As in any new process, there is room for discussion and tweaks. It is, at minimum, a step forward in developing what will hopefully be a universally accepted solution. By beginning with breakpoint identification, this will give us a starting point to see where the majority of our mobile traffic originates. Start with the smallest breakpoint, build outward, and progressively enhance the user’s experience. Doing this in tandem with prioritizing our content will give us the foundation around which we build our designs. • Identify breakpoints1 - Utilizing data retrieved from our website analytics software, we can generally determine which devices we should be designing for and what resolutions they have. • Prioritize content2 - Make a list of all of the content that needs to be displayed on the page, and order it from most to least important. Do this for each breakpoint. Each layout will have its own priority and design considerations. • Sketch3 - Get the ideas on paper starting with the Mobile First approach. Sketching is fast, easy to change, collaborative, and allows you to see different layouts next to each other. • Prototype - Create a prototype in HTML based off of wires and sketches, and refine the prototype in the browser. It doesn’t have to be perfect at this stage. • Design - Now that we have a working prototype, we can apply design to it. The design can loosely be done in Photoshop or any other image editing software then applied to the prototype. • Iterate - Keep reviewing each prototype on selected devices and resolutions until you feel comfortable with the end result. 1,2,3 See appendix