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Watch This Face

Secret Lab
September 18, 2015

Watch This Face

Our presentation on the philosophical design differences between watchOS and Android Wear from YOW! Connected 2015.

Secret Lab

September 18, 2015
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Transcript

  1. View Slide

  2. Hi!

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  3. View Slide

  4. View Slide

  5. So.

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  6. Computers are on
    your wrist now.

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  7. How do you deal
    with that?

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  8. We’ll be talking
    about Apple Watch
    and Android Wear

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  9. Apple and Google
    see the watch in
    different ways

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  10. How Apple Sees the
    Apple Watch

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  11. An extension to the
    iPhone

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  12. How Google Sees
    Android Wear

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  13. Another way to
    access search

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  14. These are not
    incompatible views

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  15. Fast access to what
    the user cares about

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  16. What does a smart
    watch mean?

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  17. Much more intimate
    than phones

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  18. Instantly accessible

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  19. Discreet
    notifications

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  20. Phones are platforms
    for software

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  21. Watches are devices

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  22. Watches blur the line
    between hardware
    and software

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  23. Users like spending
    time with phones

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  24. Users hate staring
    at their wrists
    DISGUSTING

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  25. The watch should
    be glanceable
    HEY
    LOOKIT

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  26. Shared Design
    Patterns

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  27. Watches are
    personal
    communicators

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  28. Not
    “person-to-person”
    but
    “watch-to-person”
    hi

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  29. A good
    conversation

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  30. A good
    conversation is
    relevant

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  31. Use user’s context

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  32. Location

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  33. Time

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  34. Sensors

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  35. A good
    conversation is
    considerate

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  36. Frequent
    notifications are
    annoying

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  37. Watches notify by
    tactile feedback

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  38. Tactile feedback is a
    request for attention

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  39. View Slide

  40. Frequent tapping
    is awful

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  41. Users only want to
    know about
    relevant information

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  42. Expose preferences
    for notification types

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  43. - BUT -

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  44. Users don’t go
    looking for
    preferences

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  45. Users shouldn’t go
    looking for preferences

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  46. “It just works”

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  47. Suggest
    and
    Demand

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  48. Infer the user’s
    preferences
    NICE.

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  49. From user activity

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  50. From user context

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  51. A good
    conversation is
    valuable

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  52. Interactions are
    lightweight

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  53. 5 seconds per
    interaction

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  54. Be clear with text

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  55. Use graphics to
    save on reading

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  56. View Slide

  57. Continuing
    activities on the
    phone

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  58. Handoff

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  59. Unique Design
    Patterns

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  60. Nothing is entirely
    unique

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  61. Android Wear is
    about guessing
    what the user wants

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  62. Show driving
    time to work!
    Show next
    meeting!

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  63. watchOS is about
    extending your
    iPhone apps

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  64. Info
    Info
    Info
    Info

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  65. Glanceable content

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  66. watchOS splits content
    into apps, glances and
    complications

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  67. Apps are like iPhone
    apps, but smaller

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  68. Glances are quick
    summaries of
    important content

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  69. Complications are the
    bits on the watch that
    don’t tell the time

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  70. Context stream

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  71. Halfway between a
    notification and a
    glance

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  72. Thing you
    should know
    Next thing
    you should
    know
    Another thing
    you should
    know

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  73. Ambient mode

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  74. Interactive Mode Ambient Mode

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  75. Voice-driven UI

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  76. Actions need
    confirmation

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  77. Let’s look at
    an example!

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  78. Foursquare

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  79. “Where’s the best X
    near here?”

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  80. Most
    common
    destinations
    get the most
    space
    Useful but less
    common gets
    less space

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  81. Quick
    summaries
    of possible
    candidates

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  82. Clear text
    Elaboration
    on visuals
    Quick “do I
    want to go
    here” element

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  83. Summary of
    position plus
    fast access
    to detailed
    map

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  84. Only the most
    critical info

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  85. View Slide

  86. View Slide

  87. Minimal complexity
    and
    Maximum usefulness

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  88. What have we
    learned?

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  89. Watches are not
    small phones

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  90. Be a considerate
    conversation
    partner

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  91. Most everything is
    the same on
    different platforms

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  92. But be aware of
    the differences
    that do exist

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  93. Always remember:

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  94. The watch is not
    the focus

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  95. The user is the focus

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  96. Make some great apps

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  97. @thesecretlab
    secretlab.com.au

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  98. secretlab.com.au/books

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