mozzadrella &

    @p2pu ! • 70.2% of respondents strongly agreed or agreed with the statement that forming a community with others is an important part of learning online ! • 85.8% of respondents strongly agreed or agreed with the claim that working collaboratively benefits everyone (n=115) Of the 146 folks who signed up for Writing for Change… *Data via Open University study with P2PU
  31. Vanessa Gennarelli // @mozzadrella & @p2pu In closing, when you

    design your product… • How will you invite people to participate? • How will you get folks to connect and share? • How will you prompt feedback and co-creation? • How is the way you learn reflected in the product you are building?
  32. people-driven. people, driven. @mozzadrella vanessa@p2pu.org community.p2pu.org