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UX Playbook: Real World User Exercises

clarklab
October 27, 2015

UX Playbook: Real World User Exercises

Users are surprising. Even with the best planning and design, users have a way of finding confusion that my team didn't. In this session, we'll walk through a number of fun and challenging exercises aimed at keeping users happy.

clarklab

October 27, 2015
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  1. “Widening your target doesn’t improve your aim. To create a

    product that must satisfy a broad audience of users, logic will tell you to make it as broad in its functionality as possible to accommodate the most people. Logic is wrong.” Alan Cooper
  2. “When you design for your primary persona, you end up

    delighting your primary persona and satisfying your secondary persona(s). If you design for everyone, you delight no one. That is the recipe for a mediocre product.” Alan Cooper
  3. A user visits airbnb User books property User & host

    receive email User searches for property
  4. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier
  5. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent
  6. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent User receives on-boarding paperwork
  7. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent User receives on-boarding paperwork User Is Insured!
  8. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent User receives on-boarding paperwork User Is Insured!
  9. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent User receives on-boarding paperwork User Is Insured!
  10. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent User receives on-boarding paperwork User Is Insured!
  11. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent User receives on-boarding paperwork User Is Insured!
  12. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent User receives on-boarding paperwork User Is Insured!
  13. User learns about The Zebra User Visits The Zebra User

    enters vehicle details Receives quotes & selects a carrier User contacts an agent User receives on-boarding paperwork User Is Insured!
  14. Open the app Select the flight Retrieve the code Go

    back to main screen Select “Check In”
  15. Open the app Select the flight Retrieve the code Go

    back to main screen Select “Check In” Manually enter the code
  16. Open the app Select the flight Retrieve the code Go

    back to main screen Select “Check In” Manually enter the code Type out full name
  17. Open the app Select the flight Retrieve the code Go

    back to main screen Select “Check In” Manually enter the code Type out full name Tap “Check In”
  18. How it feels to watch a user test your product

    for the first time. @DesignUXUI
  19. “We still believe that the most important part of UX

    design is testing. You can write, strategize, research and design all you want but the proof is in the testing.” David Perel, co-founder of Obox
  20. “I thought I’d be looking more at their taps than

    what they were saying, but it turned out that looking at their reactions and expressions were more important to me.” Vicki Tan
  21. “Investment is the enemy of creativity. The more you invest

    in an idea, the more bias you have for that idea.” Clark Valberg