Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Mastering Time And Space
Search
Jérémie Laval
October 10, 2014
Technology
1
170
Mastering Time And Space
Animations lessons from the Magic Kingdom. Talk given at Xamarin Evolve 2014
Jérémie Laval
October 10, 2014
Tweet
Share
More Decks by Jérémie Laval
See All by Jérémie Laval
Abusing Async/Await (for fun and profit)
garuma
0
340
Beautiful Android Apps
garuma
0
39
What's new in Android M
garuma
0
34
Developing for Android Wear, welcome to the wrist world
garuma
0
51
Material Design: From Concept to Implementation
garuma
0
140
Tips & Tricks to spice up your Android app
garuma
0
75
Introduction to Android Animations
garuma
0
86
Monomobile
garuma
0
78
Manos: web apps for the lazy hacker
garuma
0
21
Other Decks in Technology
See All in Technology
Storage Browser for Amazon S3
miu_crescent
1
110
統計データで2024年の クラウド・インフラ動向を眺める
ysknsid25
2
830
Oracle Cloud Infrastructure:2024年12月度サービス・アップデート
oracle4engineer
PRO
0
160
Amazon SageMaker Unified Studio(Preview)、Lakehouse と Amazon S3 Tables
ishikawa_satoru
0
150
ゼロから創る横断SREチーム 挑戦と進化の軌跡
rvirus0817
2
260
C++26 エラー性動作
faithandbrave
2
650
ガバメントクラウドのセキュリティ対策事例について
fujisawaryohei
0
520
kargoの魅力について伝える
magisystem0408
0
200
Jetpack Composeで始めるServer Cache State
ogaclejapan
2
160
TSKaigi 2024 の登壇から広がったコミュニティ活動について
tsukuha
0
160
Kubeshark で Kubernetes の Traffic を眺めてみよう/Let's Look at k8s Traffic with Kubeshark
kota2and3kan
3
370
AWS re:Invent 2024 ふりかえり
kongmingstrap
0
130
Featured
See All Featured
CSS Pre-Processors: Stylus, Less & Sass
bermonpainter
356
29k
I Don’t Have Time: Getting Over the Fear to Launch Your Podcast
jcasabona
29
2k
Speed Design
sergeychernyshev
25
670
Agile that works and the tools we love
rasmusluckow
328
21k
Building Flexible Design Systems
yeseniaperezcruz
327
38k
Design and Strategy: How to Deal with People Who Don’t "Get" Design
morganepeng
127
18k
Keith and Marios Guide to Fast Websites
keithpitt
410
22k
Making the Leap to Tech Lead
cromwellryan
133
9k
Large-scale JavaScript Application Architecture
addyosmani
510
110k
What’s in a name? Adding method to the madness
productmarketing
PRO
22
3.2k
A Tale of Four Properties
chriscoyier
157
23k
CoffeeScript is Beautiful & I Never Want to Write Plain JavaScript Again
sstephenson
159
15k
Transcript
Xamuraï @jeremie_laval Jérémie Laval Mastering Time and Space Xamarin Evolve
2014
None
In a Magic Kingdom Somewhere in Florida Xamarin Evolve 2014
ANIMATION STUDIOS
None
None
None
“Animation can explain whatever the mind of man can conceive.
! This facility makes it the most versatile and explicit means of communication yet devised” Walt Disney Xamarin Evolve 2014
THE ILLUSION OF LIFE Frank Thomas & Ollie Johnston Disney
Animation
None
12 principles Arcs Exaggeration Straight-ahead / Pose-to-pose Follow-through / Overlapping
action Secondary Action Appeal Anticipation Squash & Stretch Slow-in/Slow-out Timing Staging Solid Drawing Xamarin Evolve 2014
Wait a minute why are we talking about this? Xamarin
Evolve 2014
Mobile is also made alive Xamarin Evolve 2014
Instill life into content Xamarin Evolve 2014
Once upon a guideline Xamarin Evolve 2014 “Real objects are
more fun than buttons” “Strive for realism and credibility” “Bring life to the experience”
Touch Sensors Voice Physics Animations How do we do it?
Xamarin Evolve 2014
None
Animation are how we go from this: To this: Xamarin
Evolve 2014
Storyboards Object animators Animation blocks Animation Frameworks Xamarin Evolve 2014
.Animate( , , , , ); property from → to
values duration delay interpolator Common Ground
IEasingFunction ITimeInterpolator CAMediaTimingFunction Interpolator Types Xamarin Evolve 2014
double Interpolate( double t ); Eased value Normalized time [0-1]
Usual Definition Xamarin Evolve 2014
Deceleration Acceleration Input Output Xamarin Evolve 2014
Input Output Xamarin Evolve 2014 half-time
Input Output Xamarin Evolve 2014 half-time
1 - (1 - t)² t² Input Output Xamarin Evolve
2014
cb(0.42, 0, 1, 1) cb(0, 0, 0.58, 1) Input Output
Xamarin Evolve 2014
Interpolators can craft any type of movement Xamarin Evolve 2014
interpolate(t) = 8×(1.226×t)² 8×(1.226×t - 0.54719)² + 0.7 8×(1.226×t - 0.8526)² + 0.9 8×(1.226×t - 1.0435)² + 0.95 Xamarin Evolve 2014 if t
< 0.3535 if t < 0.7408 if t < 0.9644 otherwise
Xamarin Evolve 2014 github.com/garuma/xamagic Xamagic
Timing Squash & Stretch Anticipation Xamarin Evolve 2014
Anticipation art by cento lodigiani
Squash & Stretch art by cento lodigiani
Timing art by cento lodigiani keyframes keyframes
Motion Design
Jérémie Laval @jeremie_laval Xamarin Evolve 2014 THE END