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Mo' IXD
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Nick Finck
March 21, 2012
Technology
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Mo' IXD
Mobile Interaction Design
Nick Finck
March 21, 2012
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Transcript
Presented by NICK FINCK MO’ IXD MOBILE INTERACTION DESIGN
ABOUT ME Photo by Jeff Croft - http://bit.ly/g0hPil UX Director
Übermind Personal Site NickFinck.com Twitter @nickf Geek Cred First MOW app
Twitter hashtag: #MoIXD
OVERVIEW Definitions Methods Tools Examples Business Q&A
SKETCHING
“Sketching is a low fidelity way to quickly iterate on
design.”
Nick Finck sketching tools Garrett Dimon sketching tools Michael Angeles
sketching tools Geoff Barnes sketching tools
Design Commission iPhone Stencil Design Commission iPad Stencil Design Commission
iPhone Sketch Pad Design Commission iPad Sketch Pad Design Commission Website Stencil Design Commission Android Stencil
Brandon Ewoldt sketches Michael Angeles sketches Anthony Armendariz sketches KC
Oh sketches
WIREFRAMING
“Wireframes are simply a tool for communicating design decisions.”
OmniGroup OmniGraffle Microsoft Visio Axure RP ProtoShare
Konigi Wireframe Stencil Theresa Neil iPhone Wireframe Stencil Cvilly Touch
Gesture Reference MarlinMobile Android Wireframe Stencil
Paul Trow wireframes James Yoon wireframes Annie Fang wireframes Arquinauta
wireframes
AN EXAMPLE WIREFRAME PROJECT
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A WORD ON METHODOLOGY
WE WORRY ABOUT BROWSERS, CODE, OS…
…AND WHAT IS A MOBILE PLATFORM.
Who cares!
BESIDES, TABLETS ARE JUST PADDS.
…NO, REALLY!
OBSERVE HOW PEOPLE USE IT!
“Testing with users takes the guesswork out of projects.”
PEOPLE DON’T CARE ABOUT THE TECH!
“The best thing a mobile interaction designer can do is
observe human behavior.”
PROTOTYPING
“Prototypes are a quick and easy way to show intended
design behavior.”
Rodolphe Cour,er Paper Prototype Braman, Lau, & Nomikos Paper Prototype
Notepod Paper Prototype NPR Paper Prototype
“So get yourself some paper & duct tape, and go
build something freak’n cool!”
WHAT IS AHEAD?
Oblong’s G-‐Speak gestural interface
MIT Media Lab’s Sixth Sense wearable gestural interface
Kyocera’s concept foldable phone
Skiff Reader "Metal Foil" touchscreen display
Human Media Lab at Queen’s University’s prototype electronic paper phone
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STRATEGY
“We can't solve problems by using the same kind of
thinking we used when we created them.” - Albert Einstein
Mobile is core to the strategy.
NOT EVERYONE’S BOSS IS MICHAEL SCOTT
…THEY ARE MORE LIKE DAVID WALLACE.
Show them the evidence.
THANK YOU!
QUESTIONS
FOLLOW-UP QUESTIONS Consulting: Ubermind.com Personal: NickFinck.com Email: nfi
[email protected]
Twitter: @nickf