longer “nice to have”…they are essential. But most organizations don’t know how to effectively integrate UX practices into existing practices and processes. 2
these topics together: How to identify and cultivate UX champions. How to leverage small tactical wins to drive toward a strategic UX approach. How to get the right UX activities embedded into the right places in your organization’s product life cycle. 4 UX
one sentence maximum. 30 seconds max! “I’m Paul Sherman. I’m a user experience manager at BigSoft. My UX challenge is that BigSoft wants ‘Apple-like’ user experiences for our products, but won’t give me budget or headcount to achieve this.” 9
multi- location teams. Today, I… Provide user experience research and design consulting. Teach, mentor students, and develop courses for the Kent State University UX program. 11 And attempt to make cake with my daughters.
studied how pilots’ communication and behavior affected flight safety. Why? Because 2/3 of aviation accidents involved perfectly functioning aircraft. “Pilot error” was usually the given cause. But what did that actually mean? 13
certain behaviors were associated with safer flight: Verbalizing one’s own actions and assumptions about flight status. Cross-checking each other’s actions. Be willing to question each other’s decisions, even the captain’s decisions, without judgment. So they began working with airline training organizations to incorporate these “soft” skills into regular flight training. 14
behaviors shared by a group of people, but different for each individual, communicated from one generation to the next. Organizational culture: “The way we work around here.” 17 Matsumoto, D. (1996) Culture and Psychology. Pacific Grove, CA: Brooks/Cole. https://hbr.org/2013/05/what-is-organizational-culture
make progress, they needed to adopt a systems approach and act as change agents in each part of an organization. 19 Professional Culture Teach pilots the safety value of communication, coordination, cross- checking, and questioning. Formal Processes Informal Processes Training Culture Organizational Subcultures Train the trainers. Modify the curricula. Standardize soft skill training across fleets. Ensure safety behaviors are part of standard operating procedures. Reinforce safety behaviors through behavioral norms and values.
designer on staff. Products are created from interesting technology. Territorial about the UI. Confident that they can anticipate what users will want in the future. View design as a creative, not functional endeavor. May focus on designs that other designers like and respect. Represented by powerful people who know the loudest buyers... but who don’t know the actual users or their workflows and processes. Collect lots of survey-based and market-level data. Tendency to deem a product usable if it is merely possible to do the task. Rely heavily on their own experience when designing. Feel they are doing the right thing for the customer, even if they don’t have evidence. Often define the user experience in terms of aesthetics rather than satisfying workflow needs. Rely heavily on their own instincts about users. Focus only on data that confirms their viewpoints. Rely heavily on buyers’ feedback and random customer suggestions to drive feature prioritization. Often overconfident in their ability to know what the customer needs. Challenges Characteristics Engineer Centric Design Centric Sales & Marketing Centric
designer on staff. Products are created from interesting technology. Territorial about the UI. Confident that they can anticipate what users will want in the future. View design as a creative, not functional endeavor. May focus on designs that other designers like and respect. Represented by powerful people who know the loudest buyers... but who don’t know the actual users or their workflows and processes. Collect lots of survey-based and market-level data. Tendency to deem a product usable if it is merely possible to do the task. Rely heavily on their own experience when designing. Feel they are doing the right thing for the customer, even if they don’t have evidence. Often define the user experience in terms of aesthetics rather than satisfying workflow needs. Rely heavily on their own instincts about users. Focus only on data that confirms their viewpoints. Rely heavily on buyers’ feedback and random customer suggestions to drive feature prioritization. Often overconfident in their ability to know what the customer needs. Challenges Characteristics Engineer Centric Design Centric Sales & Marketing Centric
designer on staff. Products are created from interesting technology. Territorial about the UI. Confident that they can anticipate what users will want in the future. View design as a creative, not functional endeavor. May focus on designs that other designers like and respect. Represented by powerful people who know the loudest buyers... but who don’t know the actual users or their workflows and processes. Collect lots of survey-based and market-level data. Tendency to deem a product usable if it is merely possible to do the task. Rely heavily on their own experience when designing. Feel they are doing the right thing for the customer, even if they don’t have evidence. Often define the user experience in terms of aesthetics rather than satisfying workflow needs. Rely heavily on their own instincts about users. Focus only on data that confirms their viewpoints. Rely heavily on buyers’ feedback and random customer suggestions to drive feature prioritization. Often overconfident in their ability to know what the customer needs. Challenges Characteristics Engineer Centric Design Centric Sales & Marketing Centric Hanson, K. & Castleman, W. (2006). Tracking Ease-of-Use Metrics: A Tried and True Method for Driving Adoption of UCD in Different Corporate Cultures. Usability Success Stories, Ashgate/Gower.
a particular goal.” “Strategy is differentiated from tactics or immediate actions by its orientation on affecting future, not immediate conditions.” 30 <Lazy>http://en.wikipedia.org/wiki/Strategy</>
Defining and researching the problem Planning the intervention Building business support for the intervention Enlisting others to help drive change “Change agents must have the conviction to state the facts based on data, even if the consequences are associated with unpleasantness.” 35 Six Sigma - http://Isixsigma.com/dictionary/change-agent/ UXmatters - The User Experience Practitioner As Change Agent – http://bit.ly/a2Xwux
you must focus on strategic goals. That doesn’t mean you shouldn’t strive for short-term wins. But they should be in the service of a long-term strategy. 36 UX
currently provide? What areas of UX do you currently cover? At what stages of product processes is UX work being done? How much of the overall product experience does UX own? How is UX performance measured? Where does UX report to now? (Anything else to characterize UX at your organization.) Your desired state Obstacles Leverage points
currently provide? What areas of UX do you currently cover? At what stages of product processes is UX work being done? How much of the overall product experience does UX own? How is UX performance measured? Where does UX report to now? (Anything else to characterize UX?) Your desired state Obstacles Leverage points What services do you want to provide? What areas of UX do you want to cover? At what stages do you want more (or less) UX representation? How much of the product experience do you want UX to own? How do you want UX to be measured? Do you want UX to stay where it is or move? To where? (Anything else?)
currently provide? What areas of UX do you currently cover? At what stages of product processes is UX work being done? How much of the overall product experience does UX own? How is UX performance measured? Where does UX report to now? (Anything else to characterize UX?) Your desired state Obstacles Leverage points What services do you want to provide? What areas of UX do you want to cover? At what stages do you want more (or less) UX representation? How much of the product experience do you want UX to own? How do you want UX to be measured? Do you want UX to stay where it is or move? To where? (Anything else?) What obstacles do you foresee having to overcome before you get to your desired state? • Organizational • Budgetary • Resource • Interpersonal • Etc.
currently provide? What areas of UX do you currently cover? At what stages of product processes is UX work being done? How much of the overall product experience does UX own? How is UX performance measured? Where does UX report to now? (Anything else to characterize UX?) Your desired state Obstacles Leverage points What services do you want to provide? What areas of UX do you want to cover? At what stages do you want more (or less) UX representation? How much of the product experience do you want UX to own? How do you want UX to be measured? Do you want UX to stay where it is or move? To where? (Anything else?) What obstacles do you foresee having to overcome before you get to your desired state? • Organizational • Budgetary • Resource • Interpersonal • Etc. What business-critical problems is UX uniquely positioned to solve? Who can you ask for a chance to tackle these problems? What high-level support can you cultivate? What keeps the business leaders up at night? Can UX help in these areas? Anything else?
actions toward strategic goals… Rack up some tactical wins… And embed UX practices and process more deeply into your organization. You will be transforming your organization! 43
provided, start discussing and documenting: Your current state Your desired state Obstacles you face Leverage points Work on your own for 10-15 minutes. Then share with your group members. You will find yourself cycling back between the areas as you listen to your group members. 30 minutes total 45
What services do you currently provide? What areas of UX do you currently cover? At what stages of product processes is UX work being done? How much of the overall product experience does UX own? How is UX performance measured? Where does UX report to now? (Anything else to characterize UX?) Your desired state Obstacles Leverage points What services do you want to provide? What areas of UX do you want to cover? At what stages do you want more (or less) UX representation? How much of the product experience do you want UX to own? How do you want UX to be measured? Do you want UX to stay where it is or move? To where? (Anything else?) What obstacles do you foresee having to overcome before you get to your desired state? • Organizational • Budgetary • Resource • Interpersonal • Etc. What business-critical problems is UX uniquely positioned to solve? Who can you ask for a chance to tackle these problems? What high-level support can you cultivate? What keeps the business leaders up at night? Can UX help in these areas? Anything else?
the needs of the business. Ask yourself these questions: What are the critical needs of the business? How does UX solve the problems of the business? How does UX impact the bottom line? 49
Capture their attention. Appeal to emotion, not logic. Hold their attention. Maintain their interest! Understand what they desire. Show the benefits. Move them to take the intended action. 50
work. Leave it up! Conduct lessons learned sessions after projects. Point to the intranet UX page in your signature. Assist the help desk and customer service department. Run free training sessions and brown bag luncheons. What else has worked for you? 51
on the information you generated, make some reasonable assumptions about where you want to be in 1 year. Then make a 30-60-90 day plan that moves you toward your 1 year goals and your desired state. 10 minutes writing on your own 15 minutes discussing w/ your group 25 minutes total