1997 and CSS 1998 while producing a digital magazine on Information Security Analysis • Studied Network Engineering, Industrial Design, Psychology, and Business (I get bored easily) • Working professionally in User Experience and Interactive Design since 2001 • Ninja (no seriously). Black Belt in Kasumi-An Toshindo Ninjutsu Timothy Knight Senior UX Architect GravityFree @timknight
your personal framework for prototyping • Defining custom components to solve common problems • Discussing my general prototype process • Time for Q & A and maybe some live coding after the talk is over with specific problems/questions
they trying to accomplish? • How will my product introduce itself to first time users? • How can my product put an understandable, appealing, and controllable face on technology? • How will my product help infrequent and inexperienced users understand how to accomplish their goals while providing depth for advanced users? Alan Cooper, About Face
don’t have to hunt for them • Keep features separated so they’re easy to remove if necessary • Think about the goals of the user and not just the tasks they are trying to complete • Thumbnail sketch features and determine their relationships • Speed up your code with snippets and Emmet
SassDoc: http://sassdoc.com/ • Emmet: http://emmet.io/ • If you’re new to Sass, and just want to try it without installation be sure to checkout, SassMeister: http://sassmeister.com/