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Design Sprints for Developers

Design Sprints for Developers

Slides for the Design Sprint Workshop at OCSON on July 20, 2015

C. Todd Lombardo

July 20, 2015
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  1. 11 evolution revolution Innovation Team Existing CTCT Team MVC Minimum

    Viable Concept MVP Minimum Viable Product build clarify scale New Team PRODUCT pilot integrate Project Team EXISTING PRODUCT
  2. Define Understand Build Test Ideate Understand Diverge Prototype Validate Decide

    2013 Unpack Sketch Prototype Test Decide 2015 Understand Diverge Build Test Converge Empathize Define Prototype Test Ideate
  3. Phase 1 Understand Phase 2 Diverge Phase 3 Converge Phase

    4 Build Phase 5 Test Get the Background Gear Up Scrutinize Your Work Build Prototype Test Interviews Get Inspired Generate Solutions Team Sketching Structure Interviews Daily Retrospective Define the Problem Daily Retrospective Prototype Sketch Daily Retrospective Project Wrap-up Know the User Daily Retrospective Finish Prototype Daily Retrospective !
  4. understand Get the Background Introductions Rules of the Design Sprint

    Introduce the Idea Parking Lot Review Agenda Pitch Practice Review Research and Past Work ! Get Inspired Goals & Anti-goals Existing Product, Competitors, and Substitutes Facts and Assumptions ! Define the Problem Problem Statement Challenge Map(s) ! Know the User Who / Do Personas User Journey Map ! Wrap-up Daily Retrospective
  5. understand Get the Background Introductions Rules of the Design Sprint

    Introduce the Idea Parking Lot Review Agenda Pitch Practice Review Research and Past Work ! Get Inspired Goals & Anti-goals Existing Product, Competitors, and Substitutes Facts and Assumptions ! Define the Problem Problem Statement Challenge Map(s) ! Know the User Who / Do Personas User Journey Map ! Wrap-up Daily Retrospective
  6. Connect 9 dots Use four straight lines or less Do

    not lift pen once you start No reversing
  7. diverge Gear Up Review Agenda and Rules Pitch Practice Background

    Phase Recap Job-Stories ! Generate Solutions Mind Map 8-Ups (aka Crazy Eights) Storyboard Silent critique Group critique Super vote ! Wrap-up Daily Retrospective
  8. diverge Gear Up Review Agenda and Rules Pitch Practice Background

    Phase Recap Job-Stories ! Generate Solutions Mind Map 6-Ups (aka Crazy Eights) Storyboard Silent critique Group critique Super vote ! Wrap-up Daily Retrospective
  9. converge Get Started Describe Converge Pitch Practice (yes, again!) !

    Scrutinize Your Work Recap Background $100 Test Assumptions Table Identify Alternative ! Wireframe Prototype Team Sketching - I Ritual Dissent Team Sketching – II Final Sketch ! Wrap-up Daily Retrospective
  10. converge Get Started Describe Converge Pitch Practice (yes, again!) !

    Scrutinize Your Work Recap Background $100 Test Assumptions Table Identify Alternative ! Wireframe Prototype Team Sketching - I Ritual Dissent Team Sketching – II Final Sketch ! Wrap-up Daily Retrospective
  11. build Prototype Refine Screens Build it! ! Test Interview Prep

    Define Pre-roll questions Define Tasks Define post-roll questions Confirm Interviews ! Wrap-up Daily Retrospective
  12. build Prototype Refine Screens Build it! ! Confirm Interviews Define

    Pre-roll questions Define Tasks Define post-roll questions Confirm Interviews ! Wrap-up Daily Retrospective
  13. test ! Interviews #1 #2 #3 #4 #5 #6 !

    ! Wrap-up Daily Retrospective Sprint Retrospective !
  14. test ! Interviews #1 #2 #3 #4 #5 #6 !

    ! Wrap-up Daily Retrospective Sprint Retrospective !
  15. 73

  16. } } } DESIGN SPRINT JUMP START AGILE SCRUM Define

    Understand Build Test Ideate WEEK 1 Refine Build Test WEEK 2 Refine Build Test WEEK 3 Refine Build Test WEEK 4
  17. Too Broad HMW redesign dessert? Just Right HMW redesign ice-cream

    to be more portable? Too Narrow HMW design a cone for ice cream that won’t drip?