Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
John Romero Level Design as Presented by Michae...
Search
Michael C. Neel
February 08, 2015
0
1.8k
John Romero Level Design as Presented by Michael Neel
My notes on FPS level design gathered from various John Romero interviews.
Michael C. Neel
February 08, 2015
Tweet
Share
More Decks by Michael C. Neel
See All by Michael C. Neel
Truth View Input - A Framework for Game Design
vinull
1
130
The Diversity Talk
vinull
0
110
Stop Teaching Children Code!
vinull
1
150
Viva La Vita!
vinull
0
1.5k
Moving to WordPress
vinull
0
73
Building a 2D Tiled Engine in Unity
vinull
0
200
Game Development with Unity
vinull
0
100
CrowdFunding with Kickstarter
vinull
0
140
As Easy as Raspberry Pi
vinull
0
160
Featured
See All Featured
Let's Do A Bunch of Simple Stuff to Make Websites Faster
chriscoyier
507
140k
It's Worth the Effort
3n
185
28k
Building Applications with DynamoDB
mza
95
6.5k
Exploring the Power of Turbo Streams & Action Cable | RailsConf2023
kevinliebholz
34
6k
Distributed Sagas: A Protocol for Coordinating Microservices
caitiem20
332
22k
Into the Great Unknown - MozCon
thekraken
40
2k
The Cost Of JavaScript in 2023
addyosmani
51
8.7k
A better future with KSS
kneath
238
17k
JavaScript: Past, Present, and Future - NDC Porto 2020
reverentgeek
50
5.5k
Evolution of real-time – Irina Nazarova, EuRuKo, 2024
irinanazarova
8
870
Navigating Team Friction
lara
188
15k
The Illustrated Children's Guide to Kubernetes
chrisshort
48
50k
Transcript
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None