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Solving the Right Problems with Design Sprints

Tim Knight
September 28, 2016

Solving the Right Problems with Design Sprints

Presented to the Tampa UX Meetup at Mad Mobile on September 28, 2016.

Tim Knight

September 28, 2016
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Transcript

  1. Tim Knight @timknight Who Am I? • Eclectic Academic •

    Instructor with GDI • Organizer of Front-End Meetup • Moderator @ Treehouse • User Experience Consultant • Director of UX @ GravityFree
  2. In technology, there’s a myth that you can be an

    expert who has all the answers.
  3. A design sprint is a systematic process for going from

    targeting a problem to testing a prototype with real users in just 5 days*.
  4. Pick a big problem. If you’re having trouble gaining executive

    support, you might be looking at the wrong problem.
  5. Pick the right room. Schedule the time. Get a room

    that you can stay in. Bring plenty of whiteboards (at least 2), sharpies, 3 x 5 Post-Its, and plain paper. And don’t forget healthy snacks.
  6. Lunch - 1pm 10 am 5 pm Lunch - 1pm

    10 am 5 pm Lunch - 1pm 10 am 5 pm Lunch - 1pm 10 am 5 pm Lunch - 1pm 9 am 5 pm Monday Tuesday Wednesday Thursday Friday
  7. Start at the end. What would life look life if

    you succeed? What might cause you to fail? What has to be true to meet your long term goal? Write your questions on 1/3 of a whiteboard.
  8. Make a map. Keep It Simple, Around 5-15 Steps. Take

    30-60 Minutes. Patient Doctor Coordinator Make appt. Appointment: Discuss trail Enroll BEGIN THERAPY Search for matching trails
  9. Image Credit: From “Sprint” by Jake Knapp Ask the experts.

    Hold 15 Minute Individual Interviews, Revise Your Map As You Go
  10. Write up “how might we?” questions Write Several and Post

    them All To a Wall or the Relevant Area of Your Map HMW Use imagery to tell our story?
  11. Group your questions and vote Everyone Gets to Vote, Then

    the Decider Gets the Super Vote. Once Decided, Add or Revise Your Questions on Your Board to Include these. HMW HMW HMW HMW HMW HMW HMW
  12. Make a map. Keep It Simple, Around 5-15 Steps. Take

    30-60 Minutes. Patient Doctor Coordinator Make appt. Appointment: Discuss trail Enroll BEGIN THERAPY Search for matching trails HMW HMW HMW HMW HMW
  13. Now trim the list of just this sprint You Can’t

    Answer Them All. But One or More Should Line Up Well. LONG TERM GOAL: More patients enrolled in trials SPRINT QUESTIONS • Can we find matches fast enough? • Will clinics change their workflow?
  14. Monday ends with your map finished, target picked, and your

    sprint questions outlined on the whiteboard. Go home.
  15. But wait… now that you have your target user and

    process selected it’s time to have someone pull together the users to be tested for later in the week. Your customer-focused team member should be able to help here.
  16. To start your day, ask everyone to come up with

    a list of existing products or services to review for inspiring solutions.
  17. 1. NOTES 2. IDEAS 3. CRAZY 8s 4. SOLUTION SKETCH

    Gather Information Rough Solutions Rapid Variations Work out Details 20 minutes 20 minutes 8 minutes 30+ minutes HMW? HMW? Keeping It Classy
  18. Once you’re finished, put your sketches face down on a

    table and enjoy your evening. It’s time to go home.
  19. Art museum review. Voters Look at the Options In Silence,

    add Questions and Concerns and Mark the Standout Ideas (Black Dots) But what about? How is it? Quick Pick Makin’ It Rain Smart Select Jump In Giveaway Chat But, but… • • • •• ••• • • • • •• ••• • • •• • •• • • • • • •• • •• • •• •• • •
  20. Next up. Speed critique. The facilitator takes everyone through each

    sketch, calling out stand out ideas which are then written on Post-Its and added to the top of the sketch.
  21. Final straw poll. Add Your Votes. Either On a Feature

    or a Full Sketch Starts with key introduction Pick selection is fast Quick Pick Makin’ It Rain Smart Select Jump In Giveaway Chat Sets selection defaults • • • •• ••• • • • • • •• • •• • •• • • • • • •• • •• • • •• Great use of video •• • •• •
  22. Once everyone has voted. The Decider adds their “Super Vote”.

    Ideas that get super votes become the foundation of the prototype. Other sketches can be saved for a future sprint.
  23. What if you have more then one clear winning concept?

    Then prototype both/all of them and give them individual fake names.
  24. Fill out the storyboard. Use What You Have. Don’t Think

    of New Things on the Fly. Processes Payment
  25. At 3pm, gather the team and do a trail run.

    Make sure you haven’t missed anything.
  26. Take notes. “Not really a good match for my company”

    Wanted to try it afterward Successfully setup new account
  27. Collect them onto a board. Tim Andrew Jess Todd Flynn

    Marketing Page Sign up First experience