value over time - Physics-based animations animate in response to user input/movement, animation which include real-world physics - Animating widgets help to simplify animations - single responsibility 3 Animations in Flutter ARE INDEPENDENT from widgets they animate
onPanStart(), onPanUpdate(), onPanEnd() which correspond to startDrag(), onDrag(), endDrag() [GestureDetector] - context.findRenderObject() as RenderBox - DragUpdateDetails, DragStartDetails etc. - 12
physics simulations, such as springs, friction, and /// gravity, for use in user interface animations. /// /// To use, import `package:flutter/physics.dart`. library physics; export 'src/physics/clamped_simulation.dart' ; export 'src/physics/friction_simulation.dart' ; export 'src/physics/gravity_simulation.dart' ; export 'src/physics/simulation.dart' ; export 'src/physics/spring_simulation.dart' ; export 'src/physics/tolerance.dart' ; export 'src/physics/utils.dart' ;