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Petit design pour grande humanité - Geoffrey Dorne - 2014

Petit design pour grande humanité - Geoffrey Dorne - 2014

Petit design pour grande humanité - Geoffrey Dorne - 2014

Geoffrey Dorne

March 26, 2014
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  1. p. 1
    Bonjour
    :)

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  2. / Geoffrey Dorne
    p. 2

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  3. « Petit design
    pour grande humanité »
    p. 3

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  4. p. 4
    @GeoffreyDorne

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  5. Le design, c’est vous.
    p. 5
    @GeoffreyDorne

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  6. « La laideur se vend mal »
    ...mais le design
    ça n’est pas rendre beau.
    p. 6
    @GeoffreyDorne

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  7. 1972
    1983
    2005
    p. 7
    @GeoffreyDorne

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  8. p. 8
    @GeoffreyDorne

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  9. p. 9
    @GeoffreyDorne

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  10. p. 10
    @GeoffreyDorne

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  11. Design traditionnel
    design thinking
    human design
    p. 11
    @GeoffreyDorne

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  12. Petit design ?
    p. 12
    @GeoffreyDorne

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  13. Jugaad
    p. 13
    @GeoffreyDorne

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  14. p. 14
    @GeoffreyDorne

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  15. p. 15
    @GeoffreyDorne

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  16. L’observation,
    ce prototypage du cerveau
    p. 16
    @GeoffreyDorne

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  17. p. 17
    @GeoffreyDorne

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  18. p. 18
    @GeoffreyDorne

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  19. p. 19
    @GeoffreyDorne

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  20. p. 20
    @GeoffreyDorne

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  21. « Mine Kafon » / Massoud Hassania
    p. 21
    @GeoffreyDorne

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  22. p. 22
    @GeoffreyDorne

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  23. p. 23
    @GeoffreyDorne

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  24. Antoine Cadoret / Focus
    p. 24
    @GeoffreyDorne

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  25. p. 25
    @GeoffreyDorne

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  26. Question !
    p. 26
    @GeoffreyDorne

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  27. p. 27
    @GeoffreyDorne

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  28. p. 28
    @GeoffreyDorne

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  29. p. 29
    @GeoffreyDorne

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  30. Le paradoxe du design
    p. 30
    @GeoffreyDorne

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  31. p. 31
    @GeoffreyDorne

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  32. p. 32
    @GeoffreyDorne

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  33. La question sociale prime
    sur la technologie...
    p. 33
    @GeoffreyDorne

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  34. ...et provoque autant d’interfaces
    que de situations !
    p. 34
    @GeoffreyDorne

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  35. p. 35
    @GeoffreyDorne

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  36. p. 36
    @GeoffreyDorne

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  37. 5 clefs pour
    un design humain
    p. 37

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  38. 1. Une vie meilleure ?
    p. 38
    @GeoffreyDorne

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  39. p. 39
    @GeoffreyDorne

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  40. 2. Le design vient des autres
    p. 40
    @GeoffreyDorne

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  41. p. 41
    @GeoffreyDorne

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  42. Hippo Water Roller & Wello p. 42
    @GeoffreyDorne

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  43. p. 43
    @GeoffreyDorne

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  44. 3. Une pensée de l’action
    p. 44
    @GeoffreyDorne

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  45. p. 45
    @GeoffreyDorne

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  46. Paul Mac Carthy p. 46
    @GeoffreyDorne

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  47. 4. Vecteur de relations
    p. 47
    @GeoffreyDorne

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  48. p. 48
    @GeoffreyDorne

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  49. p. 49
    @GeoffreyDorne

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  50. Leaf Supply p. 50
    @GeoffreyDorne

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  51. Agathe Rouy Copier p. 51
    @GeoffreyDorne

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  52. 5. Transformer
    les «Comment ?»
    en «Pourquoi ?»
    p. 52
    @GeoffreyDorne

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  53. p. 53
    @GeoffreyDorne

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  54. p. 54
    @GeoffreyDorne

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  55. p. 55
    @GeoffreyDorne

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  56. p. 56
    @GeoffreyDorne

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  57. p. 57
    @GeoffreyDorne

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  58. Conclusion
    p. 58
    @GeoffreyDorne

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  59. « Le design est trop important
    pour le laisser uniquement dans
    les mains des designers »
    – Tim Brown
    p. 59
    @GeoffreyDorne

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  60. 1. L’observation collective et individuelle
    2. Le pourquoi (cause) et l’action
    3. La communauté / l’interaction
    4. La mise à l’échelle
    p. 60

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  61. Tout acte de design,
    même petit, est un acte
    éthique, sensé
    et profondément
    humain.
    p. 61
    @GeoffreyDorne

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  62. Pour vous, quelle est
    la grande ou petite cause
    pour laquelle le design
    doit être primordial ?
    #DesignHuman
    p. 62
    @GeoffreyDorne

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  63. Merci
    p. 63
    @GeoffreyDorne

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