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Learning through Art: An Introduction to Virtua...

Learning through Art: An Introduction to Virtual Reality

Billy Roh

May 18, 2018
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  1. 1. Scene Layout 2. Dynamic Entities 3. Interaction & Physics

    Creating a scene and populating it Generating entities in the scene on the fly Having the stickers fly and stick as expected %
  2. .obj Skeleton of the model. The physical shape. .mtl Skin

    of the model. The materials and colours.
  3. Type Ambient, directional, hemisphere, point, spot Distance How far the

    light should reach Intensity How bright the light should be Color What colour the light should emit
  4. Dynamic Body Reactive to collisions and gravity. Static Body Fixed

    position, or fixed animation, unreactive.
  5. No one knows what they’re doing. Don’t be afraid to

    make something strange and beautiful.