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Profiting from Apple’s new subscription payment...

Swrve
July 01, 2016

Profiting from Apple’s new subscription payment model.

Apple's new changes to subscription payment models has opened up world of opportunity for mobile business.

Swrve

July 01, 2016
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  1. Agenda 1. Review business models for mobile apps. 2. iOS10 changes to

    auto-renewable subscription models. 3. Profiting from these changes to subscriptions.
  2. Agenda 1. Review business models for mobile apps. 2. iOS10 changes to

    auto-renewable subscription models. 3. Profiting from these changes to subscriptions.
  3. ADVERTISING TRANSACTIONS 0 5 10 15 20 25 Facebook Uber

    Source: comScore Mobile Metrix, Age 18+, UK, June 2015 Hours per month, UK Different business model. Very different usage models.
  4. Three Lessons Here 1. To maximize revenues, go free. 2. Success relies

    on converting users into paying customers. 3. The top non-gaming apps all use subscriptions.
  5. FREE PAID FREE WITH IN-APP PURCHASE 3 APP STORE BUSINESS

    MODELS SINGLE PURCHASE Consumable Perpetual
  6. FREE PAID FREE WITH IN-APP PURCHASE 3 APP STORE BUSINESS

    MODELS SINGLE PURCHASE Consumable Perpetual SUBSCRIPTIONS Non-Renewable Auto-Renewable
  7. Agenda 1. Review business models for mobile apps. 2. iOS10 changes to

    auto-renewable subscription models. 3. Profiting from these changes to subscriptions.
  8. 1. Auto-renewable subscriptions now open to all categories of apps. No

    longer just media. The top 20 grossing media apps all use auto- renewable subscriptions
  9. 70% Proceeds Less Than One Year 85% Proceeds One Year

    or More 2. The publisher gets more proceeds after the first year.
  10. 24   The 30%/15% rake is not the problem Conversion

    is. •  App Store purchases have the least friction and best conversion. •  Some say the downside is not knowing the identity of the user. However, that’s simple to fix.
  11. App with $10/month Subscription over 12 months Internal Gross Revenue:

    95% or Apple Gross Revenue: 85% Internal Revenue Customer: $114 or Apple Revenue Customer: $102 114 102 0 30 60 90 120 Internal Revenue Apple Revenue Revenue per paying customer Sample Calculation:
  12. 1 1 2 3 0 1 2 3 Internal 1%

    Apple 1% Apple 2% Apple 3% However, we need to factor the conversion rates internal versus using iTunes. Our experience - iTunes/ Apple is the best way to go. Typically using Apple, conversion is 100%-400% better. Revenue per user - Internal v’s Apple Sample Calculation:
  13. 70% Proceeds Less Than One Year 85% Proceeds One Year

    or More 2. The publisher gets more proceeds after the first year. Lesson 2: Retention of paying subscribers is even more important
  14. 3. Subscription groups are now greatly expanded Subscription Level Duration Gold

    Service 1 Week 1 Month 1 Year Silver Service 1 Week 1 Month 1 Year Bronze Service 1 Week 1 Month 1 Year
  15. 3. Subscription groups now facilitate upgrades Subscription Level Gold Service Silver

    Service Bronze Service Duration 1 Week 1 Month 1 Year 1 Week 1 Month 1 Year 1 Week 1 Month 1 Year UPGRADE
  16. 3. These new groups open up many opportunities for the marketer.

    Subscription Prices Gold Service Silver Service Bronze Service 1. Much greater flexibility in pricing strategies. 2. Create upgrade paths. 3. A/B test different variants 4. Facilitates upgrades
  17. 4. Previously you offered one price that was automatically converted into

    different currencies. Today USA $9.99 UK £7.49 Australia $13.49
  18. 4. Now you can set prices for individual territories. Today iOS10

    USA $9.99 $9.99 UK £7.49 £9.99 Australia $13.49 $9.99
  19. 4. Now you can set prices for individual territories. Today iOS10

    USA $9.99 $9.99 UK £7.49 £9.99 Australia $13.49 $9.99 Benefits: Optimize pricing based on local market conditions Carve out one country to isolate a/b tests (lots of companies pick New Zealand!)
  20. 5. You can preserve pricing for your existing subscribers $9.99 POST

    LAUNCH PRICE $4.99 LAUNCH PRICE Benefits: •  If you want to increase pricing, you can do so only for new subscribers. •  No risk of churning your current paying subscribers. 2015 2016
  21. 6. Better handling of price changes and customer retention $9.99 Price

    B $4.99 Price A Previously when an app publisher changed prices, all existing subs were cancelled. The user then had to manually log-in to iTunes, find the app and plan, and then re-subscribe.
  22. 6. Better handling of price changes and customer retention Apple have

    also made opt-in for new pricing much more frictionless with: - Push notifications - 1-touch opt-in
  23. Agenda 1. Review business models for mobile apps. 2. iOS10 changes to

    auto-renewable subscription models. 3. Profiting from these changes to subscriptions.
  24. 43   Lifecycle Analytics Let you target messages at specific

    users based on time and behaviours FTUE ONBOARD NURTURE
  25. Funnel Reports Graphical and tabular formats represent the linear flow

    through a sequence of selected app events to enable you to identify drop-offs.
  26. Swrve keeps an eye on customers - especially new ones

    45   All Users Free-Trial Free (<10 Articles) Peaked (>10 Articles) Print Pack 7 Day Pack 5 Day Digital Pack Churned Free Trial Single Issue Purchase Churned Subscribers Track New Customer Engagement & Retention Track important segments Track the impact of nurturing campaigns
  27. Activated Free Trial New 1st App Open Subscriber Post-Paid LTV

    €129 Disappearing Not seen in two months Track user events Segment in real-time Know users individually Interact personally - At mobile scale
  28. Activated Free Trial New 1st App Open Subscriber Post-Paid LTV

    €129 Disappearing Not seen in two months Track user events Segment in real-time Know users individually Onboarding Re-engage N u r t u r e Interact personally - At mobile scale
  29. Days since App Install Apps that optimise onboarding perform better.

    % of users still active 1 30 60 90 0 20 40 60 10 0 80 7 14 80%+of new users will abandon in 90 days 25% of new users will open your app just once. Apps that optimize new user onboarding better retain, engage, and convert users.
  30. 53   THE ONBOARDING TOOLSET Create, deliver and test a

    range of first-time user experiences that increase the activation of new users. It is the easiest way to grow your app business. Onboard and Activate each new user
  31. 54   Welcome Tours •  Create welcome intro to the

    app •  Change on the fly without having to update on the App Store. •  Video messaging is especially effective. •  Only show what’s mandatory - no long and winding roads. Onboard and Activate each new user
  32. 55   Tip-Overlays Tip overlay tutorials delivered to users as

    they first explore the app. They point out key features right in the context of their use of the app. If international, localise. Onboard and Activate each new user Welcome Tour
  33. 56   Ask for Permission Most apps need permissions such

    as push and location to be effective. Explain to users the value of permissions and lets them make the decision (before calling on the OS). Welcome Tour Tip Tutorials Onboard and Activate each new user
  34. 57   Day +1 Messaging In the first days after

    install, reach out to new users yet to be activated. Welcome Tour Tip Tutorials Permission Requests Onboard and Activate each new user
  35. 58   In-App Message If a user hasn’t taken a

    core action - e.g. account creation - prompt them with in-app messages Welcome Tour Tip Tutorials Permission Requests Push Messaging Onboard and Activate each new user
  36. 59   Onboarding Variant 1 Onboarding Variant 2 Iterate, A/B

    test and rack different onboarding strategies. Funnel Reports track conversion Campaign Reports track outcomes
  37. 60   Optimise and prototype native onboarding experiences on- the-fly

    •  No coding •  No release to the app store •  See impact in real-time •  Exploit time as competitive- advantage Do you have12 months to optimize onboarding?
  38. Find key upgrade moments: For example, a notes syncing app.

    The user is on the basic plan, and has just saved their 100th note Behavioural Segmentation
  39. In-app messages interacts personally with the user in this moment.

    One-tap initiates the purchase on iTunes - don’t send the user off to a pricing page to pick their plan. Give them one in-app Interact in the moment
  40. It really pays to optimize your in-app store where you

    present your various plans. iOS10 gives many more options, but displaying less choice usually works out better.
  41. PRICE USAGE $1.9 9 $99.99 Mobile -games make most of

    their profit from ‘whales’ Deliver bespoke plans via in-app message
  42. Optimal: Sent at the perfect time for each customer based

    on their unique usage. Personal: Simple things like using peoples name Contextual: Knows what plan Kate is on
  43. Every time a client localises to the territory of the

    user, engagement jumps at least 50%.
  44. Churn is the No1 enemy of subscription businesses Know why

    people churn. This one survey saved a publisher $250,000 in churn
  45. Message Check in with new subscribers two weeks after first

    subscription. 60% Happy! 25% Unhappy! 15%!
  46. The most successful App Store model, auto-renewable subscriptions, is now

    open to your app. Exploited correctly, it will help build a sustainable and profitable mobile business. Get started now. It hits in two months.
  47. BASIC 1Gig. 1 Device. $0.99/mo PLUS 10Gig. 2 Devices $4.99/mo

    PRO Unlimited storage and devices $9.99/mo PLANS BASIC 1Gig. 1 Device. $0.99/mo PLUS 10Gig. 2 Devices $4.99/mo PRO Unlimited storage and devices $9.99/mo PLANS