$30 off During Our Annual Pro Sale. View Details »
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
From Material Design to Android Wear
Search
Saul Molinero
March 20, 2015
Programming
5
660
From Material Design to Android Wear
These are the slides about the talk: 'From Material Design to Android Wear' at the RITSI event.
Saul Molinero
March 20, 2015
Tweet
Share
More Decks by Saul Molinero
See All by Saul Molinero
Hidden gems and wats for the Modern android Developer
saulmm
0
200
Hidden gems and wats for modern Android Development
saulmm
8
900
Android Dev Tools & Workflows
saulmm
3
480
Espresso Workshop, UI Testing en Android
saulmm
2
130
Android Dev Tools & Workflows
saulmm
0
230
Design & be reactive on Android with Iron Man in a clean way
saulmm
16
910
Tools & tips of the trade for the Android Developer
saulmm
31
5.9k
Android Wear vs. Tizen (Apr. 2015)
saulmm
3
1.4k
A glance to android wear
saulmm
3
300
Other Decks in Programming
See All in Programming
LLM Çağında Backend Olmak: 10 Milyon Prompt'u Milisaniyede Sorgulamak
selcukusta
0
130
Combinatorial Interview Problems with Backtracking Solutions - From Imperative Procedural Programming to Declarative Functional Programming - Part 2
philipschwarz
PRO
0
110
まだ間に合う!Claude Code元年をふりかえる
nogu66
5
900
Findy AI+の開発、運用におけるMCP活用事例
starfish719
0
1.7k
Developing static sites with Ruby
okuramasafumi
0
330
GISエンジニアから見たLINKSデータ
nokonoko1203
0
180
Denoのセキュリティに関する仕組みの紹介 (toranoana.deno #23)
uki00a
0
160
Python札幌 LT資料
t3tra
7
1k
AI時代を生き抜く 新卒エンジニアの生きる道
coconala_engineer
1
430
0→1 フロントエンド開発 Tips🚀 #レバテックMeetup
bengo4com
0
390
DevFest Android in Korea 2025 - 개발자 커뮤니티를 통해 얻는 가치
wisemuji
0
170
從冷知識到漏洞,你不懂的 Web,駭客懂 - Huli @ WebConf Taiwan 2025
aszx87410
2
3k
Featured
See All Featured
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
26
3.3k
Collaborative Software Design: How to facilitate domain modelling decisions
baasie
0
99
The untapped power of vector embeddings
frankvandijk
1
1.5k
AI Search: Where Are We & What Can We Do About It?
aleyda
0
6.7k
Highjacked: Video Game Concept Design
rkendrick25
PRO
0
250
Design in an AI World
tapps
0
100
Noah Learner - AI + Me: how we built a GSC Bulk Export data pipeline
techseoconnect
PRO
0
74
エンジニアに許された特別な時間の終わり
watany
106
220k
[Rails World 2023 - Day 1 Closing Keynote] - The Magic of Rails
eileencodes
37
2.7k
Leadership Guide Workshop - DevTernity 2021
reverentgeek
0
170
SEO in 2025: How to Prepare for the Future of Search
ipullrank
3
3.3k
A Modern Web Designer's Workflow
chriscoyier
698
190k
Transcript
From Material Design to android wear @_saulmm @Mr_esti
Material Design implementing & compatibilizing - Concepts - Animations -
Style - Layout - Components - Patterns - Compatibility
None
Concepts Material is the metaphor
Print-like design
None
Constrained depth
None
<android.support.v7.widget.Toolbar android:layout_height="wrap_content" android:layout_width="match_parent" android:background="?android:colorPrimary" android:minHeight="?attr/actionBarSize" android:elevation="5dp" /> <android.support.v7.widget.CardView android:layout_width="100dp" android:layout_height=“96dp"
android:layout_gravity="center" android:stateListAnimator="@drawable/translation_selector" android:clickable=“true" android:elevation="2dp" card_view:cardCornerRadius="4dp" />
<selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true"> <set> <objectAnimator android:propertyName="translationZ" android:duration="@android:integer/config_shortAnimTime" android:valueTo="10dp" android:valueType="floatType"/>
</set> </item> <item android:state_pressed="false"> <set> <objectAnimator android:propertyName="translationZ" android:duration="@android:integer/config_shortAnimTime" android:valueTo="2dp" android:valueType="floatType"/> </set> </item> </selector>
None
None
Concepts Motion provides meaning
// After transition mFab.animate() .scaleX(1).scaleY(1) .start(); // After fab mToolbar.animate()
.scaleX(0).scaleY(1) .start(); // After toolbar mContent.animate() .scaleX(0).scaleY(1) .start();
None
// Slide awesomeTransition = new Slide (Gravity.BOTTOM); // Fade awesomeTransition
= new Fade (); Explode awesomeTransition = new Explode(); awesomeTransition.excludeTarget(android.R.id.navigationBarBackground, true); awesomeTransition.excludeTarget(android.R.id.statusBarBackground, true); awesomeTransition.excludeTarget(R.id.activity_transition_header, true); getWindow().setExitTransition(awesomeTransition); Slide Explode Fade
public void onFabPressed(View view) { Intent i = new Intent
(TransitionFirstActivity.this, TransitionSecondActivity.class); ActivityOptions transitionActivityOptions = ActivityOptions .makeSceneTransitionAnimation(mContext, Pair.create(mFabButton, "fab"), Pair.create(mHeader, "holder1")); startActivity(i, transitionActivityOptions.toBundle()); } <View ... android:transitionName="holder1" /> <Button ... android:transitionName=“fab" />
Concepts Bold, graphic, intentional
<style name=“AwesomeTheme" parent=“AppTheme"> <item name=“android:colorPrimary”>@color/my_primary</item> <item name=“android:colorAccent">@color/my_accent</item> </style> <style name=“AwesomeTheme"
parent=“AppTheme"> <item name=“colorPrimary”>@color/my_primary</item> <item name=“colorAccent">@color/my_accent</item> </style>
None
public class MovieDetailActivity extends Activity implements Palette.PaletteAsyncListener { ... @Override
public void onGenerated(Palette palette) { if (palette != null) { Palette.Swatch vibrantSwatch = palette .getVibrantSwatch(); Palette.Swatch darkVibrantSwatch = palette .getDarkVibrantSwatch(); Palette.Swatch lightSwatch = palette .getLightVibrantSwatch(); if (lightSwatch != null) { // awesome palette code } } } }
None
None
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) { getWindow().setStatusBarColor(mAwesomeStatusColor); getWindow().setNavigationBarColor(mAwesomeNavColor); }
None
https://github.com/saulmm/Android-Material-Examples
android wear all you need to be a fancy wear
developer - Concepts - Environment - Notification API - Wearable apps - Node Api - Message Api - Watchfaces @Mr_esti
Concepts @Mr_esti
Real life Get phone Use phone @Mr_esti
Five seconds per interaction Wear @Mr_esti
All in a glance…
@Mr_esti
Conectivity
!= @Mr_esti
What is not an android wear
@Mr_esti
Smartwatchs?
Unsupported APIs - android.webkit - android.print - android.app.backup android.appwidget -
android.hardware.usb
@_saulmm Environment
Demo Connecting to wear
Notifications Apps
https://github.com/saulmm/android-wear-basics
Demo Enriched notifications
@_saulmm Don’t stop the user Design for big gestures Design
principles
@_saulmm UX
BoxInsetLayout CardFragment CircledImageView ConfirmationActivity DismissOverlayView GridViewPager GridPagerAdapter FragmentGridPagerAdapter WatchViewSub User
interface widgets
Demo User interface
@_saulmm Installation
Structure mobile / build.gradle @_saulmm
@_saulmm Wearable.{wear_api}.addListener(mGoogleApiClient, this); WearableListenerService
Node NodeApi @_saulmm
Message Api, send Message @_saulmm
Message Api, receive Message @_saulmm
Node Data Message Watchface @_saulmm
Data Watch faces assets & data @_saulmm
https://github.com/saulmm
Useful resources Introduction to Android Wear - Cyril Mottier https://speakerdeck.com/cyrilmottier/introduction-to-android-wear-a-glimpse-into-the-future
Building apps for wearables - Android developers https://developer.android.com/training/building-wearables.html Android wear developers - Google+ Community https://plus.google.com/u/0/communities/113381227473021565406 @_saulmm
None