Slides from my talk at NSScotland in October 2011. An explanatory introduction to OpenGL for iOS programmers.
More information here: http://www.blog.montgomerie.net/slides-from-an-ios-developers-opengl-primer
A word of warning: the slides are designed as an aid to the talk, not the other way around. There’s lots of information that was in the talk that’s not on the slides, and that might make them confusing or hard to follow. If there was video from the talk, that would be much better than slides, but there’s not, so slides it is.