Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Business Models in Apps

Business Models in Apps

Uffe has for 10 years worked deep in the bowels of the mobile handset industry, before he founded Huge Lawn Software in 2009.

Uffe has worked with virtually all mobile application platforms on the market; Java/J2ME, Android, Symbian and UIQ, BREW, Windows Mobile, proprietary C, C++ and Linux/Java based platforms, but since 2009 focused only on the Apple iOS and Google Android platforms.

With Huge Lawn - Miracle Apps Uffe have launched more than 100 Apps and Games on the iTunes AppStore and Google Play, and have many more planned or in production.

Uffe Overgaard Koch

November 01, 2013
Tweet

More Decks by Uffe Overgaard Koch

Other Decks in Technology

Transcript

  1. Business Models in Apps 1/11-2013 [email protected] Huge Lawn - Miracle

    Apps +45 2828 7878 http://hugelawn.com onsdag den 6. november 13
  2. number of people who spend money in a free game

    ranges from 0.5% to 6% To Free, or Not to Free onsdag den 6. november 13
  3. Thank You! [email protected] Huge Lawn - Miracle Apps +45 2828

    7878 http://hugelawn.com onsdag den 6. november 13