A sprite export bug often crosses several disciplines before anyone can close it. This deck follows an illustrative minimap arrow whose tip is clipped after import. It gives a small file contract, a repeatable export path, and a review packet that lets an artist inspect the result without reconstructing the engineer's investigation.
The workflow assigns preparation to the reporting artist and QA, execution to an authorized tools engineer with optional agent assistance, and acceptance to the art reviewer and QA. It also separates automated file checks from visual approval. No production screenshots or successful repair are claimed; the presenter should add real evidence from a permitted test fixture before describing a completed case study.
For broader context on coordinating the disciplines involved, see Wagglet's AI-native mobile game studio stack. The deck is intended as a review checklist that a studio can adapt to its own export pipeline.