natural looping scene by manipulating shot embeddings ◦ Temporal information in shot embeddings is not 1D time, but higher order features 9 Shot Embeddings (M shots x N dim) Reduce feature dimensions to 2D using PCA [0.2, 0.1, -0.5, ..., 0.3], [0.3, 0.2, -0.3, ..., 0.4], [0.5, -0.3, 0.5, ..., 0.2], [-0.3, 0.0, -0.1, ..., 0.1], [-0.0, 0.2, -0.4, ..., 0.5], [0.2, 0.1, -0.5, ..., 0.3], [0.2, 0.1, -0.5, ..., 0.3] N dim 2 dim