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Fighting Agile! - When and why agile fails

Avatar for Robert Károly Robert Károly
September 23, 2024

Fighting Agile! - When and why agile fails

“Agile? *Yawn* We've tried it. Doesn't work for us.” Have you heard that before? Is Agile or Scrum already a “burnt term” in your company?

Let's talk about how and why it came this far and why agile fails at the #ITMeetup in #Bruchsal on September 19th 2024.

Avatar for Robert Károly

Robert Károly

September 23, 2024
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  1.  Marketing measue  “Agility makes successful“  “that’s what

    everyone does now“  “we won’t geht the employees otherwise“  Save on documentation and planning  Reduce communication / process efforts  Having to commit as little as possible  Devlop faster or more → Competitiveness of products False motives
  2. Agility Design scope of the agile manifesto Design scope of

    known agile methods Dogmatic agility “Felt agility“ Source: https://entwickler.de/agile/agile-anti-patterns-001/
  3. Complexity  (Unnecessary) generic implementation  Technology on stock 

    Solving same issues differently  „Surrounding complexität“ e.g.  Meeting-Madness  Booking-Madness  Tooling-Madness  technical restrictions  For additional complexity you get extra ♥ by the team!
  4. What we want  At any time …  …

    deliver the thing with of highest value right now.  … react promptly to changes on the market.  ... deliver the best possible quality.  Feedback …  … often & early.  … by real users.  … as baseline for development.  As few as possible …  … deal with things, keeping us away from development.
  5. What we Scrum Masters do to address that  Maximize

    …  … value of the product for the user.  … time we develop.  … focus on defined goals.  ... automatization.  … space for innovation.  Minimize …  … waste.  … interruptions.  … surrounding complexity.  … “manual tasks”  … risiks.  Maximum efficiency + effectiveness while keeping adaptability and quality -> Competitiveness.
  6. Basic principles  Selforganization  Autonomy  Empowerment  Purpose

     Mastery  Intrinsic motivation  Values  Mindset  Culture → The implications are far-reaching!
  7.  A team needs  Trust  Respect  Empathy

     Stability  “Safe space“  Lern & reflect  Psychological & emotional safety  Give the team a agile coach / scrum master and get out of their way! Where happens the magic?
  8.  Have feelings  Have a private life  Have

    good and not so good days  Make mistakes  Have fears …  … saying “I can’t do that.“  … saying “I don’t know how to do that.“  … saying “I’ve made a mistake.“  … showing vulnerabilities  Positive error culture  FAIL: First Attempt In Learning  Treat humans as humans Humans
  9.  Most problems fit in one of three buckets …

    1) The team has not fully understood Scrum and agile principles & values 2) The organizaion has not fully understood Scrum and agile principles & values 3) The team is dysfunctional  Solution 1. Find out which your team/organization is guilty of 2. find out in which bucket it falls 3. solve the underlying problem Conclusion