Prototyping for Mobile

Prototyping for Mobile

Slides from #prototypecamp

F57e2136eb9895eb95ff5dc8a1c02677?s=128

Todd Zaki Warfel

August 24, 2013
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Transcript

  1. Prototyping for MOBILE zakiwarfel

  2. The web’s primary design principle is universality... it should be

    accessible from any kind of hardware that can connect to the internet: stationary or mobile, small screen or large. - Tim Berners-Lee
  3. Design Test @2x

  4. Mobile isn’t just about shrinking the content. You have to

    think about things like context, bandwidth, and touch.
  5. uxpin.com

  6. None
  7. popapp.in

  8. http://dribbble.com/shots/865767-iPhone-5-Grid

  9. http://dribbble.com/shots/1163274-Android-Design-Grid-Template-PSD-Large-800-x-1280-Vector

  10. bohemiancoding.com/sketch/

  11. None
  12. None
  13. None
  14. bjango.com/mac/skalapreview/

  15. invisionapp.com

  16. keynotopia.com

  17. maker.github.io/ratchet/

  18. sencha.com

  19. codiqa.com

  20. html.adobe.com/edge/inspect/

  21. THANKS zakiwarfel