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A-Frame and You

A-Frame and You

A-Frame is a way to program AR and VR experiences on the web using three.js and WebVR. Here's the quickest way to get started.

Adam Conrad

June 21, 2018
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  1. Entities (primitives) <a-box> <a-camera> <a-circle> <a-collada-model> <a-cone> <a-cursor> <a-curvedimage> <a-cylinder>

    <a-dodecahedron> <a-gltf-model> <a-icosahedron> <a-image> <a-light> <a-link> <a-obj-model> <a-octahedron> <a-plane> <a-ring> <a-sky> <a-sound> <a-sphere> <a-tetrahedron> <a-text> <a-torus-knot> <a-torus> <a-triangle> <a-video> <a-videosphere>
  2. Components background camera collada-model cursor daydream-controls debug embedded fog gearvr-controls

    geometry gltf-model hand-controls keyboard-shortcuts laser-controls light line link look-controls material obj-model oculus-touch-controls pool position raycaster rotation scale screenshot shadow sound stats text tracked-controls visible vive-controls vr-mode-ui wasd-controls windows-motion-controls