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MODULARITY:aosd•13 Keynote Talk by Prof. Fujimoto

MODULARITY:aosd•13 Keynote Talk by Prof. Fujimoto

The keynote talk of MODULARITY:aosd•13 titled with "The Spectrum of Architectural Modularity and Integrality: Toward a Balanced View for Analyzing Future Industrial Competition" by Takahiro Fujimoto http://aosd.net/2013/keynotes.html#Fujimoto

Yoshiki Sato

March 31, 2013
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  1. The Spectrum of Architectural Modularity and Integrality
    Toward a Balanced View for Analyzing Future Industrial Competition
    March 2013
    Takahiro Fujimoto
    Professor, Faculty of Economics, Tokyo University
    Executive Director, Manufacturing Management Research Center

    View Slide

  2. An Important Part of My Work -- Genba Walk
    Yamagata, Japan, 2011.8

    View Slide

  3. An Industry as a Collection of Manufacturing Sites (Fields, Genba) that
    Share Similar Design Information
    Two Pillars of Field-Based (Site-Based) Industrial Analysis
    ① Organizational Capability in Manufacturing
    = The Way a Firm Creates Good Flows of
    Design Information to Customers better than Rivals.
    ② Architecture = The Way Design Elements (Functional, Structural
    and Process) Are Divided and Connected to the Whole
    Genba(Field)-Based View of Industries and Firms
    Genba (Site, Field)
    Industry Firm
    Economy
    Under one capital
    In one area
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  4. Design-Based Comparative Advantage
    Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  5. Evolutionary Framework in Social Science
    A Dynamic Framework that Explains
    Existence of Ex-Post Rational Systems or Artifacts
    Without Depending Entirely upon Ex-ante Rational Logic
    3 Ways of Explaining Existing (Observed) Social Systems or Artifacts
    ① Structural Logic ・・・ Explaining What It Is
    ② Functional Logic ・・・ Explaining How It Moves for Users
    ③ Emergent Logic ・・・ Explaining How It Was Generated
    If We Need Both Functional Logic and Emergent Logic for Explaining
    a Given Structure (Structural Attributes of the System), Then We
    Need Evolutionary Framework for This Particular Explanation.
    A Logic that Explains Variation, Selection and Retention
    of a Given Social System or Artifact.
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  6. Insights Derived from Design-Based Framework
    1 Design-based Concept of Manufacturing --
    Creating Good (Efficient and Accurate) Flows of
    Value-Carrying Design Information to Markets
    2 General Tendency of Post-War Japanese Manufacturing Sites --
    Coordination-Rich Sites (Genba) by
    Teamwork of Multi-Skilled Employees
    3 General Tendency of Japanese Competitive Advantage –
    Coordination-Intensive Products – Integral Architecture
    Japanese Manufacturing Model –
    Designing and Producing Competitive
    Integral-Architecture Products
    by Coordination-rich Manufacturing Sites (Genba)
    This Model was Largely a Result of Industrial Evolution
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  7. The Architecture - Capability Framework
    1 Design-Information View of Manufacturing
    2 Organizational Capability – Controlling Design Flows
    3 Performance Measurement -- A Multi-Layer Approach
    4 Product-Process Architecture
    5 Capability-Architecture Fit --- Explaining Competitiveness
    C Takahiro Fujimoto, University of Tokyo
    Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology

    View Slide

  8. Framework: Design-Information View of
    Open Manufacturing
    Key Concept: Design Information = Value
    A firm’s products and processes are artifacts that has been designed.
    Manufacturing is essentially creation and transmission of design
    information to customers.
    A firm’s manufacturing (monozukuri) capability is its distinctive ability
    to handle flow of design information toward customers.
    Product-process architecture is designers’ basic way of thinking
    when creating design information for the product and processes.
    “Design” is the common denominator for these analyses.
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  9. Open Manufacturing (Monozukuri) Means Creating
    Design Information Flows to the Customers
    We focus on design (as opposed to material) side of manufacturing
    artifact = design information + medium
    c.f., Aristotle: object = form + material
    where form is more essential
    Products (goods and services) are the artificial (= something designed)
    manufacturing, if service if
    medium is tangible medium is intangible
    Primary source of customer value is design information
    medium
    design
    information
    material
    form
    intangible
    medium
    design
    information
    tangible
    medium
    design
    information
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  10. Open Manufacturing (Monozukuri) as a System of
    Design Information between Productive Resources
    Manufacturing activity is design information flows between productive resources
    productive productive
    resource resource
    medium
    design
    information
    medium
    design
    information
    Design
    Information
    flow
    medium
    design
    information
    design
    Information
    flow
    material
    (media)
    flow
    development production sales
    customers
    firms
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  11. Product Development
    Purchasing
    Production
    Body Exterior
    Design
    Embedded in
    Press Dies
    0.8 mm thick
    steel sheet
    Media
    (Material)
    Design
    Information
    C Takahiro Fujimoto, University of Tokyo
    Production = Transfer (Transcription) of Design Information

    View Slide

  12. What is Going on at the Press Shop
    Body exterior design information, embedded in press dies (steel block), is
    transmitted to 0.8 mm thick sheet steel (media)
    Information transmission time = value-adding time
    Information non-transmission time = MUDA
    C Takahiro Fujimoto, University of Tokyo
    body
    design
    cast
    iron
    body
    design
    sheet steel
    transmission
    press dies
    body panel

    View Slide

  13. Sheet Steel (Media) Absorbs Design Information
    through the Press Operation
    Design information, embedded in press dies, is transmitted to sheet steel
    C Takahiro Fujimoto, University of Tokyo
    body
    design
    cast
    iron
    press die
    body
    design
    cast
    iron
    press die
    body
    design
    cast
    iron
    press die
    body
    design
    cast
    iron
    press die

    View Slide

  14. Product = Design Information + Media
    Production = Marriage of Design Information and Media
    Body Exterior
    Design
    Embedded in
    Press Dies
    0.8 mm thick
    steel sheet
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  15. Goods and service as flows of design information
    physical goods ・・・ 2 stage transmission:① to tangible medium
    ② to customers
    service・・・ intangible medium; direct transmission to customers
    design
    info
    medium
    (tangible)
    medium
    (tangible)
    design
    info
    medium
    (tangible)
    design
    info
    design
    info
    production
    design
    info
    medium
    (intangible)
    design
    info
    Design
    info
    sales
    consum-
    ption
    satis-
    faction
    unsatisfied
    customers
    development
    satisfied
    customers
    unsatisfied
    customers
    satisfied
    customers
    development
    production
    sales consum-
    ption
    medium
    (intangible)


    C Takahiro Fujimoto, University of Tokyo

    View Slide

  16. Creating a Good Flow of Customer Experience: A Super Market
    Entrance –
    Unsatisfied
    Customers
    Exit –
    Satisfied
    Customers
    Lead Time = Information-Receiving Time
    Reception
    Floor
    Design
    Talks to
    Customers
    Product &
    Price Design
    Cashier
    Timely and Accurate Information
    Transmission to Customers
    Productivity =
    Information-Sending
    Efficiancy
    Quality =
    Information
    Sending
    Accuracy
    設計
    情報
    Tangible
    Medium
    Design
    Info
    設計
    情報
    Tangible
    Medium
    Design
    Info
    設計
    情報
    Intangible
    Medium
    Design
    Info
    設計
    情報
    Intangible
    Medium
    Design
    Info
    Intangible
    Medium
    Design
    Info
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  17. The Architecture - Capability Framework
    1 Design-Information View of Manufacturing
    2 Organizational Capability – Controlling Design Flows
    3 Performance Measurement -- A Multi-Layer Approach
    4 Product-Process Architecture
    5 Capability-Architecture Fit --- Explaining Competitiveness
    C Takahiro Fujimoto, University of Tokyo
    Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology

    View Slide

  18. Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology
    Design-Based Comparative Advantage
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  19. Organizational Routines and Capability of
    Manufacturing
    Organizational routine
    of manufacturing ------
    medium
    design
    info
    medium
    design
    info
    Repeated control of design information
    flow between productive resource
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    medium
    design
    info
    Organizational
    capability -------
    of manufacturing
    routine
    A system of organizational routines
    for fast, efficient and accurate flows
    of design information to customers
    routine routine routine routine routine
    routine
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  20. Toyota’s Manufacturing Capability
    as Coordinative Information-Processing
    Toyota’s manufacturing capability -
    Dense and accurate information transmission
    between flexible (information-redundant) productive resources.
    (1) Higher Productivity and Shorter Throughput Time (TPS)
    Muda is unnecessary non-transmission time,
    which includes inventory, over-production,
    and defects on the information receiver side,
    (2) Higher Manufacturing Quality (Lower Defect Rate) (TQM)
    Building-in quality: - Errors of information transmission
    are avoided in the first place (vs. inspection)
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  21. Information Transmission and Reception in Production
    productivity (#1station)
    (person-hour per unit)
    cycle time
    Worker
    material Work-in-process product
    #1 station
    inventory
    time
    Inven
    -tory
    Tans
    port
    cycle time
    production lead time
    Reception side
    (process)
    Transmission side
    (working)
    cycle time
    Worker
    Value adding time (transmission)
    Value adding time (reception)
    Non-value-adding time
    Inventory, waiting, transporting, etc.
    Productive resource
    productivity (#2station)
    (person-hour per unit)
    cycle time
    design information flow
    material flow
    Inven
    -tory
    inventory
    time
    C Takahiro Fujimoto, University of Tokyo
    #2 station

    View Slide

  22. Figure 9 Organizational Capability Regarding Productuvity and Throughput Time (Toyota)
    M+A
    Product Design
    (M+A+B)
    product design for
    manufacturability
    A
    supplier's Kaizen
    (impronements)
    supplier
    M
    reduction of
    work-in-processi
    inventory
    or
    piece-by-piece
    transfer
    process step 2 process step 1
    B
    regular pace of information
    transmission (levelization, small lot)
    Worker and
    Equipment
    Worker and
    Equipment
    customer
    Work Design
    Equipment Design
    Parts Design
    (M)
    parts design for
    manufacturability
    black box parts system
    A
    A
    B
    B
    Work Design
    Equipment Design
    reduction of
    raw material
    inventory
    reduction of
    finished goods
    inventory designing process
    flow pror to work &
    equipment design
    M+A+B
    low cost automation
    in-house design of
    equipment
    revision of work designs
    by supervisors
    maximizing
    value-adding time
    flexible equipment
    workers participate in Kaizen
    (improvements)
    quick set-up change
    multi-skilled worker
    pull system
    mixed-model
    (small lot)
    assembly
    lshort-term
    levelization of
    production
    volume
    dealer
    visualizing
    non-value time
    (JIT, andon,
    line stop cord)
    levelization of
    product mix
    (heijunka)
    M
    M
    M
    supplier Kanban
    JIT delivery
    communication
    preventive maintenance
    flexible task assignment
    (shojinka)
    incremental impovement of
    equipment
    (1) Higher Productivity and Shorter Throughput Time
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  23. (2) Higher Manufacturing Quality
    Toyota-style system as an integrative manufacturing capability
    M+A
    M+A+B
    yes
    no
    yes
    no
    yes
    no
    M+A+B
    Product Design
    (M+A+B)
    design for manufacturability
    M+A
    A
    prevention from sending
    error messages (poka-yoke,
    jidoka, etc.)
    maintenance of process information
    stock
    (total productive maintenance,
    worker training,
    standard operating procedures)
    M
    supplier's Kaizen
    (impronements)
    supplier
    supplier's
    on the spot
    inspection
    on the spot
    inspection
    scrap or
    rework
    scrap or
    rework
    elimination of
    inspection of
    receovomg parts
    yes
    no
    M
    M?
    reduction of
    inventory
    or
    piece-by-piece
    transfer
    M+A?
    scrap or
    rework
    process step 2 process step 1
    quick feedback of
    defect information
    M+A+B
    M+A+B?
    M+A+B?
    scrap or
    rework
    B
    final inspection
    Kaizen
    (continuous
    impronements)
    Worker and
    Equipment
    Worker and
    Equipment
    Worker and
    Equipment
    customer
    dramatizing the defect
    information (andon,
    jidoka, etc.)
    information flow
    material flow
    A,B,M information content
    inspection
    productive resource
    transformation
    Key:
    Figure 10 Organizational Capability Regarding Manufacturing Quality (Toyota)
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  24. Efficient /Accurate Information Processing at Toyota
    Flow-Oriented (Lean) Manufacturing Capability
    Production --- Dense and Accurate Transmission of
    Design Information from Process to Product
    Development --- Early and Integrative Problem Solving Cycles
    For Fast Creation of Design Information
    Purchasing --- Long-Term Relationship,
    Capability-Building Competition, Bundled Outsourcing
    for Joint Creation of Design Information with Suppliers
    Toyota’s Manufacturing capability -
    Smooth, dense and accurate transmission of design information
    between flexible (information-redundant) productive resources.
    --- Integration-Based Manufacturing Capability
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  25. Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology
    C Takahiro Fujimoto, University of Tokyo
    History Matters in Industry’s Capability-Building

    View Slide

  26. Economy of Scarcity : An Evolutionary Hypothesis
    Common Experience during the High-Growth Era May Create
    A Common Set of Capabilities at Manufacturing Sites of the Same Country
    “Economy of Scarcity” ・・ Hungry Organizations Are Forced to Become Lean
    Common Experience of “Poverty” (Input-Hungry Situations)
    When the Organization Was Young, Small and Growing.
    → 1 Limiting Intra-Firm Division of Labor (= Multi-Skilled Workers)
    2 Promoting Inter-Firm Division of Labor (= Supplier Systems) 、
    3 Promoting Coordination Inside and Between Firms (= Team Work)
    → Forced Increase of Productivity (High Altitude Trainings Runners)
    → Subsequent Increase of Inputs Results in Rapid Expansion of Outputs,
    But Expansion of Supplies Also Intensifies Competition Among Firms.
    Capability-Building Continues in the Sectors of Tradable Goods.
    ・・ Partly Unintended Results of Industrial Histories in the Late 20th Century.
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  27. The Architecture - Capability Framework
    1 Design-Information View of Manufacturing
    2 Organizational Capability – Controlling Design Flows
    3 Performance Measurement -- A Multi-Layer Approach
    4 Product-Process Architecture
    5 Capability-Architecture Fit --- Explaining Competitiveness
    C Takahiro Fujimoto, University of Tokyo
    Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology

    View Slide

  28. Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology
    Design-Based Comparative Advantage
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  29. Measuring and Analyzing Industrial Performance
    -- From Competitiveness to Profitability
    Productive
    Performance
    Market
    Performance
    Profit
    Performance
    other factors of environments and strategy
    Arena of
    Capability-building Competition
    productivity
    lead time
    conformance quality
    etc.
    price
    delivery
    perceived quality
    etc.
    organizational
    routine
    Figure 12 Capability, Competitiveness, and Profitability
    Organizational
    Capability
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  30. Example: Productive Performance of Japanese Auto Firms
    -- Development Productivity (Adjusted Person-Hours per Project) --
    C Takahiro Fujimoto, University of Tokyo
    0
    500000
    1000000
    1500000
    2000000
    2500000
    3000000
    3500000
    Period 1
    1980-84
    Period 2
    1985-89
    Period 3
    1990-94
    Period 4
    1995-99
    USA
    Europe
    Japan
    Adjustment scheme:
    (1) # of body types=2, (2) New design ratio=0.7, (3) Supplier’s contribution=0.3, (4)
    Product class=compact/sub-compact
    *Following Graphs Cited from
    Nobeoka & Fujimoto(2004)

    View Slide

  31. © HBS-MMRC
    The Sample Average’sTrend for
    Adjusted Engineering Hours
    Prepared by Daniel Heller, Yokohama National University

    View Slide

  32. © HBS-MMRC
    The Sample Average’s Trend for
    Adjusted PD Lead Time (from Exterior Styling fix to Start of Sales)
    Prepared by Daniel Heller, Yokohama National University

    View Slide

  33. Example: Productive Performance of Japanese Auto Firms
    -- Assembly Productivity (Adjusted Person-Hours per Vehicle) --
    C Takahiro Fujimoto, University of Tokyo
    16.8
    24.9
    35.5
    41.0
    16.5
    21.9
    25.3
    29.7
    12.3
    16.8
    20.1
    28.0
    0
    10
    20
    30
    40
    50
    日/日 米/北米 欧/欧 新興国
    1989 1994 2000
    US/NA
    JP/JP EU/EU Developi
    ng Cont.
    Source: M. Howleg & F.K. Pil, The second century (IMVP Survey)
    (Hours*Person)
    (Hours*Person)

    View Slide

  34. 34 34
    Final Assembly Productivity (2006)
    Assembly Productivity (person hours per vehicle)
    Factories of Asian Multinationals in Asian Countries
    Productivity(man-hour/vehicle) (assemble)
    5.1
    9.7 9.8
    7.5
    9.7
    14.5
    0.0
    2.0
    4.0
    6.0
    8.0
    10.0
    12.0
    14.0
    16.0
    Japan
    Average(10)
    Korea&Taiwan
    Average(6)
    Taiwan
    Average(3)
    Thailand
    Average(6)
    China&India
    Average(6)
    India
    Average(3)
    C Takashi Oshika, and Takahiro Fujimoto, IMVP

    View Slide

  35. Example: Productive Performance of Japanese Auto Firms
    -- Assembly Throughput Time (from Welding to Assembly) --
    C Takahiro Fujimoto, University of Tokyo
    Throughput Time (Start of Body Assy-Final Line off)
    17.1
    20.1
    25.5
    36.3
    20.5
    0.0
    5.0
    10.0
    15.0
    20.0
    25.0
    30.0
    35.0
    40.0
    日本 海外日本 北米 欧州 韓国
    (hr.)
    JP/JP JP/NA NA/NA EU/EU KR/KR
    Data: IMVP2000yr. Survey, made by Jeweon Oh, MMRC
    (Hours)

    View Slide

  36. Source: Yuka Shoken Hokokusho (有価証券報告書) Consolidated profit (連結) by Daniel Heller
    Operating Profit Ratio of Japanese Auto Makers
    36

    View Slide

  37. The Architecture - Capability Framework
    1 Design-Information View of Manufacturing
    2 Organizational Capability – Controlling Design Flows
    3 Performance Measurement -- A Multi-Layer Approach
    4 Product-Process Architecture
    5 Capability-Architecture Fit --- Explaining Competitiveness
    C Takahiro Fujimoto, University of Tokyo
    Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology

    View Slide

  38. Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology
    Design-Based Comparative Advantage
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  39. 3 Architectural Thinking and Industrial Classification
    Supplementary industry classifications
    -- based on product-process architecture
    Product architecture,
    Basic way of thinking of engineers
    when they design functions and structures of a new product
    Product Function
    Sub-functions
    Product Structure
    Interface
    Interface
    Component
    Compo
    nent
    Mapping between
    Functional and
    Structural Elements
    Figure 4 Product Architecture
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  40. Basic Classifications of Product-Process Architecture
    Modular architecture
    one-to-one correspondence
    between functional
    and structural elements
    Integral architecture
    many-to-many correspondence
    between the functional
    and structural elements
    Body
    Suspension
    Engine
    Handling
    Ride
    Fuel Efficiency
    PC
    PC System
    Automobile
    Computing
    Printer
    Projection Projector
    Printing
    Open architecture: mix and match of component designs
    across firm
    Closed architecture: mix and match only within a firm
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  41. Surface Treatment Steel for Automobile’s Outer Panel
    Function
    Process
    Surface
    Appear-
    ance
    Corrosion
    Resist-
    ence
    Dent
    Resist-
    ence
    Form-
    ability
    Weld
    ability
    Paint
    ability
    Dimen-
    sional
    Accuracy
    Rigidity
    Iron Making
    Converter ○ ○ ○ ○ ○
    Secondary refining ○ ○ ○ ○ ○
    Continuous casting ○ ○
    Hot Rolling ○ ○
    Pickling ○
    Cold Rolling ○ ○ ○ ○ ○
    Continuous Annealing ○ ○ ○ ○ ○ ○
    Continuous
    Galvannealing
    ○ ○ ○ ○ ○ ○ ○
    Integral Architecture Index = 0.48 = 33 ÷(9X8)
    Relatively integral
    C Ge and Fujimoto, University of Tokyo

    View Slide

  42. Cold Rolled Steel for Inner Panels of Automobile
    Function
    Process
    Surface
    Appear-
    ance
    Corrosion
    Resist-
    ence
    Dent
    Resist-
    ence
    Form-
    ability
    Weld
    ability
    Paint
    ability
    Dimen-
    sional
    Accuracy
    Rigidity
    Iron Making
    Converter ○ ○ ○
    Secondary refining ○ ○ ○
    Continuous casting ○
    Hot Rolling ○
    Pickling ○
    Cold Rolling ○ ○ ○ ○
    Continuous Annealing ○ ○
    Integral Architecture Index = 0.23 = 15 ÷(8X8) Relatively modular
    C Ge and Fujimoto, University of Tokyo

    View Slide

  43. (1) Closed-integral (2) Closed-modular (3) Open-modular
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software
    Three Basic Types of Product Architecture
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  44. Closed-Integral Architecture (Car)
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  45. Closed-Modular Architecture (Mainframe Computer)
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  46. Open-Modular Architecture (PC)
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  47. Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology
    C Takahiro Fujimoto, University of Tokyo
    Evolution of Architecture – a Macro-Micro Loop –
    There is no such thing as product-specific architecture

    View Slide

  48. Integral Architecture
    Modular Architecture
    PC
    Note Book
    Mobile Desktop
    60’s 70’s 2000 Digital
    Color TV
    Autom
    obile
    Family Car Truck
    Mortor Cycle
    Japanese Chinese
    Camera
    Single Lenz Reflex Digital Camera
    Mobile Phone
    1990-95 1995-
    VCR
    DVD
    Steel
    Automobile Use Construction Use
    JAPAN?
    Europe?
    U.S?
    Korea?
    China?
    Estimated Architectural Spectrum and
    International Division of Labor by Architecture (by Shintaku)
    Source:Fujimoto and MMRC(2006)

    View Slide

  49. Designer
    variation
    Simplifying
    Structures
    Improving
    Functions
    Under-performance
    Over-Performance
    Constraints
    by Society,
    Markets,
    Physics --
    Designers’
    Intentions
    -- or Chances
    Surviving
    Architectures
    Unintended
    Design Changes
    Evolutionary Dynamics of Macro-Micro Architecture
    -- by Performance
    Macro-
    Architecture
    Micro-
    Architecture
    selection retention
    -- by Cost
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  50. Macro-Architectures ・・ are Selected by Society, Market and Technology
    Architecture of the Whole Product = Aggregation of Parts’ Architectures
    Macro-Architectures Affect Structures and Cultures of Industries and Firms
    Macro-Architectures Affects Micro-Architectures through Structures/Cultures
    Micro-Architectures ・・ are Selected by Designers’ Intended/Unintended Behaviors
    The Same Product may Have Different Architectures
    Layer by Layer (Vertically), or Area by Area (Horizontally)
    Ex Ante, Designers Intend to Improve Performances or Decrease Costs
    by Changing Micro-Architectures
    Ex Post, Micro-Architectures that Survived
    in Internal/External Selection Environments
    are Aggregated into a Macro-Architecture of the Whole System
    Loops of Macro-Architectures and Micro-Architectures

    View Slide

  51. ・ Technological Progress Expands Cost-Performance Frontier
    ・ The Same Kind of Products with Different Architectures
    May Have Different Cost-Performance Frontiers
    ・ Customers of Different Tastes (e.g., Performance-Oriented or Cost-Oriented)
    May Select Products of Different Architecture
    1 Performance-Oriented Customers May Choose Integral Architecture;
    2 Cost-Oriented Customers May Choose Modular Architecture
    ・ Architectures, Coordination Mechanisms, Industrial Structures Selected Simultaneously
    1 Integral Architecture – Organizational Coordination – Concentrated Structure
    2 Modular Architecture -- Market Coordination -- Dispersed Industrial Structure
    ・ Organization’s Coordination Capability Building → Shift to Integral Architectures
    Market’s Coordination Capability Building → Shift to Modular Architectures
    ・ Middle Range in the Architecture Spectrum
    Relational (Long-Term) Contracts and Other Hybrid Coordination Mechanisms.
    Selection of Macro-Architectures by Markets

    View Slide

  52. Technological Progress Expands
    Cost-Performance Frontier
    性能
    t t+1 t+2
    平均費用
    (価格)
    技術進歩
    Average
    Cost (Price)
    Performance
    Technological
    Progress
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  53. Expanding the Frontier (Electric Calculator)
    Price
    (yen)
    Function Index
    Casio
    Sharp
    C J.Shintaku

    View Slide

  54. Integral
    Architectures and Cost-Performance Frontier
    Modular Intermediate
    Performance
    Average
    Cost (Price)
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  55. Integral
    Price-Oriented Customers
    – Tend Toward Modular Architecture
    Selected Architecture = Modular
    Modular
    Selected Architecture
    = Integral
    Average
    Cost
    (Price)
    Indifference Curve of
    Price-Oriented
    Customers
    Intermediate
    Market Tastes and Selection of Architectures
    Performance-Oriented Customers
    – Tend Toward Integral Architecture
    Average
    Cost
    (Price)
    Integral
    Modular Intermediate
    Indifference Curve of
    Performance-
    Oriented Customers
    C Takahiro Fujimoto, University of Tokyo
    Performance Performance

    View Slide

  56. Integral
    Performance
    Modular
    Overall Cost-Performance Frontier (Envelope)
    Average
    Cost
    (Price)
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  57. Macro Architecture is Determined by Market & Society
    Functional
    Performance
    Indifference Curve of
    Function -Oriented
    (Performance-oriented)
    Customers
    Indifference Curve of
    Price-Oriented Customers
    Price
    (Average
    Cost)
    Choice of Price-oriented
    Customers = Modular Products
    Note: Modified from Fujimoto (2012)
    Comprehensive
    Function-Price Frontier
    As an Envelope
    Choice of Function-oriented
    Customers = Integral Products
    Function-Price
    Frontier of
    Modular
    Architecture
    Products
    Function-Price
    Frontier of
    Integral
    Architecture
    Products
    Function-Price
    Frontier of
    Middle Range
    Products

    View Slide

  58. The Long Tail of the Industry Lifecycle
    1880s
    Invention
    Ford
    System
    Time
    Rate (frequency)
    of Innovation
    1900s
    1890s 1910s 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s
    Dominant
    Design
    (Ford T)
    Sloan
    System
    Toyota
    System
    Emergence
    Safety/Energy/
    Environmental
    Regulations
    Lean
    System
    Diffusion
    Digital
    Technology
    Alternative
    Engines
    Downsizing
    of US cars
    “Long Tail”
    Abernathy-Utterback Cycle
    Note: The author’s subjective estimation based on Abernathy (1978), Cusumano (1985), Womack et al (1990),
    Clark and Fujimoto (1991), Fujimoto (1999), and other sources.
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  59. Performance Curve、Market Size、and Average Complexity
    Time
    Performance (≒Complexity)
    Range of Relevant
    Performance for
    Customers
    Incumbent Alternative1 Alternative2
    1 Christensen Model – Disruptive Technologies Repeated?
    Over-Quality
    Over-Quality
    Over-Quality
    Disruptive
    innovation
    Disruptive
    Innovation
    Complex
    Simple
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  60. Time
    Advanced
    Technology
    Emergent
    Country 1
    = Market Size = Performance Curve = Average
    Complexity
    Note
    2 Automobile Case (Two Paths Co-Existing)
    Performance Curve、Market Size、and Average Complexity
    Performance (≒Complexity)
    Complex
    Simple
    Emergent
    Country 2
    Range of
    Relevant
    Performance
    for
    Customers
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  61. Current Changes of Automobile Architectures
    Ex-ante Ex-post
    In the Past
    Future Goal
    Ex-ante Ex-post
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  62. The Architecture - Capability Framework
    1 Design-Information View of Manufacturing
    2 Organizational Capability – Controlling Design Flows
    3 Performance Measurement -- A Multi-Layer Approach
    4 Product-Process Architecture
    5 Capability-Architecture Fit --- Explaining Competitiveness
    C Takahiro Fujimoto, University of Tokyo
    Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology

    View Slide

  63. Manufacturing
    (monozukuri)
    Capability
    (local concentration)
    Product-Process
    Architecture
    (Selected by
    Products)
    Comparative
    Advantage of
    Design Sites
    Fit?
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology
    Design-Based Comparative Advantage
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  64. Hypothesis: Capability-Architecture Fit at National Level
    A group of genba (sites, fields) in the same country or region, facing
    similar environmental constraints, national-regional institutions,
    demand patterns or other forces specific to a particular geographical
    area may develop similar types of organizational capabilities
    Products with the architecture which fits this organizational capability
    tend to demonstrate competitive advantage (-- if not profitability)
    History matters
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software
    C Takahiro Fujimoto, University of Tokyo
    Japan’s Architectural
    Comparative Advantage

    View Slide

  65. Ratio of Export and Integral Architecture Index Scatter chart(1)
    (Regression Equation for Assembly products:52sample)
    Ratio of Export and Integral Architecture Index Scatter chart(assembly products:52sample)
    0.0%
    10.0%
    20.0%
    30.0%
    40.0%
    50.0%
    60.0%
    70.0%
    80.0%
    90.0%
    100.0%
    -3.000 -2.500 -2.000 -1.500 -1.000 -0.500 0.000 0.500 1.000 1.500
    Week                          Integral Architecture Index                Strong
    Ratio of Export
    Ratio of Export
    Regression Curve
    C Oshika and Fujimoto, MMRC, University of Tokyo

    View Slide

  66. Ratio of Export and Integral Architecture Index Scatter chart(2)
    (Regression Equation for Process-Oriented Products:43sample)
    Ratio of Export and Integral Architecture Index Scatter chart(Raw Materials products:43sample)
    0.0%
    10.0%
    20.0%
    30.0%
    40.0%
    50.0%
    60.0%
    70.0%
    80.0%
    90.0%
    100.0%
    -2.500 -2.000 -1.500 -1.000 -0.500 0.000 0.500 1.000 1.500 2.000
    Week                          Integral Architecture Index                Strong
    Ratio of Export
    Ratio of Export
    Regression Curve
    C Oshika and Fujimoto, MMRC, University of Tokyo

    View Slide

  67. Not clear
    Thuru-Nakajima’s Statistical Analysis (2012) Generally
    Sopported “Competitiveness = f(C-A Fit)” Hypothesis
    Japan
    Linear Estimation
    significan
    t
    Integral
    Architecture
    Modular
    Architecture
    Korea China
    Coordi
    nation-
    oriented
    Speciali
    zation
    -oriented
    significant
    Not clear
    Not clear
    Non-Linear Estimation
    Integral
    Architecture
    Modular
    Architecture
    significan
    t
    significant
    significan
    t
    significant
    Not clear
    peciali
    Coordi
    nation-
    oriented
    Speciali
    zation
    -oriented
    Speciali
    zation
    -oriented
    Coordi
    nation-
    oriented
    Data
    Concentrated
    here
    C Takahiro Fujimoto,

    View Slide

  68. Predictions on Architecture-based Comparative Advantage
    Japanese firms -- integration capability
    More competitive in products with closed-integral architecture.
    based on integration-based manufacturing capability
    Chinese firms – mobilization capability
    More competitive in labor-intensive products
    with open-modular (or quasi-open) architecture
    Korean (large) firms – concentration capability
    More competitive in capital-intensive products
    with modular architecture (moving toward integral?)
    ASEAN firms – labor-retaining capability??
    More competitive in labor-intensive products
    with closed-integral architecture?
    U.S. firms – conceptualization capability
    More competitive in knowledge-intensive products
    with open-modular architecture
    European firms – expression capability
    More competitive in closed-integral products
    based on brand-design-marketing capability
    C Takahiro Fujimoto, University of Tokyo

    View Slide

  69. Architectural Geopolitics:
    A Prediction in the Pacific Region
    Integral Axis
    Modular Axis US
    China (south)
    Japan
    ASEAN
    India?
    Taiwan
    Korea
    C Takahiro Fujimoto, University of Tokyo
    ?

    View Slide

  70. Hypothesis: Many Chinese Industries Tend to be
    Competitive in Goods with Open-Modular Architecture
    Architectural Transformation -- From Integral to Open Architecture
    Quasi-Open Architecture (Mix-and-Match of Copied-Modified Parts)
    e.g., Motorcycle, Consumer Appliances, Cellular Phone --
    Many Assemblers, Module Suppliers, Huge Production Volume
    Tough Price Competition, Thin Profit Rates, Export Quality??
    Historical Origin –
    Soviet-Style National
    Innovation System
    Shortage of Design Assets
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software
    C Takahiro Fujimoto, University of Tokyo
    China’s Architectural
    Comparative Advantage

    View Slide

  71. Case of Car Industry
    Integral Architecture --- VW PASSART (2000)
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software

    View Slide

  72. Italian Exterior Design, Mitsubishi Engine
    Italian Exterior Design, Mitsubishi Engine
    Sedan (Brilliant)
    by a local Chinese Auto Maker
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software

    View Slide

  73. Similar Exterior Design to Honda,
    Similar Exterior Design to Honda,
    but Very Different Architecture
    but Very Different Architecture
    --
    -- Rear Drive, Truck Architecture,
    Rear Drive, Truck Architecture,
    Toyota &Mitsubishi Engines Available
    Toyota &Mitsubishi Engines Available
    SUV(SR-V) by a local Chinese Auto Maker
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software

    View Slide

  74. TATA NANO (India)
    base model price = $2500 (upper model is more expensive)
    More toward integral architecture than we expected
    Modular
    Integral
    Closed
    small cars
    compact consumer electronics
    internet
    bicycle
    LEGO (building-block toy)
    motorcycle
    machine tools
    Figure 6 Basic Types of Product Architecture
    Open
    game software
    mainframe computer
    personal computer (PC)
    PC software
    Different architectural strategies
    between
    Chinese and Indian local auto makers?
    C Fujimoto and Ge, University of Tokyo

    View Slide

  75. Challenge to the Complexity
    Complexity Driven by Science, Society, and Market
    Japanese are Not Good at Science-Based Integral Products?
    Higher Level of Cross-Disciplinary Integration is Needed
    Balancing Capability Building and Complexity Reduction is Key

    View Slide

  76. Japanese Advantage in
    Speed of Trial and Error by Teamwork
    Goal -- optimal design
    Initial position found by existing
    scientific and practical knowledge
    Engineering coordination
    by trial and error –
    Japanese are fast here
    Case 1 -- Integral Architecture – Not So Science-Intensive
    © Takahiro Fujimoto, University of Tokyo

    View Slide

  77. American Advantage in Modular Architecture
    Optimal Design
    Initial Position
    (1) Japanese firms rely on trial and error – not on scientific knowledge?
    (2) Japanese advantages disappear by the short-cut effect !
    Case 2 -- Short-Cut Effect by Modularization
    © Takahiro Fujimoto, University of Tokyo

    View Slide

  78. Western Advantages in
    Scientific-Knowledge-Intensive Products?
    Goal: Optimal Design
    Western = Smart Turtle?
    Japanese =Not-So-Smart Rabbit?
    (1) Very Integral, Science-Based Products
    (2) Japanese Rely on Trial and Error
    (3) Western Rely on Prior Scientific Knowledge?
    Science-based Integral Products -- Rabbit and Turtle?
    © Takahiro Fujimoto, University of Tokyo

    View Slide

  79. Japanese Advantages in Middle Range Integral Products?
    Simulation Results
    ① Modular Architecture Product
    Japanese Design Speed
    American Design Speed
    ② Integral , but not so Science-Intensive Product
    ③ Integral, and Science-Intensive Product
    American Design Cost Advantage
    Japanese Design Cost Advantage
    Japanese Design Speed
    American Design Speed
    Japanese Design Speed
    American Design Speed
    American Design Cost Advantage?
    © Takahiro Fujimoto, University of Tokyo
    Turtle-Rabbit Hypothesis

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  80. Toyota Problem as Complexity-Capability Imbalance
    Over-Confidence
    of
    Quality-Handling
    Capability
    Explosion of
    Product
    Complexity
    Toyota Problem
    In Design Quality
    Out of
    Balance
    Capability-
    Building
    Environment
    Customer or
    Market
    Requirements
    Constraints
    imposed by
    Society
    Decisions and Behaviors of Designers
    Other Environmental Factors, and Chances
    Capability-
    Building
    Competition
    Capability-
    Building
    Capability
    Constraints
    imposed by
    Technology
    C Takahiro Fujimoto, University of Tokyo
    Cf. MacDuffie and Fujimoto (2010) Harvard Business Review

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  81. Coordinating Multiple Methods
    for Dealing with Complexity
    --- A New Form of Cross-Functional Integration
    constraints
    ⑤ Automation
    ④ TQM
    ③ Digital/Real Engineering Cap.
    ② Quality Engineering
    ① Architecture theory (modularization)
    function
    T. Fujimoto, University of Tokyo

    View Slide

  82. Industrial Evolution Continues
    What is Going On in the Early 21th Century?
    Globalization – as Realization of International Division of Labor
    Microscopic Intra-industrial Trade based on Comparative Advantage
    The Key Is
    Architecture-Capability Fit -- Comparative Advantage of Design
    Capability-Building Competition
    Evolutionary Learning Capability
    Strong Strategies and Strong Operations
    C Takahiro Fujimoto, University of Tokyo

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  83. Reference
    • Asanuma, B. (1989). “Manufacturer-supplier relationships in Japan and the concept of relation-
    specific skill,” Journal of the Japanese and International Economies, Vol. 3, pp.1-30.
    • Baldwin, C. and Clark, K.B. (2000). Design Rules, MIT Press
    • Clark, K.B. and Fujimoto, T. (1991). Product Development performance, Harvard Business School
    Press, Boston.
    • Fujimoto, T. (1999). The Evolution of a Manufacturing System at Toyota, Oxford University Press
    • Fujimoto, T. (2007). Competing to be Really, Really Good, I-House Press, Tokyo.
    • Fujimoto, T. (2007) “Architecture-Based Comparative Advantage – A Design Information View of
    Manufacturing.” Evol. Inst. Econ. Rev. 4(1): 55-112.
    • Fujimoto, T. and Shiozawa, Y. (2011, 2012) “Inter and Intra Company Competition in the Age of
    Global Competition: A Micro and Macro Interpretation of Ricardian Trade Theory.” Evol. Inst.
    Econ. Rev. 8(1): 1-37; 8(2):193-231
    • Ohno, K., and Fujimoto, T., ed. (2006) Industrialization of Developing Countries: Analyses by
    Japanese Economists, National Graduate Institute for Policy Studies
    • Ulrich, K. (1995). “The role of product architecture in the manufacturing firm,” Research Policy,
    Vol. 24, pp. 419-440.
    • Womack, J., et al. (1990) The Machine That Changed the World. Rawson.

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