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Corporate Start a Dojo Guide (2016)

Corporate Start a Dojo Guide (2016)


  1. CoderDojo was founded in July 2011 by James Whelton &

    Bill Liao, self taught programmers who wanted to create a space where young people could learn code in a fun and social environment. In CoderDojo there is a focus on developing creativity, a sense of community, peer learning skills, mentoring and self led learning with an emphasis on openness and showing how coding can be a force for positive change in the world!
  2. Today there are more than 1000 Dojos spread across 66

    countries with more are being set up every week!
  3. A Dojo is a volunteer-led free programming club for young

    people which encompasses the ethos of CoderDojo making it part of the global community. Dojos are built on community spirit, and encouraging children to mentor, collaborate and learn from each other. ‘‘For me CoderDojo is the place where young people can learn to be creative’’ — Werner Vogles CTO Amazon
  4. Inclusive and Non-Discriminatory Open Source Independent of Formal Education Community

    Based & Focused Software & Hardware Agnostic Volunteer Led Self-Led Learning Truly Global: In 66 Countries Open Curriculum Collaborative Approach Child Centric Free… Always! Underpinned by a Common Ethos
  5. Presentation Skills Problem Solving Team Work Communication Skills Social Skills

    Logical & Innovative Thinking Creativity & Collaboration Self-Led Learning 3-D Printing & Robotics Coding with Kinect Coding with Minecraft Mozilla Maker Party MaKey Makey
  6. 3. Finding a Venue! 4. Planning and Promoting your Dojo!

    1. Becoming a Champion and Registering your Dojo! 2. Gathering your Team! 5. Getting your Dojo verified!
  7. What is a Champion? A CoderDojo Champion is an individual

    who volunteers to take charge of setting up, running and maintaining a Dojo. Champions are responsible for registering the Dojo on Zen, the CoderDojo database and keeping it’s information updated. Start this step by going to zen.coderdojo.com and creating an account. Champions are also responsible for delegating tasks amongst the other volunteers and ensure that: • Sessions are scheduled and promoted • Volunteers are organised • Meeting Child Protection Legislation • Organising Venue and Ensuring Venue Safety Register the Dojo on Zen Schedule Sessions and Organise Registration Organise Volunteer Mentors Liaise With and Organise Venue Champions’ Main Tasks
  8. “Give your parents jobs to do - they may not

    be able to mentor, but there are loads of other things they can help with.” — Sandra, Dun Laoighre CoderDojo Why is a team important? You do not need to have a big team but it is good to have support and a dedicated team to help the Champion. It is recommended to have a ratio of 8 young people to 1 technical mentor. You can then have planning meetings with your team in advance of setting up your Dojo to discuss what kind of content you want to cover. It is encouraged to have technically skilled people on your team to help mentor the young people! Skills with hardware, electrical engineering, web development, games development and all kinds of ICT skills are relevant to being a CoderDojo mentor! Technical Mentors Non-Technical Volunteers Youth Mentors Parents Different Types of Volunteers
  9. Where to look for venues All around the world Champions

    have found venues in their local communities who have given them space for free where young people can come and explore technology! For example: •Libraries •Local businesses •Makerspaces •Technology hubs •Conference Centres •Shopping Malls •Canteens •Schools •Hotels •Community centres •Universities/Colleges Space & seating for 20+ young people Power supply for laptops Internet access & WiFi Spare computers for attendees without them Main Venue Requirements
  10. Learning Principles and Culture CoderDojo has a unique and innovative

    ethos when it comes to learning principles. Young people are encouraged to work on projects that interest them and to collaborate with other young people in the Dojo. There is a focus on project based learning where the young people ask questions and are supported rather than a top down, lecture led, curriculum based approach. The Dojo atmosphere should be a fun and informal space where young people are encouraged to be creative and explore technology freely. Project Based Learning Self Led Learning Peer Mentoring Collaboration Fundamental Philosophies Learn more about our culture at http://dojo.soy/echo
  11. Learning Content CoderDojo, is fundamentally project based and encourages young

    people to explore their own creativity. Young people will need to learn coding basics but with support from experienced mentors. Each CoderDojo is different and the subjects covered within the Dojo will depend on the experience of the mentors present and the interests of the young people attending. Have a planning meeting with you mentors and discuss the content you would like to cover. Kata The Community Wiki Sushi Cards Scratch Visual Programming Codecademy Starting Points
  12. Now Get Promoting! To reach young people why not start

    by promoting the Dojo on your internal network? Encourage parents, mentors, and young people to engage online through email and social media! Remember, it is for the kids, so do not be shy! When you have an online presence, visit local schools and reach out to other parents through the teachers. All Champions agree that word of mouth is best way to promote your dojo. Spread the word throughout your community and get them talking. Company Intranet Social Media Twitter / Facebook etc. Contact local newspapers, TV stations etc. Posters / Notices in common areas or on wall monitors Promotion Channels
  13. “It’s great to see someone going from having literally no

    experience to having a working interactive web site they’ve build by hand” Craig, Mentor “I thought it was cool how all the apps worked, so when I heard about the Dojo I wanted to start coming. Today I’m using Xcode and writing a calculator in Objective-C” Ted, attendee “I’m excited to bring the coding culture into the lives of young people here (in Hong Kong)” Tim, Champion “We have a rule at our Dojo, if you didn’t make it you can’t play it” John, Mentor “One of the things that he looked forward to was his weekly trip to CoderDojo. He feels at home in the environment” Ken, Parent of child on autistic spectrum “His Mum loves taking him and was telling me recently that his bedtime reading is a HTML book” Hannah, Champion “It’s good that I can make stuff. I can have an idea in my head and I can actually make it happen!” Tyriah, Attendee & Young Champion “CoderDojo has definitely influenced my thoughts on college….made me look into an area I wouldn’t have considered before” Catrina, Attendee
  14. If at any point you need support in setting up

    your Dojo please contact [email protected] There is lots of support available for you once you join the CoderDojo Community! Community Forums Newsletter Kata Community Wiki 1 on 1 Calls Regional Group Community Calls Social Media Facebook, Twitter (#ChatDojo) You can learn more about these at https://coderdojo.com/start-a-dojo/
  15. We have developed an open source platform which is the

    one stop shop for all volunteers to manage their Dojo. Visit zen.coderdojo.com to set up your profile and check out the core features of Zen. Read more about Zen here. Youth, Mentor profiles Available in 14 Languages Private Dojo group Forums Event Ticketing Dojo Profile page for listing core information Open Badges to reward & recognise youth If at any point you need support in setting up your Dojo please contact [email protected]
  16. The CoderDojo community collaborate and share resources via Kata, our

    community resource sharing platform. The resources on offer on Kata make it easier for prospective and current Dojo Champions and Mentors to: Share content they’ve created with the Community Find ideas for projects to do with their Dojo Find and share useful tools and resources from the web Start a Dojo Find tips & learn best practices for running a Dojo Find educational content for their Dojo
  17. Suggested supplementary resources & projects Recommendations for what to do

    next Digital badges attendees may earn completing the path Content difficulty level Recommended “Core” resources Estimated time to complete resources Resources on a particular topic, for example HTML, on Kata are arranged into Paths. These offer several useful pieces of information for Dojo organisers: