This presentation was created for the poster session at the HCI International 2021.
http://2021.hci.international/
【Publication】
Shieru Suzuki, Shun Sasaguri, Yoichi Ochiai. (2021) Interaction with Objects and Humans Based on Visualized Flow Using a Background-Oriented Schlieren Method. In: Kurosu M. (eds) Human-Computer Interaction. Design and User Experience Case Studies. HCII 2021. Lecture Notes in Computer Science, vol 12764. Springer, Cham.
https://doi.org/10.1007/978-3-030-78468-3_9
https://digitalnature.slis.tsukuba.ac.jp/2021/07/interaction-based-on-bos-method-hcii2021/
【Project page】
https://digitalnature.slis.tsukuba.ac.jp/2021/03/interaction-based-on-bos-method/
【Presenter】
Shieru Suzuki (鈴木紫琉)
University of Tsukuba
School of Informatics, College of Media Arts, Science and Technology
Digital Nature Group (Yoichi Ochiai)
【Abstract】
Air flow is a ubiquitous phenomenon and is generated under the influences of various objects and phenomena on earth. In this project, we explored interaction methods using a visualization method of the flow field in case studies. A background-oriented schlieren (BOS) method, which visualizes the density field of the flow, was used in this study. Visualizing the air flow around a human body or object demonstrated the ability to provide meaningful information about the target person or object. In addition, by prototyping and testing systems, we discussed the use of the visualized flow to sense the fine airflow and the use of the flow as an input interface.