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Dive into 0.016 seconds
of WebGL

yomotsu
September 16, 2014

Dive into 0.016 seconds
of WebGL

yomotsu

September 16, 2014
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  1. 1 Dive into 0.016 seconds
 of WebGL Presented by Akihiro

    Oyamada (@yomotsu) Frontend Engineer at PixelGrid, Inc. Sep 16, 2014
  2. 10

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  4. • Most computer screens have
 a refresh rate of 60

    Hertz • Most console games work with 60 FPS too 13
  5. 17

  6. 19

  7. Take care of CPU, GPU and RAM! 21 I’ll have

    a talk about optimization sometime soon! perhaps at CodeGrid
 https://app.codegrid.net/