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2016 Prototyping Tools

2016 Prototyping Tools

Prototypes are one of the most important steps in the design process, yet still confusing for some designers and project teams.

This session, made with Iker Ortiz de Arri (@ikertxo), showcases our workflow approach, answers the question how to choose the right prototyping tool for a project and and compares some of the major players in this exploding landscape.

Alexander Meinhardt

June 01, 2016
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Transcript

  1. P R O T O T Y P I N

    G : D E S I G N & T O O L S K R U N C H T I M E I NT E RACT IV E
  2. P R O T O T Y P I N

    G : D E S I G N & T O O L S Method 1 ENVISION ?
  3. P R O T O T Y P I N

    G : D E S I G N & T O O L S Envision Phase Analysis
  4. P R O T O T Y P I N

    G : D E S I G N & T O O L S Envision Phase Brainstorming
  5. P R O T O T Y P I N

    G : D E S I G N & T O O L S Method 2 SHAPE BRIEFING VISION ?
  6. P R O T O T Y P I N

    G : D E S I G N & T O O L S Shape Phase Discussion
  7. P R O T O T Y P I N

    G : D E S I G N & T O O L S Shape Phase Scribbles
  8. P R O T O T Y P I N

    G : D E S I G N & T O O L S Shape Phase Wireframes
  9. P R O T O T Y P I N

    G : D E S I G N & T O O L S Method 3 CREATE BACKLOG BRIEFING VISION OUTLINE ?
  10. P R O T O T Y P I N

    G : D E S I G N & T O O L S Method 4 DELIVER & VALIDATE BACKLOG REVIEW OUTLINE PRODUCT ? BRIEFING VISION
  11. P R O T O T Y P I N

    G : D E S I G N & T O O L S Why prototype? • Showcase the design of an idea • Convince stakeholders • Explain requirements to developers • Simplify user tests • Force yourself to get your head around it
  12. P R O T O T Y P I N

    G : D E S I G N & T O O L S Competitors
  13. P R O T O T Y P I N

    G : D E S I G N & T O O L S Differences • Web based • App based • Code based • Node based • Visual / timeline • Mixture • Click dummies • Micro interactions • Showcases • Wireframes
  14. P R O T O T Y P I N

    G : D E S I G N & T O O L S Code based
  15. P R O T O T Y P I N

    G : D E S I G N & T O O L S Node based
  16. P R O T O T Y P I N

    G : D E S I G N & T O O L S Visual / Timeline
  17. P R O T O T Y P I N

    G : D E S I G N & T O O L S Questions • Do I work alone or with a team? • What kind of application I want to use it for? • What do I want to achieve? • What fits best into my current workflow? • How complex are my interactions? • Am I familiar with code / nodes / timelines ?
  18. P R O T O T Y P I N

    G : D E S I G N & T O O L S Resource I bit.ly/1VKdQVp
  19. P R O T O T Y P I N

    G : D E S I G N & T O O L S Resource II cooper.com/prototyping-tools
  20. P R O T O T Y P I N

    G : D E S I G N & T O O L S Framer
  21. Axure • App based • Visual, mixed w/ code •

    Wireframes, click dummies, micro interactions
  22. P R O T O T Y P I N

    G : D E S I G N & T O O L S Axure
  23. P R O T O T Y P I N

    G : D E S I G N & T O O L S Axure
  24. Pixate • App / web based • Visual, mixed w/

    code & nodes • Click dummies, micro interactions
  25. P R O T O T Y P I N

    G : D E S I G N & T O O L S After Effects
  26. P R O T O T Y P I N

    G : D E S I G N & T O O L S Principle
  27. P R O T O T Y P I N

    G : D E S I G N & T O O L S Principle
  28. Q U E S T I O N S ?

    R X U F O U M
  29. Alexander Meinhardt krunchtime.org KRUN C H T I M E

    I NT E R ACT I V E Iker Ortiz de Arri COAU T H ORS