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Designing Intelligence Into Everyday Life

Designing Intelligence Into Everyday Life

The ‘internet of things’ moves technology out of our hands and into the environments we inhabit. Rather than devices that constantly demand our attention, technology can be embedded everywhere; invisible until called upon. This creates a new relationship between us, the environments we inhabit, and the technology in those environments. In this session, Paul-Jervis Heath will present two case studies of designing smart environments: the product design of a suite of kitchen appliances that work together to create ambient intelligence; and a concept for the retail store of the future. To conclude he will share a framework for designing intelligent environments.

First presented by Paul-Jervis Heath at UX STRAT Europe 2017. UX STRAT conferences are carefully curated for UX or CX leaders and experienced professionals who want to develop a more strategic approach to their product and service design programs. UX STRAT presentations are case studies about how leaders within the experience design field organize, analyze, innovate, and communicate.

You can read more about our design research with early adopters of smart home devices at: https://medium.com/modernity/connected-home/home

You can read Modern Human's case study of designing connected kitchen appliances at: http://modernhuman.co/smart-appliances/

You can read Modern Human's case study of designing intelligent retail environments at: http://modernhuman.co/integrated-retail/

Paul Jervis Heath

June 15, 2017
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  1. MODERN HUMAN
    http://modernhuman.co @modhuman
    DESIGNING
    INTELLIGENCE INTO
    EVERYDAY LIFE
    Paul-Jervis Heath: Founding Principal, Modern Human

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  2. MODERN HUMAN
    http://modernhuman.co @modhuman
    Embedding technology into our environment
    changes our relationship with that
    technology, that environment and with
    each other.

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  3. MODERN HUMAN
    http://modernhuman.co @modhuman
    VORHANDEN (Present-at-hand)
    To know an object analytically. To be
    concerned with the bare facts of a thing or a
    concept, as they are present and in order to
    analyse it.

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  4. MODERN HUMAN
    http://modernhuman.co @modhuman
    ZUHANDEN (Ready-at-hand)
    To know an object through using it. An artefact
    that is ready-at-hand disappears with use. It is
    intuitively usable.

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  5. MODERN HUMAN
    http://modernhuman.co @modhuman

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  6. MODERN HUMAN
    http://modernhuman.co @modhuman

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  7. MODERN HUMAN
    http://modernhuman.co @modhuman

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  8. MODERN HUMAN
    http://modernhuman.co @modhuman
    Technology is becoming
    ambient.
    Devices like Amazon Echo and Google
    Home are designed to disappear into the
    background, becoming part of the
    environment.

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  9. MODERN HUMAN
    http://modernhuman.co @modhuman
    EARLY ADOPTER EARLY MAJORITY LATE MAJORITY LAGGARDS
    Adapted from:
    Diffusion of Innovations, Everett M Rogers. (1962).
    Crossing the Chasm, Geoffrey Moore. (1991).

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  10. MODERN HUMAN
    http://modernhuman.co @modhuman
    Buying smart tech was not about
    fulfilling a need in the household, it
    was about aligning oneself with being
    modern, demonstratively embracing
    the new, connecting oneself to tech
    culture. An initial smart device
    purchase quickly led to a proliferation
    of smart technology in the home.
    Gateway Gadget is novel or
    performative
    Savvy and inquisitive. They enjoy
    exploring the technology’s capabilities.
    Playful Experimenters are more
    discerning of their tech choices, tend
    to have specific functional
    requirements and are less accepting of
    the restrictions that come from
    platforms.
    Gateway Gadget is the latest or most
    versatile.
    Start off their smart home device
    journey with purpose - to reduce cost
    and waste, enjoying the control aspect
    of the technology.
    Gateway Gadget: is a smart meter,
    thermostat or a smart switch.
    IDENTITY
    MAKERS
    PLAYFUL
    EXPERIMENTERS
    ECONOMISERS

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  11. At the wrong time; in the 

    wrong place.
    It could get so much worse than mobile
    phones at the dinner table.
    http://modernhuman.co @modhuman MODERN HUMAN

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  12. The current generation of
    devices are insensitive.
    Are you the type of person who would
    wake a sleeping baby? Or, interrupt a
    conversation? Alexa is.
    http://modernhuman.co @modhuman MODERN HUMAN

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  13. MODERN HUMAN
    http://modernhuman.co @modhuman

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  14. The brief:
    Design two new appliance lines: a high-
    end suite of appliances for dedicated
    cooks and an entry-level suite for
    ‘millennials’.
    MODERN HUMAN
    http://modernhuman.co @modhuman

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  15. MODERN HUMAN
    http://modernhuman.co @modhuman
    In home interviews &
    diary studies
    Why do people cook and what is a meal?
    What do they cook and for who?
    How could their appliances help them to
    be better cooks?

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  16. MODERN HUMAN
    http://modernhuman.co @modhuman
    * ***
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  17. MODERN HUMAN
    http://modernhuman.co @modhuman
    TIME
    ATTENTION
    SPECIAL
    OCCASIONS
    ENTERTAINING
    WEEKNIGHT
    SUPPERS
    WEEKEND
    SPECIALS

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  18. MODERN HUMAN
    http://modernhuman.co @modhuman

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  19. MODERN HUMAN
    http://modernhuman.co @modhuman

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  20. MODERN HUMAN
    http://modernhuman.co @modhuman

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  21. MODERN HUMAN
    http://modernhuman.co @modhuman

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  22. MODERN HUMAN
    http://modernhuman.co @modhuman

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  23. MODERN HUMAN
    http://modernhuman.co @modhuman
    Imagine kitchen appliances that make you a better cook
    _ Remote control is quickly becoming a necessary feature, despite it not
    fundamentally changing the relationship between the cook and the appliance;
    _ Full autonomy is neither totally desirable or totally possible;
    _ Semi-autonomy can be massively helpful, if designed sensitively to augment human
    ability and correct common human failings;
    _ For kitchen appliances: new, direct interaction mechanisms both create theatre and
    improve control much more than remote interaction mechanisms.

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  24. The brief:
    Reimagine the shopping experience by
    integrating online and in-store customer
    journeys, to create a deeply compelling
    shopping experience and drive customer
    loyalty.
    MODERN HUMAN
    http://modernhuman.co @modhuman

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  25. Diary studies &
    shadowing
    Why do people shop?
    What is the full shopping journey?
    What is the role of the store?
    MODERN HUMAN
    http://modernhuman.co @modhuman

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  26. MODERN HUMAN
    http://modernhuman.co @modhuman
    EXPERIENCE MAP
    KEY MOMENTS
    CARNABY: Experience Map
    Page 7 MODERN HUMAN
    Experience Map: at home, on the high street and in the store.
    Needs a new item for an outfit 

    (e.g. for work or for going out)
    OR
    Needs an outfit for a particular
    occasion
    Has a good idea what suits her, and
    starts with a preconceived idea of
    what she wants to buy.
    BROWSE & SHORTLIST CHOOSE BUY WEAR & LOVE OR RETURN
    INSTORE
    CONFIDENT
    NERVOUS
    Feels that she hasn’t got anything to
    wear (e.g. for work or for going out)
    OR
    Needs an outfit for a particular
    occasion
    Struggles to know what she wants,
    what will look good and which trends
    will suit her.
    Not confident about styling an outfit.
    IN-STORE: Keeps in mind her existing
    wardrobe. Will stray from her shortlist
    constantly evaluating new items.
    HIGH STREET: Visits a number of stores in
    quick succession, with her particular item
    and trends or looks in mind.
    ONLINE: Casually visits the websites of a
    number of her favourite stores, while looking
    at trends in magazines and her Pinterest
    board. Shortlists to her Pinterest board (or
    bookmarks).
    Tends to stick to a small number of
    stores and brands that she knows
    well.
    Often orders to replace or update
    clothes she owns.
    Will often go in-store to look for
    inspiration, browse aimlessly and
    return home feeling frustrated.
    IN-STORE: Will try on a number of items
    and variants on a theme. Is working towards
    a look by combining new items with ones
    she already owns.
    ONLINE: Moves quickly through her
    shortlist, comparing items as she goes.
    ONLINE: Will buy a number of items with
    the intention of returning what she doesn’t
    want.
    Mixes new an existing items into
    outfits. Is always delighted when an
    item combines into unexpected
    combinations.
    Will buy a selection of items and
    returns those she doesn’t want.
    AT HOME
    IN-STORE: Unlikely to try things on in-store.
    She prefers to try them on in the comfort of
    her own home.
    Often returns items after trying them
    on at home to find they don’t fit or
    they don’t suit her.
    IN-STORE: Will use in-store displays and
    merchandising to help put outfits and styles
    together. Will often buy groups of items
    from the same theme or label.
    ONLINE: Finds it hard to differentiate
    between similar items from different labels.
    CARNABY: Experience Map
    Page 7 MODERN HUMAN
    Key Moments: the Carnaby Experience
    BROWSE & SHORTLIST CHOOSE BROWSE & SHORTLIST CHOOSE BROWSE & SHORTLIST
    AT HOME HIGH STREET IN-STORE IN-STORE IN-STORE
    The Carnaby iPad App and website enables
    people to explore the full range from the
    comfort of their own home.
    Carnaby is merchandised intelligently. It
    combines the expertise of your buying and
    merchandising teams with artificial
    intelligence and behavioural data to
    combine items into outfits.
    Carnaby also makes intelligent,
    personalised recommendation based on the
    items the shopper already owns.
    The Carnaby App is designed to encourage
    your customers into the store.
    Using image recognition, it can give them
    full details of the items on display in the
    window.
    Using geofencing it will invite them to come
    and try items in their shortlist.
    Whilst browsing the store, Carnaby offers
    each shopper a personalised experience.
    Guiding them to items that might suit them
    or that are in their wishlist.
    The Carnaby App holds details of the items
    in their wardrobe at home and will make
    suggestions based upon items the shopper
    already owns. It might also remind them of
    items that are due to be replaced or
    seasonal items that are not in their current
    wardrobe.
    Whilst browsing in-store, shoppers can
    select items to be delivered directly to the
    changing room so that they can try them
    on.
    Whilst at home, customers can also add
    items to their changing room. These are
    stored in delivery lockers, unlocked by a
    customers mobile phone. Delivery lockers
    are located near the changing rooms to
    make it easy to try on delivered purchases.
    Customers can pay for their purchases from
    the changing rooms. The Carnaby App
    includes payments so that once the
    shopper has found the perfect item they
    can take it straight away.

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  27. MODERN HUMAN
    http://modernhuman.co @modhuman

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  28. MODERN HUMAN
    http://modernhuman.co @modhuman

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  29. MODERN HUMAN
    http://modernhuman.co @modhuman
    Imagine the perfectly integrated shopping experience
    _ The role of the physical store has changed radically and the retail environment
    needs to work much harder to create engagement and loyalty;
    _ Smart retail environments can be integrated into existing stores to provide a
    personalised experience;
    _ Linking online and in-store environments enables new store formats and can drive
    customer loyalty;
    _ Merchandising online still has a way to go. In the medium-term Artificial Intelligence
    can support buying and merchandising both online and offline.

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  30. MODERN HUMAN
    http://modernhuman.co @modhuman
    Intelligent public environments need to be
    instantly ready-at-hand. Intuitive,
    approachable and sensitively tuned to our
    needs.

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  31. MODERN HUMAN
    http://modernhuman.co @modhuman
    As humans we have much higher
    expectations of the devices that live
    alongside us. They need to be imbued to pick
    up on subtle human cues and respond
    appropriately.

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  32. MODERN HUMAN
    http://modernhuman.co @modhuman
    Excellent, well-designed, well-implemented
    semi-autonomy is better than poorly
    implemented full-autonomy. The focus should
    be on improving everyday life.

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  33. MODERN HUMAN
    http://modernhuman.co @modhuman

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  34. MODERN HUMAN
    http://modernhuman.co @modhuman

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  35. MODERN HUMAN
    Paul-Jervis Heath
    [email protected]
    +44 79 7456 7823
    @pauljervisheath

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