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UX Teardown of Soundcloud

UX Teardown of Soundcloud

A UX Teardown of Soundcloud.com, where we’ll think about who their users are, what their goals are, and how well those goals are achieved by the website.

To learn more about UX, web design and web development, check out the Viking Code School at http://vikingcodeschool.com.

Viking Education

July 17, 2014
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Transcript

  1. Demo: A UX
    Teardown
    A brief walkthrough of the UX of
    soundcloud.com
    1

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  2. Our Goals
    1. Demonstrate an approach for deconstructing
    the UX of a website (at least partially).
    2. Help you think more critically about the sites
    you visit.
    3. Maybe throw in a couple helpful suggestions for
    Soundcloud :)
    2

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  3. Questions
    1. Who is the key user?
    2. What is that user's number one critical goal when using the site?
    3. What is likely to make that user's experience particularly positive (i.e. provide good satisfaction)?
    4. What is the approximate information architecture of the site? (sketch it out)
    5. What is the flow through that architecture for the user who is accomplishing the critical goal you
    identified above?
    6. What style(s) of navigation is/are used? Do they answer the three key questions (Where am I and
    how did I get here? Where should I go next? How do I get there?)?
    7. What key interactions does the user have? Are they clear and usable?
    8. What did the site do well to allow the user to accomplish his goal effectively, efficiently and with
    good satisfaction?
    9. What did the site do poorly when allowing the user to accomplish his goal effectively, efficiently and
    with good satisfaction?
    3

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  4. Let’s Dive In…
    4
    Screenshot

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  5. 1-3: Users and Goals
    1. Who is the key user?
    1. An active music listener, probably younger
    2. What is that user's number one critical goal when using the site?
    1. Listen to music ASAP
    2. Secondary — explore for (and save) new music
    3. What is likely to make that user's experience particularly positive (i.e. provide good
    satisfaction)?
    1. Clear and continuous sound quality
    2. Feeling like part of a vibrant community
    3. Great recommendations for exploration
    4. A “cool” factor
    5

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  6. 4. Information Architecture
    6
    Home Page
    My Stream
    Settings
    Profile
    Search
    Explore
    Notifications
    Tracks
    People
    Playlists
    Data:
    Feed / Results
    Feed / Results
    Feed / Results
    Upload!
    Footer Stuff

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  7. 5: Navigation Flows
    7
    Goal: Find and play music ASAP
    Home Page
    My Stream
    Settings
    Profile
    Search
    Explore
    Notifications
    Tracks
    People
    Playlists
    Data:
    Feed / Results
    Feed / Results
    Feed / Results
    Upload!
    Footer Stuff
    Play!

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  8. 6: Navigation Critique
    1. Busy navbar, but it’s got the main actions we
    want to use.
    8
    (not signed in)

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  9. 6: Navigation Critique
    Where am I and how did I get here? Looks good — shallow architecture helps.
    Where should I go next and how do I go there? It’s a bit tough to say what the
    next step is since the play buttons are so small, but there are other CTAs on the
    page (like add to playlist). Clicking the sound wave pattern plays the track too
    though.
    9

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  10. 6: Navigation Critique
    Moment of confusion: Clicking on the track title leads
    to the track page instead of immediately playing it
    10

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  11. 7: Interaction Critique
    Playback… how do I change the volume!?
    11

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  12. 7: Interaction Critique
    The track changed, where did the new one come
    from!?!?
    12
    ???

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  13. 7: Interaction Critique
    13
    …You get the idea.

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  14. Secondary Goals: Explore
    14
    LOTS of possible navigation paths and CTAs!

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  15. 8: Overall Wins
    1. Once you know what to click, navigation is quite
    rapid to get playing fast. Our stated goal is
    achieved effectively, efficiently, and with
    satisfaction (barring a few critiques).
    2. The product experience itself is smooth — fast
    website, good playback (mostly).
    3. The site feels high budget … because it is. It’s
    mostly an example of a well thought out layout
    that’s trying to serve lots of different needs.
    15

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  16. 9: Overall Critiques
    1. They’re jamming a lot of stuff together — you can tell they’re trying to serve
    lots of goals and that’s still a problem.
    2. CTAs all over the place! Click panic…
    3. Playback controls are hard to find and use. Need a callout or something when
    you interact (e.g. playing a new track)
    4. The data hierarchy wasn’t clear at first — users, playlists, tracks, groups, likes
    16

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  17. Go Explore!
    17

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