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I'm looking at the meme in the mirror

uxaustralia
August 01, 2014

I'm looking at the meme in the mirror

Come with us on a journey of number-crunching, word-clouding, way-back-machining, google-stalking, and “I-remember-when”ing to review the most dominant and influential themes in the world of UX over the last 10 years all distilled through the lens of our local industry conferences.

by Diana Runkle and Grant Klein

uxaustralia

August 01, 2014
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  1. 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013

    2014 • SAGE-AU • Oz IA • Web Directions South • WebDU • Web Directions User Experience • UX Australia • Service Design • Agile UX • Customer Experience Design • Edge of the Web • Designing for Mobility • Experience Strategy • Respond YOU ARE HERE UX CONFERENCES OVER THE PAST DECADE
  2. ROI PROTOTYPE USERS, USER EXPERIENCE & UX RESPONSIVE WEB MOBILE

    AGILE DESIGN CUSTOMER SOCIAL RESEARCH PROCESS, METHOD, TECHNIQUE, TOOL TEST, TESTING, USER TESTING SERVICE, SERVICE DESIGN, EXPERIENCES, STRATEGY INFORMATION ARCHITECTURE, INFORMATION, IA
  3. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 EVERYTHING A lot Some Obsessed None Heaps A bit A little bit
  4. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 EVERYTHING A lot Some Obsessed None Heaps A bit A little bit Y-AXIS = FREQUENCY OF KEY WORDS
  5. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 EVERYTHING A lot Some Obsessed None Heaps A bit A little bit X-AXIS = TIME
  6. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 EVERYTHING A lot Some Obsessed None Heaps A bit A little bit
  7. 0 0.02 0.04 0.06 0.08 0.1 0.12 0.14 0.16 0.18

    0.2 2006 2007 2008 2009 2010 2011 2012 2013 2014 ROI A little bit A tiny bit None
  8. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 Information architecture / information / ia A lot Some Obsessed None Heaps A bit A little bit
  9. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 Information architecture / information / ia A lot Some Obsessed None Heaps A bit A little bit “it” There is no such thing as an information architect. There is and only ever has been, user experience designers.
  10. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 design A lot Some Obsessed None Heaps A bit A little bit
  11. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 IA vs design A lot Some Obsessed None Heaps A bit A little bit
  12. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 IA vs design A lot Some Obsessed None Heaps A bit A little bit IA INSTITUTE
  13. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 design A lot Some Obsessed None Heaps A bit A little bit
  14. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 LOCAL DESIGN VS WORLD DESIGN TREND A lot Some Obsessed None Heaps A bit A little bit
  15. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 Information architecture / information / ia A lot Some Obsessed None Heaps A bit A little bit
  16. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 LOCAL IA VS WORLD IA TREND A lot Some Obsessed None Heaps A bit A little bit
  17. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 LOCAL IA VS WORLD IA TREND A lot Some Obsessed None Heaps A bit A little bit
  18. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8

    2006 2007 2008 2009 2010 2011 2012 2013 2014 LOCAL IA VS WORLD IA TREND A lot Some Obsessed None Heaps A bit A little bit
  19. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 2006 2007

    2008 2009 2010 2011 2012 2013 2014 SERVICE DESIGN Some A lot None A bit A little bit
  20. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 2006 2007

    2008 2009 2010 2011 2012 2013 2014 SERVICE DESIGN Some A lot None A bit A little bit UX AUSTRALIA SERVICE DESIGN
  21. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 2006 2007

    2008 2009 2010 2011 2012 2013 2014 UX VS SERVICE DESIGN Some A lot None A bit A little bit
  22. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 2006 2007

    2008 2009 2010 2011 2012 2013 2014 UX VS SERVICE DESIGN Some A lot None A bit A little bit UX COMEBACK OBSESSED WITH SERVICE DESIGN
  23. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 2006 2007

    2008 2009 2010 2011 2012 2013 2014 UX / USER / USER EXPERIENCE Some A lot None A bit A little bit
  24. 0 0.2 0.4 0.6 0.8 1 1.2 1.4 2006 2007

    2008 2009 2010 2011 2012 2013 2014 UX VS 3M REVENUE Some A lot None A bit A little bit 3M ! LOVES! UX
  25. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 0.4 2006

    2007 2008 2009 2010 2011 2012 2013 2014 TESTING A bit None Mentioned A little bit
  26. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 0.4 2006

    2007 2008 2009 2010 2011 2012 2013 2014 TESTING A bit None Mentioned A little bit
  27. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 0.4 2006

    2007 2008 2009 2010 2011 2012 2013 2014 PROTOTYPE A bit None Mentioned A little bit
  28. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 0.4 2006

    2007 2008 2009 2010 2011 2012 2013 2014 PROTOTYPE A bit None Mentioned A little bit PROTOTYPING MICRO- INTERACTIONS
  29. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 0.4 2006

    2007 2008 2009 2010 2011 2012 2013 2014 TESTING VS PROTOTYPE A bit None Mentioned A little bit
  30. 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 2006

    2007 2008 2009 2010 2011 2012 2013 2014 PROCESS Some None A bit A little bit Mentioned
  31. 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 2006

    2007 2008 2009 2010 2011 2012 2013 2014 PROCESS Some None A bit A little bit Mentioned MENTAL MODELS NUDGE DESIGN THINKING CONTENT STRATEGY FOR THE WEB LEAN UX
  32. 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 2006

    2007 2008 2009 2010 2011 2012 2013 2014 PROCESS VS TESTING VS PROTOTYPE Some None A bit A little bit Mentioned
  33. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 2006 2007

    2008 2009 2010 2011 2012 2013 2014 AGILE A little bit None Mentioned
  34. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 2006 2007

    2008 2009 2010 2011 2012 2013 2014 AGILE AGILE UX CONFERENCE A little bit None Mentioned
  35. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 2006 2007

    2008 2009 2010 2011 2012 2013 2014 AGILE VS RESEARCH A little bit None Mentioned
  36. 0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 2006 2007

    2008 2009 2010 2011 2012 2013 2014 A little bit None Mentioned AGILE VS RESEARCH You can have it good, fast or cheap... Pick two!
  37. 0 0.1 0.2 0.3 0.4 0.5 0.6 2006 2007 2008

    2009 2010 2011 2012 2013 2014 SOCIAL A bit None A little bit Mentioned FIRST TWITTER MESSAGE
  38. 0 0.1 0.2 0.3 0.4 0.5 0.6 2006 2007 2008

    2009 2010 2011 2012 2013 2014 SOCIAL A bit None A little bit Mentioned MOST USED SOCIAL NETWORK FIRST TWITTER MESSAGE 100 MILLION TWEETS TOP 10 THE SOCIAL NETWORK MOVIE NEW 96% $300M + 23M SHARES $38.23 PER share
  39. 0 0.1 0.2 0.3 0.4 0.5 0.6 2006 2007 2008

    2009 2010 2011 2012 2013 2014 SOCIAL VS CUSTOMER A bit None A little bit Mentioned
  40. 0 0.1 0.2 0.3 0.4 0.5 0.6 2006 2007 2008

    2009 2010 2011 2012 2013 2014 SOCIAL VS CUSTOMER A bit None A little bit Mentioned MOST USED SOCIAL NETWORK 64 MILLION LIKES
  41. 0 0.1 0.2 0.3 0.4 0.5 0.6 2006 2007 2008

    2009 2010 2011 2012 2013 2014 MOBILE A bit None A little bit
  42. 0 0.1 0.2 0.3 0.4 0.5 0.6 2006 2007 2008

    2009 2010 2011 2012 2013 2014 MOBILE A bit None A little bit 35,000 APPS
  43. 0 0.1 0.2 0.3 0.4 0.5 0.6 2006 2007 2008

    2009 2010 2011 2012 2013 2014 RESPONSIVE A bit None A little bit
  44. 0 0.1 0.2 0.3 0.4 0.5 0.6 2006 2007 2008

    2009 2010 2011 2012 2013 2014 RESPONSIVE A bit None A little bit RESPOND CONFERENCE ETHAN MARCOTTE COINED THE TERM RESPONSIVE WEB DESIGN SAMSUNG HAS 26 DIFFERENT SCREEN SIZES
  45. 0 0.2 0.4 0.6 0.8 1 1.2 2006 2007 2008

    2009 2010 2011 2012 2013 2014 WEB Some A lot None A bit A little bit
  46. 0 0.2 0.4 0.6 0.8 1 1.2 2006 2007 2008

    2009 2010 2011 2012 2013 2014 MOBILE VS RESPONSIVE VS WEB Some A lot None A bit A little bit
  47. As UX practitioners looking at service design strategies, when we

    consider our process, method, techniques & tools, whether they are used for research or testing using a responsive prototype to validate the IA of our mobile design or as part of a broader agile web project to improve social engagement with Customers, we can be sure that we’ll be delivering a great ROI.