'./box.js', function( geo, mat ) { box = new THREE.Mesh( geo, new THREE.MeshFaceMaterial( mat ) ); box1 = box.clone(); box2 = box.clone(); box1.position.set( -3, 0, 0 ); box2.position.set( 3, 0, 0 ); scene.add( box1 ); scene.add( box2 ); } ); Meshes accept `mesh.clone()` to duplicate Tuesday, December 10, 13