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Melt - The theory

Melt - The theory

As a result of technological advancement, our material and immaterial worlds are melting together. This has huge repercussions for every company.

Miikka Leinonen

January 09, 2015
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  1. Immaterial can’t be owned, boxed, 
 or protected. Material can

    be controlled, repeated, and measured. #melt
  2. OUR NEEDS ARE MORE IMMATERIAL. 1 Immaterial value has overtaken

    material value as a competetive factor.
  3. FIERCE GLOBAL COMPETITION IN THE MATERIAL WORLD. 1 2 Material

    world offers fewer ways for companies to outshine their rivals amid global competition.
  4. TECHNOLOGY IS MELTING THE MATERIAL AND IMMATERIAL 
 WORLD. 2

    1 Networked computing enables the creation of new services, communication channels, and revenue generation. Companies no longer necessarily need to manufacture material products. 3
  5. Thinking Immaterial elements are becoming more tangible. #melt Emotions and

    thinking gain increasingly visible and concrete forms of existence through, for example, the social media.
  6. Emotions Immaterial elements are becoming more tangible. #melt Emotions and

    thinking gain increasingly visible and concrete forms of existence through, for example, the social media.
  7. Information The material world is pushing into the immaterial world.

    #melt News, entertainment, and information have begun to lose their one-sided, material form.
  8. Services The material world is pushing into the immaterial world.

    As a company’s services become more immaterial, immaterial elements 
 like preferences become inseparable parts of the service. #melt
  9. 3D Printing? The material world is pushing into the immaterial

    world. #melt 3D-printable plans and models can be endlessly combined and shaped in intangible form, 
 and traded in both intangible and tangible forms.
  10. Technology has caused the material and immaterial worlds to increasingly

    overlap. melt I decided to call 
 this new world… #melt
  11. Internet melt Melt has many names: #melt Data networks Servitization

    Industrial Internet Home automation Sharing economy Social media AI Internet of things Digitalization
  12. To be utilized 
 as tools for innovation 
 and

    strategy, 
 loops need to 
 be divided up.
  13. For example, information can be extracted from an object. Elements

    become scalable and can be conveniently combined with other elements, creating new innovation potential. MAKES MATERIAL ELEMENTS INTANGIBLE. Free
  14. Melting has always had an effect on the material world.

    For example, the digitalization of a company’s products soon influences the requirements and success factors of the entire sector. SHAPES THE MATERIAL WORLD. Shape
  15. Immaterial elements flow towards the material world. Flow means turning

    elements into something that can be accessed and shared by others. MAKES IMMATERIAL ELEMENTS MORE TANGIBLE. Flow
  16. An immaterial loop amplifies immaterial elements, thrusting them into motion.

    Some immaterial elements are important amplifiers of the immaterial world. Boldness creates boldness, love creates love. AMPLIFIES THE IMMATERIAL WORLD. Amplify
  17. Just had an exceptionally good run! And the weather was

    just perfect! EXAMPLE Smartphones Control of fire, agriculture, the wheel, printing machine, steam machine, vaccinations… A smartphone may not exactly compare to these inventions, but it does represent a key innovation that defines our life as we know it. #melt
  18. The phone and apps provide information. 2 Information creates knowledge,

    competences, and emotions. 3 You buy
 a smartphone. 1 AUTONOMOUS ENRICHMENT Devices support human thinking and action even when people don’t actively produce information. This is called A B C #melt
  19. 4 The phone affects your behavior. #melt AUTONOMOUS ENRICHMENT Devices

    support human thinking and action even when people don’t actively produce information. This is called A B C
  20. Your behavior creates information. 5 PERSONAL ENRICHMENT People generate information,

    which is then enriched back by their device. This is called A B C #melt
  21. Information creates knowledge, competences, and emotions. 6 #melt PERSONAL ENRICHMENT

    People generate information, which is then enriched back by their device. This is called A B C
  22. 7 You allow the phone to tap into your competences

    and emotions. #melt PERSONAL ENRICHMENT People generate information, which is then enriched back by their device. This is called A B C
  23. 8 The phone affects your behavior. #melt PERSONAL ENRICHMENT People

    generate information, which is then enriched back by their device. This is called A B C
  24. SOCIAL ENRICHMENT People produce information for each other, which influences

    their thinking and behavior. This is called A B C 9 People share information. 10 Information multiplies knowledge, competences, and emotions. 11 People share competences, experiences, and emotions. 12 Other people’s emotions and competences affect your behavior. #melt
  25. Learn to see the loops in your business, and you

    may find some surprising insight. #melt
  26. WWW.MIIKKALEINONEN.COM You are now familiar with the basic theory behind

    melt. Buy Now! For more information go to… You may copy, modify and use these ideas as you wish.