Count — split the map into a grid, count how many times you visited each cell • Blur — spread each cell's heat to its neighbors (repeat 3×) — edges become smooth
Count — split the map into a grid, count how many times you visited each cell • Blur — spread each cell's heat to its neighbors (repeat 3×) — edges become smooth • Log scale — so quiet streets don't disappear next to your favorite coffee shop
Count — split the map into a grid, count how many times you visited each cell • Blur — spread each cell's heat to its neighbors (repeat 3×) — edges become smooth • Log scale — so quiet streets don't disappear next to your favorite coffee shop • Paint — blue (rarely visited) → green → yellow → red (your usual routes)
TCX formats) • Vibecode YourFileFormat to DataFrame read function • Use Kotlin DataFrame for processing • Enrich with Open-Meteo for weather • Visualize with Kandy