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なめらかなシステムを目指して / Toward The Coherently Fittable System

なめらかなシステムを目指して / Toward The Coherently Fittable System

Kentaro Kuribayashi

July 05, 2018
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  1. • γεςϜΛߏ૝͢Δʹࡍͯ͠ੜ໋ମͷ͘͠ΈΛࢀর͖ͯͨ͠ɿ • 1948೥ɿୈೋ࣍ੈքେઓޙʹຄڵͨ͠αΠόωςΟΫε • ϑΟʔυόοΫػߏʹΑΔࣗݾ੍ޚɾௐ੔ • 1958೥ɿχϡʔϥϧωοτϫʔΫʢύʔηϓτϩϯʣ • ʢུʣ

    • 2012೥ɿਂ૚ֶशͷരൃతͳਐԽͷ࢝·Γ • ੜ෺ͷࢹ֮ͱ೴ͷ࢓૊ΈΛϞσϧʹͨ͠ख๏ • ͜͏ͨ͠ࢀরΛɼࣗ཯దԠ͢ΔγεςϜͷߏ૝ɾ࣮ݱʹ׆༻͢ΔྲྀΕ 5 γεςϜߏ૝ʹ͓͚Δੜ໋ମͷ͘͠Έ΁ͷࢀরʢ2/2ʣ
  2. • ϢϏΩλεɾίϯϐϡʔςΟϯάɼϞόΠϧɾίϯϐϡʔςΟϯάΛഎܠʹݱ Εͨݚڀίϯηϓτ “Context is any information that can be

    used to characterize the situation of an entity. An entity is a person, place, or object that is considered relevant to the interaction between a user and an application, including the user and applications themselves.” ”A system is context-aware if it uses context to provide relevant information and/or services to the user, where relevancy depends on the user’s task.” 10 ίϯςΩετΞ΢ΣΞωε Gregory D Abowd, Anind K Dey, Peter J Brown, Nigel Davies, Mark Smith, and Pete Steggles. Towards a better understanding of context and context- awareness. In International Symposium on Handheld and Ubiquitous Computing, pp. 304–307. Springer, 1999.
  3. • ECαΠτͷதͰ΋ɼͱΓΘ͚Ұ఺෺ Λѻ͏ϋϯυϝΠυϚʔέοτͰ͸ɼ ར༻ऀͷཁٻΛݟۃΊͮΒ͍ • ྨࣅը૾ʹΑΔؔ࿈঎඼ݕࡧγες ϜΛߏஙɾఏڙ͢Δ͜ͱͰɼࢹ֮త ͳ௚ײʹجͮ͘ίϯςΩετΛݟग़ ͢ݚڀ ྨࣅը૾ݕࡧγεςϜ

    24 ࡾ୐༔հ, দຊ྄հ, ྗ෢݈࣍, ܀ྛ݈ଠ࿠. ಛ௃நग़ثͷ ֶशͱߪങཤྺΛඞཁͱ͠ͳ͍ྨࣅը૾ʹΑΔؔ࿈঎඼ݕ ࡧγεςϜ. ݚڀใࠂΠϯλʔωοτͱӡ༻ ٕज़ʢIOTʣ, Vol. 2017-IOT-37, No. 4, pp. 1–8, 2017.
  4. WebϗεςΟϯάʹؔ͢Δݚڀ 25 • ར༻ऀͱ৘ใγεςϜͱͷؒͷίϯ ςΩετͷཻ౓Λࡉ͔͘͢Δݚڀɿ • ϦΫΤετ୯ҐͰͷWebαʔόͷ Ϧιʔε੍ޚ ※1 •

    ϦΫΤετ୯ҐͰͷίϯςφͷ࠶ ഑ஔʢӈਤʣ ※2 ※1 দຊ྄հ, ܀ྛ݈ଠ࿠, Ԭ෦णஉ. ϦΫΤετ୯ҐͰԾ૝తʹϋʔυ΢ΣΞϦιʔεΛ෼཭͢Δweb αʔόͷϦιʔε੍ޚΞʔΩςΫνϟ. ৘ใॲཧֶձ࿦จ ࢽ, Vol. 59, No. 3, pp. 1016–1025, mar 2018. ※2 দຊ྄հ, தా༟و, ܀ྛ݈ଠ࿠. ઀ଓ଴ͪιέοτੜ੒લͷϓϩηεΠϝʔδΛར༻ͨ͠Webαʔόͷ൚༻తͳىಈ࣌ؒ୹ॖख๏. ݚڀใࠂΠϯλʔωοτ ͱӡ༻ٕज़ʢIOTʣ, Vol.2018-IOT-42, pp.1-8, Jun 2018.