Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
Duck Typing, Compatibility, and the Adaptor Pat...
Search
Reg Braithwaite
September 12, 2014
Programming
11k
7
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Duck Typing, Compatibility, and the Adaptor Pattern
Nordic JS, 2014
Reg Braithwaite
September 12, 2014
More Decks by Reg Braithwaite
See All by Reg Braithwaite
Courage
raganwald
0
170
Waste in Software Development
raganwald
0
220
First-Class Commands, the 2017 Edition
raganwald
1
250
Optimism and the Growth Mindset
raganwald
0
360
ember-concurrency: an experience report
raganwald
1
170
Optimism II
raganwald
0
450
Optimism
raganwald
0
2.1k
First-Class Commands: an unexpectedly fertile design pattern
raganwald
4
3k
JavaScript Combinators, the “six” edition
raganwald
8
1.5k
Other Decks in Programming
See All in Programming
ゲームコントローラやキーボードのファームウェアをSwiftで書く
kishikawakatsumi
1
270
The Rails Doctrine Decade
koic
2
420
Apple Intelligence を用いた個人情報誤送信防止、及びユーザーリクエスト体験の改善について
yukiny
0
250
JRuby: Past, Present, and Future
headius
0
210
AI Agent時代のリアーキテクチャ戦略と実践
hokaccha
9
5.2k
Ghostty + Neovimで作る 透明でカッコ良い開発環境
j341nono
0
150
技術的負債の返済は、AI時代の複利で効く投資 — 経営としての意思決定とその遂行
curekoshimizu
1
2k
20260914 AIエージェント時代のPlatform Engineering LLM基盤とプロダクトの責務境界線
kanfab1
7
2.3k
速習iPhone Duo対応
yuukiw00w
2
910
Androidだけじゃない、DroidKaigiで広がった私の技術スタック
akkeylab
0
100
Verilogで学ぶCPU自作入門.pdf
uyuki234
7
3.8k
動作中のプログラムの中身をリアルタイムに覗く / Realtime Debugger for CSharp with Roslyn
prota
1
1.6k
Featured
See All Featured
Why Mistakes Are the Best Teachers: Turning Failure into a Pathway for Growth
auna
0
310
BBQ
matthewcrist
89
10k
Tell your own story through comics
letsgokoyo
1
1.1k
The Invisible Side of Design
smashingmag
301
52k
What's in a price? How to price your products and services
michaelherold
247
13k
Navigating Algorithm Shifts & AI Overviews - #SMXNext
aleyda
1
1.6k
CoffeeScript is Beautiful & I Never Want to Write Plain JavaScript Again
sstephenson
162
16k
HU Berlin: Industrial-Strength Natural Language Processing with spaCy and Prodigy
inesmontani
PRO
0
730
Helping Users Find Their Own Way: Creating Modern Search Experiences
danielanewman
31
3.4k
Mobile First: as difficult as doing things right
swwweet
225
10k
Google's AI Overviews - The New Search
badams
0
1.6k
Leo the Paperboy
mayatellez
10
2.3k
Transcript
None
the$art$of$the$javascript$metaobject$protocol Duck%Typing,%Compa1bility,%and The$Adaptor$Pa-ern
None
Duck%typing%is%a%style%of%typing%in% which%an%object's%methods%and% proper:es%determine%the%valid% seman:cs,
...rather'than'its'inheritance'from'a' par0cular'class'or'implementa0on'of' an'explicit'interface.
None
Tastes&Like&Fruit
None
Also%Tastes%Like%Fruit
"Write'code'that'depends'upon' tastes1like(fruit)'rather'than' depending'upon'is1a(fruit)."
None
duck%typing%is%a Compa&bility,Technique
None
A"Problem:
None
Conway's)Game)of)Life
"Conway's*Game*of*Life*is*a*two2 state*cellular*automata."
An#Implementa+on 1. Cells,
An#Implementa+on 1. Cells, 2. Universe,
An#Implementa+on 1. Cells, 2. Universe,.and 3. View.
Cell 1. Neighbours,
Cell 1. Neighbours,.and 2. State.
function StandardCell () { this._neighbours = []; this._alive = false;
}
StandardCell.prototype.neighbours = function neighbours (neighbours) { return this._neighbours; }; StandardCell.prototype.setNeighbours
= function setNeighbours (neighbours) { this._neighbours = neighbours.slice(0); return this; };
StandardCell.prototype.alive = function alive () { return this._alive; }; StandardCell.prototype.setAlive
= function setAlive (alive) { this._alive = alive; return this; };
None
moving'through Time
Cell 1. Neighbours, 2. State,2and 3. Transforma9on2of2State.
Universe 1. Neighbourhoods.(not.shown),
Universe 1. Neighbourhoods.(not.shown),.and 2. Transforma:on.of.States.
StandardCell.prototype.nextAlive = function nextAlive () { var alives = this._neighbours.filter(function
(n) { return n.alive(); }).length; if (this.alive()) { return alives === 2 || alives == 3; } else { return alives == 3; } };
Universe.prototype.iterate = function iterate () { var aliveInNextGeneration = this.cells().map(
function (c) { return [c, c.nextAlive()]; } ); aliveInNextGeneration.forEach(function (a) { var cell = a[0], next = a[1]; cell.setAlive(next); }); };
None
drawing Life
View 1. Drawing*a*Cell:
View.prototype.drawCell = function drawCell (cell, x, y) { var xPlus
= x + this.cellSize(), yPlus = y + this.cellSize() this._canvasContext.clearRect(x, y, xPlus, yPlus); this._canvasContext.fillStyle = this.cellColour(cell); this._canvasContext.fillRect(x, y, xPlus, yPlus); return self; };
View.prototype.cellColour = function cellColour (cell) { return cell.alive() ? WHITE
: BLACK; };
None
None
Ch#ch#ch#changes!
None
redesigning(for Colour
function ColourCell () { this._neighbours = []; this._age = 0;
} ColourCell.prototype.neighbours = StandardCell.prototype.neighbours; ColourCell.prototype.setNeighbours = StandardCell.prototype.setNeighbours;
ColourCell.prototype.age = function age () { return this._age; }; ColourCell.prototype.setAge
= function setAge (age) { this._age = age; return this; };
None
moving'through',me in#Colour
ColourCell.prototype.nextAge = function next () { var alives = this._neighbours.filter(function
(n) { return n.age() > 0; }).length; if (this.age() > 0) { return (alives === 2 || alives == 3) ? (this.age() + 1) : 0; } else { return (alives == 3) ? (this.age() + 1) : 0; } };
Universe.prototype.iterate = function iterate () { var ageInNextGeneration = this.cells().map(
function (c) { return [c, c.nextAge()]; } ); ageInNextGeneration.forEach(function (a) { var cell = a[0], next = a[1]; cell.setAge(next); }); };
None
drawing(life in#Colour
var COLOURS = [ BLACK, GREEN, BLUE, YELLOW, WHITE, RED
]; View.prototype.cellColour = function cellColour (cell) { return COLORS[ (cell.age() >= COLOURS.length) ? (COLOURS.length - 1) : cell.age() ]; }; // ...
None
something Doesn't(Fit
Object.keys(StandardCell.prototype) // => [ 'neighbours', 'setNeighbours', 'alive', 'setAlive', 'nextAlive' ]
Object.keys(ColourCell.prototype) // => [ 'neighbours', 'setNeighbours', 'age', 'setAge', 'nextAge' ]
The$state$of$a$cell$is$now$"age"$ instead$of$"aliveness."
None
These%changes%will Ripple&Through&Universe&and&View
our$problem$is$that Universe(is(coupled(to(Cell's( Interface
None
None
how$smart$people Solve&the&Problem
"Make&a&coloured&cell&behave&like&a& standard&cell."
ColourCell.prototype.alive = function alive () { return this._age > 0;
};
ColourCell.prototype.setAlive = function setAlive (alive) { if (alive) { this.setAge(this.age()
+ 1); } else this.setAge(0); return this; };
ColourCell.prototype.nextAlive = StandardCell.prototype.nextAlive;
Object.keys(ColourCell.prototype) // => [ 'neighbours', 'setNeighbours', 'age', 'setAge', 'nextAge', 'alive',
'setAlive', 'nextAlive' ]
Presto!(Backwards(Compa2bility. (it$"tastes$like$a$standard$cell")
None
universe(and(cell(are No#Longer#Coupled
None
At#What#Cost?
None
Increasing*Flexibility Increases(Complexity
None
None
there%is Another(Way
"Make&a&cell&that&behaves&like&a& Standard&Cell,&but&is&implemented&in& terms&of&a&Coloured&Cell."
function AsStandard (colouredCell) { this._colouredCell = colouredCell; } var tastesLikeAStandardCell
= new AsStandard(aColourCell);
AsStandard.prototype.neighbours = function neighbours () { return this._colouredCell.neighbours(); }; AsStandard.prototype.setNeighbours
= function setNeighbours (neighbours) { this._colouredCell.setNeighbours(neighbours); return this; };
AsStandard.prototype.alive = function alive () { return this._colouredCell.age() > 0;
};
AsStandard.prototype.setAlive = function setAlive (alive) { if (alive) { this._colouredCell.setAge(this._colouredCell.age()
+ 1); } else this._colouredCell.setAge(0); return this; };
AsStandard.prototype.nextAlive = function nextAlive () { return this._colouredCell.nextAge() > 0;
}
Object.keys(AsStandard.prototype) // => [ 'neighbours', 'setNeighbours', 'alive', 'setAlive', 'nextAlive' ]
When%we%Upgrade%to%ColourCell 1. View'can'depend'upon'ColourCell,
When%we%Upgrade%to%ColourCell 1. View'can'depend'upon'ColourCell,'and 2. Universe'can'depend'upon'AsStandard.
Sweet! 1. Universe*is*decoupled*from*changes*to*Cell,
Sweet! 1. Universe*is*decoupled*from*changes*to*Cell,*and 2. ColourCell*isn't*burdened*with*backwards*compa>bility.
None
AsStandard)is)an)Adaptor
The$adapter$(sic)$pa/ern$is$a$ so2ware$design$pa/ern$that$allows$ the$interface$of$an$exis8ng$class$to$ be$used$from$another$interface...
It#is#o'en#used#to#make#exis0ng# classes#work#with#others#without# modifying#their#source#code.
TIMTOWTDI
None
good$programmers$borrow$from$smalltalk, Great&Programmers&Steal&from&C++
function colourFromStandard (standard) { return new ColourCell() .setNeighbours(standard.neighbours()) .setAge(standard.alive() ?
1 : 0); }
function standardFromColour (colour) { return new StandardCell() .setNeighbours(colour.neighbours()) .setAlive(colour.age() >
0); }
None
None
Coproxies
None
None
Approaching+the+End
None
adaptors Separate'Concerns
None
and$thus,$adaptors Isolate(Change
None
and$they Decouple(Modules
None
adaptors Solve&Compa+bility&Problems
None
but$they$also$gives$us$the$freedom$to Make%Changes,%Safely
None
when%we're%using%teams%to%build%so3ware%at%scale Adaptors)are)an)Important)Tool
None
None
one$more$thing:
None
None
when%you're%holding%a Version(Shaped.Hammer
None
all#changes#look#like Migra&on)Shaped/Nails
None
Packages(Have(Interlocking( Dependencies
None
Migra&ons*Can*Cascade you$never$know$how$much$work$a$single$upgrade$can$cause
None
migra&on)is)expensive,)so)semver)values Backwards)Compa.bility
None
"duck&typed"&backwards&compa2bility Holds&Progress&Back
None
breaking)compa.bilty Exposes'Clients'to'Bugs
None
adaptors(decouple Compa&bility,from,Progress
None
adaptors(provide Safe%Compa*bility
None
What%would%an%adaptor.aware% package%manager%look%like?
An#Adaptor*Aware#Package#Manager 1. Interfaces,and,Implementa1ons,would,be,independantly, versioned,
An#Adaptor*Aware#Package#Manager 1. Interfaces,and,Implementa1ons,would,be,independantly, versioned, 2. Interfaces,would,have,a,many<to<many,rela1onship,with, Implementa1ons,,mediated,by,Adaptors,
An#Adaptor*Aware#Package#Manager 1. Interfaces,and,Implementa1ons,would,be,independantly, versioned, 2. Interfaces,would,have,a,many<to<many,rela1onship,with, implementa1ons,,mediated,by,adaptors, 3. Clients,would,specifiy,the,required,interface,and, implementa1on,
An#Adaptor*Aware#Package#Manager 1. Interfaces,and,Implementa1ons,would,be,independantly, versioned, 2. Interfaces,would,have,a,many<to<many,rela1onship,with, implementa1ons,,mediated,by,adaptors, 3. Clients,would,specifiy,the,required,interface,and, implementa1on,,and
4. Old,clients,can,benefit,from,bug,fixes,without,rewrites.
None
an#adaptor)aware#package#manager#could Change'the'Way'We'Grow'So0ware
None
and$that$provides Food$for$Thought for$a$very$long$,me$indeed
None
Tack%Så%Mycket!
Reg$Braithwaite,$ GitHub,$Inc. raganwald.com,•,@raganwald Ar#pelag,*Stockholm,* September*19,*2014