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Alternate Reality Games

Todd Moy
September 26, 2011

Alternate Reality Games

A talk discussing how alternate reality games are being used for entertainment, education, and problem solving..

Todd Moy

September 26, 2011
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  1. Slight Nudges Now Offered. Solely for the Discerning Dilettante. Be

    Aware – it could be in the wrong direction. : :: : :: : :: : :: : :: : :: : :: : :: : Is the Jejune Institute still spreading false nonchalance? Or have they mended their ways? We need you to find out. : :: : :: : :: : :: : :: : :: : :: : :: : / // / // Next steps // / // / / : :: : :: : :: : :: : :: : :: : :: : :: : dial: 415.325.4014 : :: : :: : :: : :: : :: : :: : :: : :: : visit: The Jejune Institute 580 California Street, Suite 1607 San Francisco, CA. Tuesday through Saturday Noon to 5:30pm
  2. Slight Nudges Now Offered. Solely for the Discerning Dilettante. Be

    Aware – it could be in the wrong direction. : :: : :: : :: : :: : :: : :: : :: : :: : Is the Jejune Institute still spreading false nonchalance? Or have they mended their ways? We need you to find out. : :: : :: : :: : :: : :: : :: : :: : :: : / // / // Next steps // / // / / : :: : :: : :: : :: : :: : :: : :: : :: : dial: 415.325.4014 : :: : :: : :: : :: : :: : :: : :: : :: : visit: The Jejune Institute 580 California Street, Suite 1607 San Francisco, CA. Tuesday through Saturday Noon to 5:30pm
  3. ?

  4. an interactive narrative that uses the real world, multiple media,

    and traditional gaming methods as the platform and which may be affected by multiple participants' actions. - Storyline - Affective - Fictional
  5. an interactive narrative that uses the real world, multiple media,

    and traditional gaming methods as the platform and which may be affected by multiple participants' actions. - Blurry boundaries - Familiar tools - “This is not a game”
  6. an interactive narrative that uses the real world, multiple media,

    and traditional gaming methods as the platform and which may be affected by multiple participants' actions. - Beginning / End - Challenges - Rewards - Winners
  7. an interactive narrative that uses the real world, multiple media,

    and traditional gaming methods as the platform and which may be affected by multiple participants' actions. - Collaborative - “Puppeteered” - Organic
  8. an interactive narrative that uses the real world, multiple media,

    and traditional gaming methods as the platform and which may be affected by multiple participants' actions. ARG
  9. Conspiracy for Good Nokia Participative storytelling about environmental concerns The

    Mystery Guest Carroll County, MD Libraries Augment a youth summer reading program Smokescreen Channel 4 / UK Educate youth about online privacy Our Water Planet Aguatero Industries Educate people about scarcity of clean water