組織の課題解決になぜワークショップが必要なのか?

04660f614fc781b7934e583450fad782?s=47 YukiAnzai
November 20, 2019

 組織の課題解決になぜワークショップが必要なのか?

WDA限定研究会「対話と仕組みで組織をファシリテートする-ワークショップ×組織デザインの可能性を探る」における安斎の話題提供スライドです。組織変革や事業開発のプロジェクトにおいてなぜ「ワークショップ」が必要なのか?について解説しました。

04660f614fc781b7934e583450fad782?s=128

YukiAnzai

November 20, 2019
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  1. ର࿩ͱ࢓૊ΈͰ૊৫ΛϑΝγϦςʔτ͢Δ ϫʔΫγϣοϓº૊৫σβΠϯͷՄೳੑΛ୳Δ $PQZSJHIU˜.JNJDSZ%FTJHO*OD"MMSJHIUTSFTFSWFE 8%"ݶఆݚڀձ ҆ࡈ༐थ גࣜձࣾϛϛΫϦσβΠϯ

  2. ॴଐ גࣜձࣾϛϛΫϦσβΠϯ CEO ౦ژେֶେֶӃ ৘ใֶ؀ ಛ೚ॿڭ ܦྺ 1985೥౦ژ౎ग़਎ / ౦ژେֶ޻ֶ෦ଔۀ

    ౦ژେֶେֶӃֶࡍ৘ใֶ෎ ത࢜՝ఔमྃ ઐ໳ɾݚڀςʔϚ - ֶशΛى఺ͱͨ͠૊৫Πϊϕʔγϣϯ࿦ - ૑଄ੑΛҾ͖ग़͢ϫʔΫγϣοϓσβΠϯ࿦ ओͳஶॻ - ϫʔΫγϣοϓσβΠϯ࿦ʢ2013ʣ - ڠ૑ͷ৔ͷσβΠϯʢ2014ʣ Twitter/Facebookɿ@YukiAnzai noteɿ@yuki_anzai ҆ࡈ ༐थ Yuki Anzai
  3. None
  4. ࠷৽ͷֶज़ݚڀʹཪଧͪ͞ΕͨϫʔΫγϣοϓσβΠϯͷํ๏࿦Λۦ࢖͢ΔϑΝγϦςʔλʔूஂͰ͢ɻ ࣾձͷz૑଄ੑͷ౔৕Λߞ͢z͜ͱΛϛογϣϯʹܝ͛ɺϫʔΫγϣοϓͱϦαʔνख๏Λ૊Έ߹Θͤͨ ঎඼։ൃɺਓࡐҭ੒ɺ૊৫։ൃɺ஍Ҭ׆ੑԽͳͲͷ૑଄తͳϓϩδΣΫτઃܭΛಘҙͱ͍ͯ͠·͢ɻ

  5. ঎඼։ൃ ૊৫։ൃ ਓࡐҭ੒ ஍Ҭ׆ੑԽ ϫʔΫγϣοϓΛ׆༻ͯ͠૊৫ͱ஍ҬΛ༳͞ͿΓ ϘτϜΞοϓܕͷΠϊϕʔγϣϯΛϑΝγϦςʔτ

  6. ࣾһਓʹܦӦཧ೦ͷਁಁʛࢿੜಊ

  7. प೥ͷϒϥϯυఆٛͷࢧԉʛγνζϯ

  8. ΦϑΟεՈ۩ͷΠϊϕʔγϣϯʛΠϯεϝλϧ

  9. ஍Ҭ׆ੑԽɾ؍ޫϒϥϯσΟϯάʛࡾӜ൒ౡɿژٸిమ "GUFS

  10. աڈͷϓϩδΣΫτͷࣄྫ͸ϛϛΫϦσβΠϯͷ΢ΣϒαΠτ͔Β͝ཡ͍ͩ͘͞ IUUQNJNJDSZEFTJHODPKQQSPKFDU

  11. ঎඼։ൃ ૊৫։ൃ ਓࡐҭ੒ ஍Ҭ׆ੑԽ ϫʔΫγϣοϓΛ׆༻ͯ͠૊৫ͱ஍ҬΛ༳͞ͿΓ ϘτϜΞοϓܕͷΠϊϕʔγϣϯΛϑΝγϦςʔτ

  12. ͳͥϛϛΫϦσβΠϯ͸૊৫ͷ՝୊ղܾʹ ϫʔΫγϣοϓΛ׆༻͢Δͷ͔ʁ

  13. ૑଄తিಈʢ$SFBUJWF*NQVMTFʣΛ׆͔ͨ͢Ίʁ ݸਓͷ಺ଆ͔Β༙͖͕͋ΔΤωϧΪʔ͕ ΠϊϕʔγϣϯͷݪಈྗʹʹͳΔ ૑଄తিಈʢ$SFBUJWF*NQVMTFʣΛى఺ͱͨ͠ϓϩδΣΫτσβΠϯ࿦ʛ҆ࡈ༐थOPUF IUUQTOPUFNVZVLJ@BO[BJOOCDDF

  14. ࢥ͍΋ΑΒͳ͍ΞΠσΞ͸ ूஂͷίϥϘϨʔγϣϯ͔Βੜ·ΕΔͨΊʁ

  15. ͳͥϛϛΫϦσβΠϯ͸૊৫ͷ՝୊ղܾʹ ϫʔΫγϣοϓΛ׆༻͢Δͷ͔ʁ ʮݸਓͷ૑଄తিಈΛ׆͔ͨ͢Ίʯ ʮूஂͷίϥϘϨʔγϣϯΛ׆༻͢ΔͨΊʯ ͍ͣΕ΋ʮ:&4ʯ͕ͩ ΋͏গ͠౿ΈࠐΜͰཧ༝Λߟ͑ͯΈΔ

  16. ʮΘ͔ͬͨͭ΋Γʹͳ͍ͬͯΔࢠͲ΋ͨͪʹɺ ΋ͬͱࣗ෼ͷ಄Ͱߟ͑ͤ͞Δʹ͸Ͳ͏͢Ε͹͍͍͔ʯ ʮ஍ҬͷएऀͱߴྸऀͷަྲྀΛଅͯ͠ɺҰகஂ݁ͤ͞Δʹ͸Ͳ͏͢Ε͹͍͍͔ʯ ʮࣾһͨͪʹɺ૊৫ͷ՝୊Λࣗ෼͝ͱͰߟ͑ͯ΋Β͏ʹ͸Ͳ͏͢Ε͹͍͍͔ʯ ʮٕज़ͷ࿩͹͔Γ܁Γฦ͢ΤϯδχΞʹɺ ֵ৽తͳΞΠσΞΛൃ૝ͤ͞Δʹ͸Ͳ͏͢Ε͹͍͍͔ʯ ݱ୅ࣾձͷ՝୊ʹڞ௨͢Δಛ௃ ϛϛΫϦσβΠϯʹ෣͍ࠐΉɺاۀɾ஍Ҭɾֶߍͷ໰୊ͨͪ ͞·͟·ͳݴ͍ํͰʮ೰Έʯ͕ޠΒΕΔ͕ʜ

  17. ϩφϧυɾϋΠϑΣοπͷ໰୊ͷ੔ཧ Ӊా઒ݩҰஶʰଞऀͱಇ͘ᴷᴷʮΘ͔Γ͋͑ͳ͞ʯ͔Β࢝ΊΔ૊৫࿦ʱΑΓ ਤ͸IUUQTDBLFTNVQPTUTΑΓҾ༻ ࢀߟɿదԠ՝୊ͱٕज़త໰୊

  18. ݱ୅ࣾձͷ՝୊ʹڞ௨͢Δಛ௃ ೝࣝͷݻఆԽͷ໰୊ ҉໧ͷલఏʢೝࣝʣ͕ݻఆԽͯ͠ɺมԽͰ͖ͳ͘ͳΔ໰୊ ؔ܎ੑͷݻఆԽͷ໰୊ ूஂͷؔ܎ੑ͕ݻఆԽͯ͠ɺมԽͰ͖ͳ͘ͳΔ໰୊ ҉໧ͷલఏ ҉໧ͷલఏ ؔ܎ੑͷݻఆԽ 㱠 ೝࣝͷݻఆԽ

    ೝࣝͷݻఆԽ
  19. ೝࣝͱؔ܎ੑ͸໨ʹݟ͑ͳ͍ ूஂͷؔ܎ੑ ݸਓͷೝࣝ ࿩୊ɾλεΫ ʢ໨ʹݟ͑Δʣ ʢ໨ʹݟ͑ͳ͍ʣ

  20. ୈࡾऀࢹ఺͔Β໰୊ͷߏ଄Λ၆ᛌతʹͱΒ͑ɺ ೝࣝͱؔ܎ੑΛ༳͞ͿΓɺมԽΛੜΈग़͢ඞཁ͕͋Δ ूஂͷؔ܎ੑ ݸਓͷೝࣝ ࿩୊ɾλεΫ ʢ໨ʹݟ͑Δʣ ʢ໨ʹݟ͑ͳ͍ʣ ϑΝγϦςʔλʔ ϫʔΫγϣοϓ͕ղܾ͢Δ՝୊ͷয఺

  21. ϫʔΫγϣοϓΛ׆༻ͨ͠૊৫ͷ՝୊ղܾख๏ ʮ૊৫։ൃʢ0SHBOJ[BUJPO%FWFMPQNFOUʣʯ

  22. ࢀߟɿ8%"NPWJFʰ૊৫։ൃͷ୳ڀʱ 803,4)01%&4*(/"$"%&.*"ʢ8%"ʣʹೖձ͢ΔͱࢹௌͰ͖·͢ IUUQTXXXNJNJDSZEFTJHODPKQXEB

  23. ૊৫։ൃͷॏཁΩʔϫʔυ ʮϘτϜΞοϓʯͱʮϓϩηεʯ

  24. άϧʔϓɾμΠφϛΫεͷҒਓΫϧτɾϨϰΟϯ͕ఏএ

  25. ʰೖ໳ɹ૊৫։ൃɹ׆͖׆͖ͱಇ͚Δ৬৔Λͭ͘ΔʱʢதଜʣΑΓҾ༻

  26. ཧ೦ɾઓུ ૊৫ͷߏ଄ Ϛωδϝϯτ ώϡʔϚϯϓϩηε

  27. ݱ࣮ͷҙຯ͸ɺର࿩ʹΑ͔ͬͯ͠૑ΒΕͳ͍ ϫʔΫγϣοϓͷഎޙʹ͋ΔجຊతͳՁ஋؍

  28. ࢀߟɿ8%"NPWJFʰݱ࣮͸͍ͭ΋ର࿩͔Βੜ·ΕΔʱ 803,4)01%&4*(/"$"%&.*"ʢ8%"ʣʹೖձ͢ΔͱࢹௌͰ͖·͢ IUUQTXXXNJNJDSZEFTJHODPKQXEB

  29. ৯ইؾຯͷΠϊϕʔγϣϯͷzख๏z࿦

  30. ࣄۀ։ൃʹͦ͜ʮϓϩηεʯ͕ ॏཁͳͷͰ͸ͳ͍͔ʁ ݸਓͷ಺໘ɾνʔϜͷؔ܎ੑ

  31. ۀ੷ɾച্ͷ௿Լ ࣄۀΞΠσΞͷ࣭ ର࿩ʹΑΔҙຯͷੜ੒ ूஂͷؔ܎ੑ ݸਓͷ಺໘ ૑଄తিಈͷൃش ՄࢹԽ͞Ε͍ͯΔ໰୊ͷຊ࣭Λ ໨ʹݟ͑ͳ͍ϓϩηεͷ໰୊ͱͯ͠ஔ͖׵͑Δ

  32. ૑଄ੑͷ౔৕Λߞ͢ͱ͸Ͳ͏͍͏͜ͱ͔ ΠϊϕʔγϣϯͷݯઘͱͳΔ૑଄ੑͷ֊૚ ૑଄ੑͷ౔৕Λߞ͢ͱ͸Ͳ͏͍͏͜ͱ͔ʛ҆ࡈ༐थOPUF IUUQTOPUFNVZVLJ@BO[BJOOGGC

  33. ݸਓϨϕϧͷ૑଄ੑ νʔϜϨϕϧͷ૑଄ੑ ૊৫Ϩϕϧͷ૑଄ੑ ཧ೦ɾઓུ͕ೲಘ͞Εͳ͕Β΋ ࠶ղऍ͞Εଓ͚͍ͯΔঢ়ଶ ର࿩͔Βҙຯ͕૑ΒΕ͍ͯΔঢ়ଶ ૑଄తিಈ͕ൃش͞Εͨঢ়ଶ

  34. ͳͥϛϛΫϦσβΠϯ͸૊৫ͷ՝୊ղܾʹ ϫʔΫγϣοϓΛ׆༻͢Δͷ͔ʁ

  35. ໰͍ʹର͢Δ౴͑ͱͯ͠ͷ l*OOPWBUJPO$VMUJWBUJPO.PEFMʢԾʣz

  36. Creative Impulse Creative Dialogue

  37. Philosophy Creative Impulse Creative Dialogue νʔϜϨϕϧ ૊৫Ϩϕϧ ݸਓϨϕϧ

  38. Philosophy Creative Impulse Creative Dialogue

  39. Philosophy Creative Impulse Sense-making Sense-making Creative Dialogue ର࿩తؔ܎ੑ͔Β৽ͨͳҙຯ͕ੜ·Εଓ͚Δঢ়ଶ

  40. Philosophy Creative Impulse Meaningful Product / Service ʢstructure / interfaceʣ

    Sense-making Sense-making Creative Dialogue ҙຯͷΠϊϕʔγϣϯܕͷࣄۀ։ൃ ҙຯΛ࣮ݱ͢ΔϓϩμΫτΛσβΠϯ͢Δ
  41. Creative Impulse Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Creative

    Dialogue ର࿩ܕ૊৫։ൃ૊৫σβΠϯ ҙຯΛ࣮ݱ͢Δ૊৫ΛσβΠϯ͢Δ Philosophy
  42. Creative Impulse Meaningful Product / Service ʢstructure / interfaceʣ Sense-making

    Meaningful Organization ʢstructure / interfaceʣ Sense-making Creative Dialogue Philosophy
  43. 130$&44ʢJOWJTJCMFʣ $0/5&/5ʢWJTJCMFʣ Creative Impulse Meaningful Product / Service ʢstructure /

    interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Creative Dialogue Philosophy
  44. Creative Impulse Creative Dialogue Meaningful Product / Service ʢstructure /

    interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Workshop Design Philosophy
  45. Creative Impulse Creative Dialogue Meaningful Product / Service ʢstructure /

    interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Organizational Design Philosophy
  46. Creative Impulse Creative Dialogue Meaningful Product / Service ʢstructure /

    interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Product & Business Design Philosophy
  47. Organizational Design Product & Business Design Workshop Design Creative Impulse

    Creative Dialogue Meaningful Product / Service ʢstructure / interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Philosophy
  48. Purpose / Philosophy Strategy Creative Impulse Meaningful Product / Service

    ʢstructure / interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Creative Dialogue ΫϥΠΞϯτཧ೦ͱઓུΛ࣮ݱ͢ΔͨΊͷ ҙຯʹᷓΕΔʮ૊৫ʯͱʮࣄۀʯΛΧλνͮ͘ΔͨΊʹ ݸਓͷিಈΛ׆͔ͨ͠૑଄తର࿩ΛੜΈग़͢ ʮϫʔΫγϣοϓʯΛσβΠϯ͠ɺϑΝγϦςʔτ͢Δ
  49. Purpose / Philosophy Strategy Creative Impulse Meaningful Product / Service

    ʢstructure / interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Creative Dialogue ΫϥΠΞϯτཧ೦ͱઓུΛ࣮ݱ͢ΔͨΊͷ ҙຯʹᷓΕΔʮ૊৫ʯͱʮࣄۀʯΛΧλνͮ͘ΔͨΊʹ ݸਓͷিಈΛ׆͔ͨ͠૑଄తର࿩ΛੜΈग़͢ ʮϫʔΫγϣοϓʯΛσβΠϯ͠ɺϑΝγϦςʔτ͢Δ ϘτϜΞοϓܕͷΠϊϕʔγϣϯ
  50. ঎඼։ൃ ૊৫։ൃ ਓࡐҭ੒ ஍Ҭ׆ੑԽ ϫʔΫγϣοϓΛ׆༻ͯ͠૊৫ͱ஍ҬΛ༳͞ͿΓ ϘτϜΞοϓܕͷΠϊϕʔγϣϯΛϑΝγϦςʔτ

  51. ͳͥϛϛΫϦσβΠϯ͸૊৫ͷ՝୊ղܾʹ ϫʔΫγϣοϓΛ׆༻͢Δͷ͔ʁ

  52. Purpose / Philosophy Strategy Creative Impulse Creative Dialogue Meaningful Product

    / Service ʢstructure / interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Workshop Design ʮର࿩ʯʹΑΔϑΝγϦςʔγϣϯ
  53. Purpose / Philosophy Strategy Creative Impulse Creative Dialogue Meaningful Product

    / Service ʢstructure / interfaceʣ Sense-making Meaningful Organization ʢstructure / interfaceʣ Sense-making Organizational Design ʮ࢓૊ΈʯʹΑΔϑΝγϦςʔγϣϯ
  54. None
  55. શࠃ໊Ҏ্ͷϑΝγϦςʔλʔֶ͕ͼ߹͏ ձһݶఆͷΦϯϥΠϯίϛϡχςΟ IUUQXXXNJNJDSZEFTJHODPKQXEB