that would be fun for developers to hack on at our booth. We wanted to build a tool that can help teach javascript. We wanted to experiment with real-time applications.
the command line. Uses for deployments. HTTPS supported for free for the h e r o k u a p p domain. In general, your app configurations should be using environment variables: p r o c e s s . e n v . S O M E V A R Gotcha: Heroku dynamically assigns an internal port via the environment variable: P O R T Uses to run your application, hence the requirement for a P r o c f i l e Provides "addons" which are very convenient services that have SSO and create access configurations automatically. Heroku Toolbelt Git Foreman
from the start to build it in Node.js Collaborated on game design document in Google Drive. Did a lot of brainstorming. a little too much... Threw away ideas that we deemed too complex. Developed game logic using BDD (jasmine tests) Relied on Github issues to track features and bugs
client repository 2. modify the strategy files 3. set environment variables 4. run the game with n p m s t a r t 5. all feedback in the console 6. "visualize" the battle in your head somewhat involved but it was fun!
g r u n t - c o n t r i b - j s h i n t Automate Sass build with g r u n t - c o n t r i b - c o m p a s s Quickly run jasmine tests with j a s m i n e - n o d e All in a matter of milliseconds.